Heliokopis, neutral male gnomish Wizard -------- -....f@- ------.. ...| ..| ..| --- [Heliokopi the Evoker] St7 Dx10 Co10 In16 Wi9 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Wand identification only worked 3 times out of 22 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 488 Tool identification only worked 5 times out of 22 Monsters only dropped their musable items with 96% chance Scroll drop chance was reduced to 83% Ring drop chance was reduced to 82% Wand drop chance was reduced to 98% Concealing monsters were spawned underneath items 93% of the time only Monster death drops spawned with only 89% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20584 Monster spawn increase reached its maximum at turn 46775 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 61628 The monster class that cannot be genocided was nemese The monster class that was spawned more often: ant or other insect (freq bonus 2) The monster species that spawned more often: wrap golem (freq bonus 5) The monster species that spawned more often: totally bad force patch (freq bonus 3) The monster species that spawned more often: jumping champion (freq bonus 7) The monster species that spawned more often: pile of platinum coins (freq bonus 10) The monster species that spawned more often: Kati (freq bonus 5) The monster species that spawned more often: rancid jelly (freq bonus 10) The monster species that spawned more often: Kati's wedge-heeled pump (freq bonus 10) The monster species that spawned more often: sootball (freq bonus 6) The monster species that spawned more often: fire error (freq bonus 8) The monster species that spawned more often: werebat (freq bonus 6) The monster species that spawned more often: brontsaurus (freq bonus 8) The monster species that spawned more often: impacter (freq bonus 6) The monster species that spawned more often: warping ufo part (freq bonus 3) The monster species that spawned more often: fallen (freq bonus 10) The monster species that spawned more often: golden growth (freq bonus 12) The monster species that spawned more often: horadrim ancestor (freq bonus 4) The monster species that spawned more often: snore colony (freq bonus 6) The monster species that spawned more often: spacewars fighter (freq bonus 7) The monster species that spawned more often: nitric acid cloud (freq bonus 8) The monster species that spawned more often: carrion bird (freq bonus 22) The monster species that never randomly spawned: rogue The monster species that never randomly spawned: false warp fungus The monster species that never randomly spawned: black warp fungus The monster species that never randomly spawned: trapper king The monster species that never randomly spawned: pharaoh sentai The monster species that never randomly spawned: ermine The monster species that never randomly spawned: Tsi-puff, Selenite Professor The monster species that never randomly spawned: pellet turret The monster species that never randomly spawned: sporkhack horror The monster species that never randomly spawned: undead ranger The RNG hath decreed that this item was never generated: cancellation (sparkly) The RNG hath decreed that this item was never generated: gauntlets of leech (fingerless gloves) The RNG hath decreed that this item was never generated: helm of speed (cone-shaped helmet) The RNG hath decreed that this item was never generated: gain ability (ruby) The RNG hath decreed that this item was never generated: orcish short sword (crude short sword) The RNG hath decreed that this item was never generated: character recursion (gameplay-altering) The RNG hath decreed that this item was generated more often: power healing (ON TIMON TIME ON TIME, freq bonus 14) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 8) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 14) The RNG hath decreed that this item was generated more often: plasteel boots (white boots, freq bonus 151) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 20) The RNG hath decreed that this item was generated more often: noble's dress (armored black dress, freq bonus 22) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 5) The RNG hath decreed that this item was generated more often: umbrella ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: skill up (OPGELEVELT, freq bonus 14) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of spray (brown burnoose, freq bonus 18) The RNG hath decreed that this item was generated more often: sodalith (blue, freq bonus 12) The RNG hath decreed that this item was generated more often: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY, freq bonus 7) The RNG hath decreed that this item was generated more often: sleeping (wedding, freq bonus 8) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: gravity beam (heavy, freq bonus 9) The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: acquirement (important, freq bonus 5) The RNG hath decreed that this item was always generated cursed: droven cloak (cobwebbed cloak) The RNG hath decreed that this item was always generated cursed: green dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of pink glass (pink) The RNG hath decreed that this item was always generated cursed: guisarme (pruning hook) The RNG hath decreed that this item was always generated cursed: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) The RNG hath decreed that this trap was always invisible: mana pit The RNG hath decreed that this trap was generated more often: dehydration trap (freq bonus 5) Next attribute increase check would have come at turn 3504 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (75) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...