Heliokopis, neutral male gnomish Wizard ------ |....| |..... |....| |...f. |..@.| ------ [Heliokopi the Evoker] St13 Dx12 Co9 In16 Wi6 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 108 Monsters only dropped their musable items with 71% chance Scroll drop chance was reduced to 99% Wand drop chance was reduced to 76% Monster death drops spawned with only 89% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 12819 Monster spawn increase reached its maximum at turn 41043 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 326081 The monster class that cannot be genocided was vortex The monster class that was spawned more often: grue (freq bonus 1) The monster species that spawned more often: undead mass (freq bonus 2) The monster species that spawned more often: lightning bug (freq bonus 15) The monster species that spawned more often: Roxy Greta's sneaker (freq bonus 3) The monster species that spawned more often: unreal mushroom (freq bonus 2) The monster species that spawned more often: mountain springy (freq bonus 8) The monster species that spawned more often: stone troll boss (freq bonus 6) The monster species that spawned more often: thorn tree (freq bonus 8) The monster species that spawned more often: byakhee (freq bonus 6) The monster species that spawned more often: jumping tortoise (freq bonus 3) The monster species that spawned more often: moaning spirit (freq bonus 6) The monster species that spawned more often: old orange dragon (freq bonus 3) The monster species that spawned more often: beige fungus (freq bonus 2) The monster species that spawned more often: cheating minotaur (freq bonus 10) The monster species that spawned more often: black mushroom patch (freq bonus 7) The monster species that spawned more often: japanese mandrake (freq bonus 5) The monster species that spawned more often: T-hawk (freq bonus 6) The monster species that spawned more often: vodka drinker (freq bonus 3) The monster species that spawned more often: Hisame Shizumaru (freq bonus 8) The monster species that spawned more often: arcanine (freq bonus 4) The monster species that spawned more often: amok running yardie (freq bonus 2) The monster species that never randomly spawned: filthy street urchin The monster species that never randomly spawned: Wendy's favorite ballfish The monster species that never randomly spawned: foretosu The monster species that never randomly spawned: black rat The monster species that never randomly spawned: bright white growth The monster species that never randomly spawned: arctic fern spore The monster species that never randomly spawned: slow crow The monster species that never randomly spawned: Lukas The monster species that never randomly spawned: large beetle The monster species that never randomly spawned: Kerstin's wooden sandal The RNG hath decreed that this item was never generated: destroy weapon (TOME IS A CREATION BY DARKGOD) The RNG hath decreed that this item was never generated: spiked battle boot ((null)) The RNG hath decreed that this item was never generated: amethyst dragon scales ((null)) The RNG hath decreed that this item was never generated: rotten stone (gray) The RNG hath decreed that this item was never generated: level stone (gray) The RNG hath decreed that this item was never generated: rumor (BU MISH MISH EMAS) The RNG hath decreed that this item was generated more often: anti-curse boots (winter stilettos, freq bonus 4) The RNG hath decreed that this item was generated more often: quiz helm (deformed helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: unlucky stone (gray, freq bonus 27) The RNG hath decreed that this item was generated more often: dropcurse stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: lightning shield (dull yellow shield, freq bonus 6) The RNG hath decreed that this item was generated more often: sky dragon scale shield (sky dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: katana (samurai sword, freq bonus 14) The RNG hath decreed that this item was generated more often: nasty stone (gray, freq bonus 38) The RNG hath decreed that this item was generated more often: clairvoyance (dark blue, freq bonus 14) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 4) The RNG hath decreed that this item was generated more often: fruit ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: hunger (topaz, freq bonus 6) The RNG hath decreed that this item was generated more often: good night (nightly, freq bonus 6) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 6) The RNG hath decreed that this item was generated more often: runesword (runic broadsword, freq bonus 15) The RNG hath decreed that this item was generated more often: curse (color changing, freq bonus 3) The RNG hath decreed that this item was generated more often: confusing gloves (warped gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: basterd sword (huge sword, freq bonus 7) The RNG hath decreed that this item was generated more often: war hammer ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: inviso stone (gray, freq bonus 7) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 3) The RNG hath decreed that this item was always generated cursed: speed monster (brass) The RNG hath decreed that this item was always generated cursed: black dragon scale shield (black dragonhide shield) The RNG hath decreed that this item was always generated cursed: clone monster (multiple) The RNG hath decreed that this item was always generated cursed: randomized helmet (RNG helmet) The RNG hath decreed that this item was always generated cursed: helm of lawful (chain-aventailed helmet) The RNG hath decreed that this trap was always invisible: arrow trap The RNG hath decreed that this trap was generated more often: bar trap (freq bonus 1) Next attribute increase check would have come at turn 1146 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (95) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...