Heliokopis, neutral male gnomish Wizard ------------ |f.........| |@.........| |.d........| --+--------- [Heliokopi the Evoker] St10 Dx5 Co12 In12 Wi6 Ch3 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC11 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 149 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 28 Scroll drop chance was reduced to 94% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 10711 Monster spawn increase reached its maximum at turn 39044 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3086664 The monster class that cannot be genocided was snake The monster class that was spawned more often: mummy (freq bonus 1) The monster species that spawned more often: cheep-cheep king (freq bonus 3) The monster species that spawned more often: braaaaains (freq bonus 8) The monster species that spawned more often: Sarina (freq bonus 12) The monster species that spawned more often: blink force patch (freq bonus 3) The monster species that spawned more often: knight of the forgetting (freq bonus 10) The monster species that spawned more often: green force fungus (freq bonus 2) The monster species that spawned more often: muk (freq bonus 24) The monster species that spawned more often: animated rotten egg (freq bonus 3) The monster species that spawned more often: buckyball (freq bonus 3) The monster species that spawned more often: lich warrior (freq bonus 12) The monster species that spawned more often: sea snake (freq bonus 3) The monster species that spawned more often: troll king (freq bonus 12) The monster species that spawned more often: nautilus engineer (freq bonus 4) The monster species that spawned more often: undead courier (freq bonus 10) The monster species that spawned more often: boa constrictor (freq bonus 8) The monster species that spawned more often: Desert Dwarf (freq bonus 3) The monster species that spawned more often: Cthugha, the Living Flame (freq bonus 3) The monster species that spawned more often: toxic force patch (freq bonus 6) The monster species that spawned more often: barnacle covered golem (freq bonus 8) The monster species that spawned more often: azure growth (freq bonus 4) The monster species that never randomly spawned: moaning spirit The monster species that never randomly spawned: wererat The monster species that never randomly spawned: Demimaster Assassin The monster species that never randomly spawned: nighthunter The monster species that never randomly spawned: chaos spawn The monster species that never randomly spawned: troll giant The monster species that never randomly spawned: news daemon The monster species that never randomly spawned: lesser mimic The monster species that never randomly spawned: conjurer The monster species that never randomly spawned: slime warp patch The RNG hath decreed that this item was never generated: warping (MY SPUTA WILL FLOW DOWN) The RNG hath decreed that this item was never generated: adom cloak (mysterious cloak) The RNG hath decreed that this item was never generated: confuse self (many-paged) The RNG hath decreed that this item was never generated: heavy attack (grindstone) The RNG hath decreed that this item was never generated: flanged mace ((null)) The RNG hath decreed that this item was never generated: noble's dress (armored black dress) The RNG hath decreed that this item was generated more often: epidote (green, freq bonus 18) The RNG hath decreed that this item was generated more often: flint spear ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: alter reality (FORGETABOUTIT, freq bonus 12) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: vivianite (cyan, freq bonus 10) The RNG hath decreed that this item was generated more often: booze (brown, freq bonus 20) The RNG hath decreed that this item was generated more often: bunny uniform (red leather armor, freq bonus 7) The RNG hath decreed that this item was generated more often: sleepstone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: egoism (ITS ALL MINE, freq bonus 6) The RNG hath decreed that this item was generated more often: magic resistance (dark, freq bonus 19) The RNG hath decreed that this item was generated more often: brass dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: orthoclase (yellow, freq bonus 101) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 11) The RNG hath decreed that this item was generated more often: orcish cloak (coarse mantelet, freq bonus 11) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 18) The RNG hath decreed that this item was generated more often: acquirement (important, freq bonus 12) The RNG hath decreed that this item was generated more often: golden dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: stone of no return (gray, freq bonus 85) The RNG hath decreed that this item was generated more often: nonintrinsical stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: silver dragon scales ((null), freq bonus 18) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 4) The RNG hath decreed that this item was always generated cursed: amulet of wrong seeing (too expensive) The RNG hath decreed that this item was always generated cursed: scale mail ((null)) The RNG hath decreed that this item was always generated cursed: phase door (LESBIANISM FOR EVERYONE) The RNG hath decreed that this item was always generated cursed: bodyglove (tight black clothes) The RNG hath decreed that this item was always generated cursed: captcha helm (internet helmet) The RNG hath decreed that this trap was always invisible: land mine The RNG hath decreed that this trap was generated more often: chaos trap (freq bonus 12) Next attribute increase check would have come at turn 1957 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (172) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...