Heliokopis, neutral male gnomish Wizard --------- |.......| |....[..| |$....@.| ......f.| ------|-- [Heliokopi the Evoker] St9 Dx15 Co9 In15 Wi10 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 95% chance Scroll drop chance was reduced to 66% Ring drop chance was reduced to 73% Potion drop chance was reduced to 80% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 40530 Monster spawn increase reached its maximum at turn 74888 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 315490 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: flying fish (freq bonus 2) The monster species that spawned more often: colluded spore (freq bonus 4) The monster species that spawned more often: crunchy mold (freq bonus 6) The monster species that spawned more often: casting spider (freq bonus 4) The monster species that spawned more often: disintegration trove (freq bonus 8) The monster species that spawned more often: Aee (freq bonus 24) The monster species that spawned more often: The Eastern Vampire (freq bonus 3) The monster species that spawned more often: rainbow to (freq bonus 6) The monster species that spawned more often: gutraven (freq bonus 10) The monster species that spawned more often: dire wolf (freq bonus 3) The monster species that spawned more often: Linda (freq bonus 6) The monster species that spawned more often: nasty patch (freq bonus 18) The monster species that spawned more often: chameleon (freq bonus 10) The monster species that spawned more often: psychic (freq bonus 3) The monster species that spawned more often: urdar on crack (freq bonus 4) The monster species that spawned more often: flying parrot (freq bonus 20) The monster species that spawned more often: white shark (freq bonus 18) The monster species that spawned more often: rotten icky thing (freq bonus 5) The monster species that spawned more often: pink naga hatchling (freq bonus 4) The monster species that spawned more often: stolen potato (freq bonus 5) The monster species that spawned more often: Lisa's purple stiletto (freq bonus 4) The monster species that never randomly spawned: voracious bee The monster species that never randomly spawned: void colony The monster species that never randomly spawned: really dangerous patch The monster species that never randomly spawned: Rivierna The monster species that never randomly spawned: magma elemental The monster species that never randomly spawned: wereghost The monster species that never randomly spawned: giant copper ant The monster species that never randomly spawned: yora chick The monster species that never randomly spawned: reaper patch The monster species that never randomly spawned: Majin Buu The RNG hath decreed that this item was never generated: cloak of displacement (piece of cloth) The RNG hath decreed that this item was never generated: Mehoho Burusasan G (blinding) The RNG hath decreed that this item was never generated: apophyllite (teal) The RNG hath decreed that this item was never generated: droven chain mail (crested black mail) The RNG hath decreed that this item was never generated: ruby dragon scale mail ((null)) The RNG hath decreed that this item was never generated: cyan dragon scales ((null)) The RNG hath decreed that this item was generated more often: brown sweets ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 23) The RNG hath decreed that this item was generated more often: brass dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: levitation boots (snow boots, freq bonus 19) The RNG hath decreed that this item was generated more often: helm of lose identification (conical hat, freq bonus 10) The RNG hath decreed that this item was generated more often: speedwagon's hat ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: black dragon scale shield (black dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 11) The RNG hath decreed that this item was generated more often: clay chain ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: stone of difficulty (gray, freq bonus 105) The RNG hath decreed that this item was generated more often: blue dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: dwarvish mattock (broad pick, freq bonus 29) The RNG hath decreed that this item was generated more often: talc (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of missing information (nondescript gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: robe of protection (blue robe, freq bonus 4) The RNG hath decreed that this item was generated more often: curse (color changing, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of teleport control (space helmet, freq bonus 3) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 40) The RNG hath decreed that this item was always generated cursed: stone of misfiring (gray) The RNG hath decreed that this item was always generated cursed: fear resistance (branching) The RNG hath decreed that this item was always generated cursed: mallet ((null)) The RNG hath decreed that this item was always generated cursed: gain energy (cloudy) The RNG hath decreed that this item was always generated cursed: confusion resistance (signet) The RNG hath decreed that this trap was always invisible: hole The RNG hath decreed that this trap was generated more often: dropless trap (freq bonus 5) Next attribute increase check would have come at turn 335 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (405) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 37% 300% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...