Heliokopis, neutral male gnomish Wizard --- |@. @ |8. f [Heliokopi the Evoker] St10 Dx14 Co12 In18 Wi7 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T4 Fea Latest messages Use hybrid races? [yn] (n) You have an eerie feeling... An enormous ghost appears next to you! You are frightened to death, and unable to move. You are stricken with fear! Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. You regain your composure. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 71% chance Scroll drop chance was reduced to 92% Ring drop chance was reduced to 82% Wand drop chance was reduced to 90% Potion drop chance was reduced to 79% Monster death drops spawned with only 85% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 22245 Monster spawn increase reached its maximum at turn 64545 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 1330140 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: snake (freq bonus 1) The monster species that spawned more often: bullywug shaman (freq bonus 8) The monster species that spawned more often: darth dragon (freq bonus 6) The monster species that spawned more often: alien pod (freq bonus 4) The monster species that spawned more often: white worm mass (freq bonus 8) The monster species that spawned more often: old cyan dragon (freq bonus 3) The monster species that spawned more often: blemmye (freq bonus 3) The monster species that spawned more often: crypt creep (freq bonus 4) The monster species that spawned more often: Giant Heavenly Eagle (freq bonus 2) The monster species that spawned more often: boring dragon (freq bonus 27) The monster species that spawned more often: seahorse (freq bonus 9) The monster species that spawned more often: three-headed snake (freq bonus 6) The monster species that spawned more often: white naga (freq bonus 6) The monster species that spawned more often: phantasm (freq bonus 3) The monster species that spawned more often: magidrakee (freq bonus 4) The monster species that spawned more often: large flaming sphere (freq bonus 6) The monster species that spawned more often: deer stomach criminal (freq bonus 2) The monster species that spawned more often: Albert (freq bonus 3) The monster species that spawned more often: battering giant (freq bonus 14) The monster species that spawned more often: Pure Lust (freq bonus 4) The monster species that spawned more often: Uniform Sergeant (freq bonus 5) The monster species that never randomly spawned: novice priest The monster species that never randomly spawned: Chaska's leather pump The monster species that never randomly spawned: super ape The monster species that never randomly spawned: ETA terrorist The monster species that never randomly spawned: undead flame mage The monster species that never randomly spawned: grey centipede The monster species that never randomly spawned: Sofia The monster species that never randomly spawned: nethackfour horror The monster species that never randomly spawned: evil mage The monster species that never randomly spawned: UNIX Kernel The monster class that always generated with extra speed: fungus or mold The RNG hath decreed that this item was never generated: polymorph (ivory) The RNG hath decreed that this item was never generated: symmetry (SENIL LELLARAP) The RNG hath decreed that this item was never generated: curse (color changing) The RNG hath decreed that this item was never generated: two-handed trident ((null)) The RNG hath decreed that this item was never generated: dark elven arrow (black runed arrow) The RNG hath decreed that this item was never generated: wooden harp (harp) The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 20) The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 18) The RNG hath decreed that this item was generated more often: katana (samurai sword, freq bonus 37) The RNG hath decreed that this item was generated more often: sprig of wolfsbane ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: Mehoho Burusasan G (blinding, freq bonus 4) The RNG hath decreed that this item was generated more often: create monster (LEP GEX VEN ZEA, freq bonus 11) The RNG hath decreed that this item was generated more often: starvation (underestimated, freq bonus 6) The RNG hath decreed that this item was generated more often: adom cloak (mysterious cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: charm monster (magenta, freq bonus 20) The RNG hath decreed that this item was generated more often: emerald (green, freq bonus 6) The RNG hath decreed that this item was generated more often: create monster (turquoise, freq bonus 17) The RNG hath decreed that this item was generated more often: orthoclase (yellow, freq bonus 9) The RNG hath decreed that this item was generated more often: chloroform (impregnated, freq bonus 10) The RNG hath decreed that this item was generated more often: chest of holding (wooden container, freq bonus 3) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 6) The RNG hath decreed that this item was generated more often: immobility (YOU AINT GETTING OUT OF HERE ALIVE, freq bonus 11) The RNG hath decreed that this item was generated more often: teleportation (silver, freq bonus 6) The RNG hath decreed that this item was generated more often: lemon ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 64) The RNG hath decreed that this item was always generated cursed: cold (short) The RNG hath decreed that this item was always generated cursed: create familiar (glittering) The RNG hath decreed that this item was always generated cursed: gauntlets of stealing (polnish gloves) The RNG hath decreed that this item was always generated cursed: night vision (blueberry) The RNG hath decreed that this item was always generated cursed: destroy armor (JUYED AWK YACC) The RNG hath decreed that this trap was always invisible: monster cube The RNG hath decreed that this trap was generated more often: misfire trap (freq bonus 4) Next attribute increase check would have come at turn 753 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You were stricken with fear (21) You leeched mana You had infravision You had 1497 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (944) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...