Heliokopis, neutral male gnomish Wizard ------ |....| |.f..+ |@...| |....| |....| |.$..| ------ [Heliokopi the Evoker] St14 Dx8 Co13 In22 Wi13 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 10 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 167 Tool identification only worked 5 times out of 13 Scroll drop chance was reduced to 85% Ring drop chance was reduced to 40% Potion drop chance was reduced to 49% Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 40875 Monster spawn increase reached its maximum at turn 93214 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 1629964 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: (null) (freq bonus 1) The monster species that spawned more often: generic error (freq bonus 8) The monster species that spawned more often: sludge warp patch (freq bonus 6) The monster species that spawned more often: nonreflecting eye (freq bonus 6) The monster species that spawned more often: kagero servant (freq bonus 4) The monster species that spawned more often: dwarf on crack (freq bonus 20) The monster species that spawned more often: rancid defiler (freq bonus 4) The monster species that spawned more often: bone golem (freq bonus 8) The monster species that spawned more often: spectre (freq bonus 3) The monster species that spawned more often: disenchanter growth (freq bonus 6) The monster species that spawned more often: hidden trapdoor spider (freq bonus 6) The monster species that spawned more often: shan (freq bonus 6) The monster species that spawned more often: alongdeybayday (freq bonus 4) The monster species that spawned more often: octarine patch (freq bonus 5) The monster species that spawned more often: petty acehack horror (freq bonus 10) The monster species that spawned more often: Tevildo, Prince of Cats (freq bonus 20) The monster species that spawned more often: archpriest (freq bonus 3) The monster species that spawned more often: blood stone (freq bonus 4) The monster species that spawned more often: amazon (freq bonus 18) The monster species that spawned more often: sea giant (freq bonus 4) The monster species that spawned more often: fire hound (freq bonus 3) The monster species that never randomly spawned: insurmountable warp fungus The monster species that never randomly spawned: cryo archer The monster species that never randomly spawned: guardian lich The monster species that never randomly spawned: sparkling warp patch The monster species that never randomly spawned: sticky mushroom The monster species that never randomly spawned: braad spider The monster species that never randomly spawned: swarming sneak thief The monster species that never randomly spawned: nexus hound The monster species that never randomly spawned: colluded colony The monster species that never randomly spawned: weapon bug The RNG hath decreed that this item was never generated: otama ((null)) The RNG hath decreed that this item was never generated: bubblebeam (biblic) The RNG hath decreed that this item was never generated: cardboard fan ((null)) The RNG hath decreed that this item was never generated: sprig of wolfsbane ((null)) The RNG hath decreed that this item was never generated: bigscript helm (great helmet) The RNG hath decreed that this item was never generated: pick-axe ((null)) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: protection (wide, freq bonus 6) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 6) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 18) The RNG hath decreed that this item was generated more often: bog-standard helmet (celtic helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: water (clear, freq bonus 11) The RNG hath decreed that this item was generated more often: copper dragon scale shield (copper dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: banking gloves (paper gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: jasper (red, freq bonus 6) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 5) The RNG hath decreed that this item was generated more often: heavy glass ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: stone dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: plain dragon scale mail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of premature death (evil cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 2) The RNG hath decreed that this item was generated more often: sodalith (blue, freq bonus 17) The RNG hath decreed that this item was generated more often: ward (UNPLAYABLE BINDER ROLE, freq bonus 4) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 53) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 6) The RNG hath decreed that this item was always generated cursed: summon undead (black) The RNG hath decreed that this item was always generated cursed: helm of underwater action (scuba helmet) The RNG hath decreed that this item was always generated cursed: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) The RNG hath decreed that this item was always generated cursed: helm of lose identification (conical hat) The RNG hath decreed that this item was always generated cursed: feminine pumps (female footwear) The RNG hath decreed that this trap was always invisible: destroy armor trap The RNG hath decreed that this trap was generated more often: level teleporter (freq bonus 2) Next attribute increase check would have come at turn 361 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (499) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...