Heliokopis, neutral male gnomish Wizard ----------- |.......@.. |......f..| |........{| |........$| ..........| ----------- [Heliokopi the Evoker] St6 Dx12 Co9 In11 Wi8 Ch3 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 80% chance Scroll drop chance was reduced to 72% Ring drop chance was reduced to 83% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 58% Potion drop chance was reduced to 95% Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 126535 Monster spawn increase reached its maximum at turn 177615 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 1247051 The monster class that cannot be genocided was troll The monster class that was spawned more often: piercer (freq bonus 2) The monster species that spawned more often: baby brass dragon (freq bonus 8) The monster species that spawned more often: taker stalk (freq bonus 4) The monster species that spawned more often: psychic stalk (freq bonus 8) The monster species that spawned more often: ferrous laser (freq bonus 4) The monster species that spawned more often: werelichen (freq bonus 6) The monster species that spawned more often: red force fungus (freq bonus 6) The monster species that spawned more often: arcane horse (freq bonus 38) The monster species that spawned more often: ice fly (freq bonus 8) The monster species that spawned more often: tomb clan (freq bonus 3) The monster species that spawned more often: Mania (freq bonus 14) The monster species that spawned more often: viper tree (freq bonus 4) The monster species that spawned more often: espeon (freq bonus 20) The monster species that spawned more often: experienced spirit (freq bonus 5) The monster species that spawned more often: rainbow spore (freq bonus 6) The monster species that spawned more often: ice frog (freq bonus 8) The monster species that spawned more often: lightning grue (freq bonus 18) The monster species that spawned more often: electro skeleton (freq bonus 4) The monster species that spawned more often: intel scribe (freq bonus 8) The monster species that spawned more often: orange ogre (freq bonus 6) The monster species that spawned more often: moyatto ball (freq bonus 6) The monster species that never randomly spawned: mi-go, the fungi from yuggoth The monster species that never randomly spawned: Mirko The monster species that never randomly spawned: elder stargazer The monster species that never randomly spawned: decayed fungus The monster species that never randomly spawned: giant fire termite The monster species that never randomly spawned: rock mole The monster species that never randomly spawned: umbra warp patch The monster species that never randomly spawned: titanium golem The monster species that never randomly spawned: giant ship rat The monster species that never randomly spawned: gelatinous thief The RNG hath decreed that this item was never generated: plasteel helm ((null)) The RNG hath decreed that this item was never generated: green dragon scale mail ((null)) The RNG hath decreed that this item was never generated: field gloves (camouflage patterned gloves) The RNG hath decreed that this item was never generated: cloak of spray (brown burnoose) The RNG hath decreed that this item was never generated: volcanic glass fragment (gray) The RNG hath decreed that this item was never generated: free hand bug stone (gray) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 13) The RNG hath decreed that this item was generated more often: gauntlets of reflection (mirrored gloves, freq bonus 290) The RNG hath decreed that this item was generated more often: trap creation (endangered, freq bonus 352) The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 18) The RNG hath decreed that this item was generated more often: helm of discovery (viking helmet, freq bonus 32) The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: parfait ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: bath towel ((null), freq bonus 138) The RNG hath decreed that this item was generated more often: digging (iron, freq bonus 3) The RNG hath decreed that this item was generated more often: cure stun (fat, freq bonus 39) The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 6) The RNG hath decreed that this item was generated more often: boulder ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: stone of fainting (gray, freq bonus 58) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 8) The RNG hath decreed that this item was generated more often: reverse identify (OH CAPTAIN MY CAPTAIN, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of change (square, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of insulation (long overcoat, freq bonus 13) The RNG hath decreed that this item was generated more often: orcish shield (red-eyed shield, freq bonus 6) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 2) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 15) The RNG hath decreed that this item was always generated cursed: men's underwear ((null)) The RNG hath decreed that this item was always generated cursed: turn undead (copper) The RNG hath decreed that this item was always generated cursed: mirror (looking glass) The RNG hath decreed that this item was always generated cursed: bag of holding (bag) The RNG hath decreed that this item was always generated cursed: sentou ((null)) The RNG hath decreed that this trap was always invisible: acidpool The RNG hath decreed that this trap was generated more often: nest trap (freq bonus 11) Next attribute increase check would have come at turn 918 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were level-drain resistant You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (391) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...