Heliokopis, neutral male gnomish Wizard - ------ |....@.| |...f.:| |......| |......| |...... |.$....| -------- [Heliokopi the Evoker] St7 Dx8 Co12 In11 Wi7 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 31 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 141 Tool identification only worked 5 times out of 21 Book drop chance was reduced to 97% Scroll drop chance was reduced to 61% Ring drop chance was reduced to 91% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 64% Potion drop chance was reduced to 88% Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 40115 Monster spawn increase reached its maximum at turn 72495 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 2796750 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: cat or other feline (freq bonus 2) The monster species that spawned more often: chaos hound (freq bonus 8) The monster species that spawned more often: red hulk (freq bonus 4) The monster species that spawned more often: house snake (freq bonus 5) The monster species that spawned more often: morning wood nymphomaniac (freq bonus 6) The monster species that spawned more often: divine summoner (freq bonus 8) The monster species that spawned more often: rhumbat (freq bonus 4) The monster species that spawned more often: adult water dragon (freq bonus 5) The monster species that spawned more often: sniper fiend (freq bonus 9) The monster species that spawned more often: flying deep orc (freq bonus 12) The monster species that spawned more often: gangster (freq bonus 8) The monster species that spawned more often: speedster maggot (freq bonus 4) The monster species that spawned more often: yakuza member (freq bonus 8) The monster species that spawned more often: nightly spore (freq bonus 8) The monster species that spawned more often: gray spore (freq bonus 20) The monster species that spawned more often: unnethackplus horror (freq bonus 16) The monster species that spawned more often: (àå|BIõÓã)»¿«¼ØÏÉ›ì|¶ (freq bonus 12) The monster species that spawned more often: sow-stupid guy (freq bonus 16) The monster species that spawned more often: petty wallaroo (freq bonus 20) The monster species that spawned more often: four of spades (freq bonus 4) The monster species that spawned more often: giant pygmy shaman (freq bonus 5) The monster species that never randomly spawned: swearing nymph The monster species that never randomly spawned: thrusting turret The monster species that never randomly spawned: lesser intrinsic eating mimic The monster species that never randomly spawned: asshole vacuum cleaner The monster species that never randomly spawned: falling turret The monster species that never randomly spawned: skulk blade The monster species that never randomly spawned: Securitron MkII The monster species that never randomly spawned: thick jackal The monster species that never randomly spawned: swamp wight The monster species that never randomly spawned: snaga The monster class that always generated with extra speed: xan or other mythical/fantastic insect The RNG hath decreed that this item was never generated: sleeping (effervescent) The RNG hath decreed that this item was never generated: numbness (constricting) The RNG hath decreed that this item was never generated: helm of neutral (dim colored helmet) The RNG hath decreed that this item was never generated: diode (two-wired thing) The RNG hath decreed that this item was never generated: summon undead (black) The RNG hath decreed that this item was never generated: booze (brown) The RNG hath decreed that this item was generated more often: oil candle (candle, freq bonus 6) The RNG hath decreed that this item was generated more often: archaic cloak (greek cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: fumbling (hallucinating, freq bonus 3) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 10) The RNG hath decreed that this item was generated more often: elven mithril-coat ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: chloroform (blackthorn, freq bonus 17) The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of data storage (icosaedrical, freq bonus 4) The RNG hath decreed that this item was generated more often: boat oar ((null), freq bonus 121) The RNG hath decreed that this item was generated more often: levitation (tan, freq bonus 34) The RNG hath decreed that this item was generated more often: golden dragon scale mail ((null), freq bonus 54) The RNG hath decreed that this item was generated more often: create monster (turquoise, freq bonus 5) The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: diamond dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 36) The RNG hath decreed that this item was generated more often: increase max hitpoints (vanishing, freq bonus 7) The RNG hath decreed that this item was generated more often: limitation boots (velcro boots, freq bonus 9) The RNG hath decreed that this item was generated more often: chatter stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: stoning (petrified, freq bonus 8) The RNG hath decreed that this item was generated more often: cancellation (sparkly, freq bonus 15) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 71) The RNG hath decreed that this item was always generated cursed: green dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: trap creation (weird) The RNG hath decreed that this item was always generated cursed: reflection (withered) The RNG hath decreed that this item was always generated cursed: nothing (oak) The RNG hath decreed that this item was always generated cursed: nurse uniform (white dress) The RNG hath decreed that this trap was always invisible: display trap The RNG hath decreed that this trap was generated more often: time trap (freq bonus 18) Next attribute increase check would have come at turn 383 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1098) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...