Heliokopis, neutral male gnomish Wizard ------------- |.........f.| |..........@| -...........| ..............| |.............| ..............| --------------- [Heliokopi the Evoker] St8 Dx11 Co8 In15 Wi10 Ch8 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 84% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 66% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 70% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25420 Monster spawn increase reached its maximum at turn 64580 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 871702 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: wraith (freq bonus 1) The monster species that spawned more often: topaz mushroom (freq bonus 3) The monster species that spawned more often: red koopa (freq bonus 6) The monster species that spawned more often: theme deer (freq bonus 6) The monster species that spawned more often: goblin grenadier (freq bonus 12) The monster species that spawned more often: ape gigans (freq bonus 16) The monster species that spawned more often: giant fire tick (freq bonus 3) The monster species that spawned more often: hedrow blademaster (freq bonus 6) The monster species that spawned more often: corpse archer (freq bonus 2) The monster species that spawned more often: Non-Pretty Melanie (freq bonus 10) The monster species that spawned more often: weresoldierant (freq bonus 2) The monster species that spawned more often: daughter of bedlam (freq bonus 2) The monster species that spawned more often: bat (freq bonus 8) The monster species that spawned more often: gondolindrim (freq bonus 5) The monster species that spawned more often: forsaken girl (freq bonus 3) The monster species that spawned more often: gray force fungus (freq bonus 10) The monster species that spawned more often: Lot No. 249 (freq bonus 9) The monster species that spawned more often: rolling eye (freq bonus 4) The monster species that spawned more often: bramble patch (freq bonus 16) The monster species that spawned more often: charcoal (freq bonus 6) The monster species that spawned more often: acid grue (freq bonus 14) The monster species that never randomly spawned: master dark wall The monster species that never randomly spawned: porter python The monster species that never randomly spawned: Nelly The monster species that never randomly spawned: jitterbug The monster species that never randomly spawned: sloppy stalk The monster species that never randomly spawned: gnome badass The monster species that never randomly spawned: white unicorn The monster species that never randomly spawned: blue naga The monster species that never randomly spawned: albino mushroom The monster species that never randomly spawned: absent warp patch The monster class that always generated with extra speed: ant or other insect The RNG hath decreed that this item was never generated: marble (white) The RNG hath decreed that this item was never generated: water walking boots (jungle boots) The RNG hath decreed that this item was never generated: amulet of second chance (tetraedrical) The RNG hath decreed that this item was never generated: oil candle (candle) The RNG hath decreed that this item was never generated: hyper beam (pokemon logo) The RNG hath decreed that this item was never generated: leather drum (drum) The RNG hath decreed that this item was generated more often: speedwagon's hat ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: cloak of fumbling (shaking cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: parasol ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: trap detection (HOYO HOYO, freq bonus 31) The RNG hath decreed that this item was generated more often: unskilled stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: blue dragon scales ((null), freq bonus 52) The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 3) The RNG hath decreed that this item was generated more often: pet-stomping platform boots (thick-soled boots, freq bonus 7) The RNG hath decreed that this item was generated more often: bag of holding (bag, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of wrong seeing (too expensive, freq bonus 14) The RNG hath decreed that this item was generated more often: heavy elysium ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: confusing gloves (warped gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 10) The RNG hath decreed that this item was generated more often: boots of displacement (hugging boots, freq bonus 3) The RNG hath decreed that this item was generated more often: egoist cloak (prolo cloak, freq bonus 95) The RNG hath decreed that this item was generated more often: low boots (walking shoes, freq bonus 45) The RNG hath decreed that this item was generated more often: cancellation (shining, freq bonus 9) The RNG hath decreed that this item was generated more often: resist poison (big, freq bonus 10) The RNG hath decreed that this item was generated more often: mana (I WANT TO SEE URANUS TOO, freq bonus 2) The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 16) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 84) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 31) The RNG hath decreed that this item was always generated cursed: restore ability (light brown) The RNG hath decreed that this item was always generated cursed: jet (black) The RNG hath decreed that this item was always generated cursed: antideath cloak (demonic cloak) The RNG hath decreed that this item was always generated cursed: summon elm (celestial) The RNG hath decreed that this item was always generated cursed: magic flute (flute) The RNG hath decreed that this trap was always invisible: volt trap The RNG hath decreed that this trap was generated more often: lava trap (freq bonus 2) Next attribute increase check would have come at turn 344 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (221) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 37% 300% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...