Heliokopis, neutral male gnomish Wizard ------- |.....| |$...f. |...@.| -+----- [Heliokopi the Evoker] St9 Dx7 Co11 In12 Wi4 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 192 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 116 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 62% chance Scroll drop chance was reduced to 63% Wand drop chance was reduced to 84% Potion drop chance was reduced to 88% Monster death drops spawned with only 79% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 8630 Monster spawn increase reached its maximum at turn 34797 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 3281148 The monster class that cannot be genocided was gnome The monster class that was spawned more often: Zouthern animal (freq bonus 1) The monster species that spawned more often: Janine (freq bonus 6) The monster species that spawned more often: Gerion (freq bonus 8) The monster species that spawned more often: bastard troll (freq bonus 12) The monster species that spawned more often: vietnamese lady (freq bonus 9) The monster species that spawned more often: cursing point (freq bonus 5) The monster species that spawned more often: novice nurse (freq bonus 12) The monster species that spawned more often: tasmanian zombie (freq bonus 4) The monster species that spawned more often: Flo-ooo (freq bonus 4) The monster species that spawned more often: pidgeot (freq bonus 3) The monster species that spawned more often: mobgoblin (freq bonus 3) The monster species that spawned more often: rapha (freq bonus 6) The monster species that spawned more often: priest mummy (freq bonus 6) The monster species that spawned more often: cold hound (freq bonus 6) The monster species that spawned more often: shaped warp fungus (freq bonus 11) The monster species that spawned more often: petty acehack horror (freq bonus 16) The monster species that spawned more often: eight-footed snake (freq bonus 3) The monster species that spawned more often: cazador (freq bonus 10) The monster species that spawned more often: Katrin's dancing shoe (freq bonus 5) The monster species that spawned more often: interceptor doll (freq bonus 6) The monster species that spawned more often: Olog-hai warchief (freq bonus 5) The monster species that never randomly spawned: panther woman The monster species that never randomly spawned: young woman The monster species that never randomly spawned: brass beetle The monster species that never randomly spawned: fire lancer The monster species that never randomly spawned: Detective Sergeant The monster species that never randomly spawned: mage The monster species that never randomly spawned: armadillo The monster species that never randomly spawned: time traveler The monster species that never randomly spawned: headless ghost The monster species that never randomly spawned: green shinto priest The monster class that always generated with extra speed: flying fish The RNG hath decreed that this item was never generated: summon boss (MONST DOT C AINT BIG ENOUGH) The RNG hath decreed that this item was never generated: baked sweet potato ((null)) The RNG hath decreed that this item was never generated: nastiness (forking) The RNG hath decreed that this item was never generated: time (momentary) The RNG hath decreed that this item was never generated: cloak of inventorylessness (glass cloak) The RNG hath decreed that this item was never generated: tele level (GON GET YA) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 106) The RNG hath decreed that this item was generated more often: gain level (leveled, freq bonus 35) The RNG hath decreed that this item was generated more often: red dragon scale shield (red dragonhide shield, freq bonus 16) The RNG hath decreed that this item was generated more often: sniper rifle ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy attack (grindstone, freq bonus 4) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 13) The RNG hath decreed that this item was generated more often: summon undead (NO SPACE, freq bonus 7) The RNG hath decreed that this item was generated more often: asian pear ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: helm of lose identification (conical hat, freq bonus 12) The RNG hath decreed that this item was generated more often: black dragon scale mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: gauntlets of trap creation (spiky gloves, freq bonus 20) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 5) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 2) The RNG hath decreed that this item was generated more often: demon crossbow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 5) The RNG hath decreed that this item was always generated cursed: red double lightsaber (double lightsaber) The RNG hath decreed that this item was always generated cursed: helm of obscured display (resounding helmet) The RNG hath decreed that this item was always generated cursed: sandwich ((null)) The RNG hath decreed that this item was always generated cursed: consort's suit (loud foppish suit) The RNG hath decreed that this item was always generated cursed: bronze plate mail ((null)) The RNG hath decreed that this trap was always invisible: blade wire The RNG hath decreed that this trap was generated more often: free hand trap (freq bonus 11) Next attribute increase check would have come at turn 2205 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (236) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 85% 300% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...