Heliokopis, neutral male gnomish Wizard ---------- |...¯....| |.......@| |.......f| |$..!{...| ---.------ [Heliokopi the Evoker] St5 Dx12 Co12 In16 Wi5 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Amulet identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 12 Scroll drop chance was reduced to 93% Potion drop chance was reduced to 84% Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 40965 Monster spawn increase reached its maximum at turn 61205 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 259274 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: rust monster or disenchanter (freq bonus 4) The monster species that spawned more often: giant grey termite (freq bonus 10) The monster species that spawned more often: ettin (freq bonus 24) The monster species that spawned more often: bone demon (freq bonus 10) The monster species that spawned more often: espeon (freq bonus 5) The monster species that spawned more often: fifteen-headed hydra (freq bonus 14) The monster species that spawned more often: irresistible spore (freq bonus 8) The monster species that spawned more often: rowdy dog (freq bonus 12) The monster species that spawned more often: mornungol (freq bonus 5) The monster species that spawned more often: Captain Nemo (freq bonus 6) The monster species that spawned more often: verbal jabberwock (freq bonus 6) The monster species that spawned more often: fat lady (freq bonus 34) The monster species that spawned more often: Elbereth's chosen one (freq bonus 7) The monster species that spawned more often: Inspector Kriminologist (freq bonus 12) The monster species that spawned more often: big food trove (freq bonus 6) The monster species that spawned more often: royal guardian (freq bonus 6) The monster species that spawned more often: athena basher (freq bonus 34) The monster species that spawned more often: sword fighter (freq bonus 6) The monster species that spawned more often: corpse shredder (freq bonus 7) The monster species that spawned more often: deceiving force fungus (freq bonus 14) The monster species that spawned more often: chanting spirit (freq bonus 16) The monster species that never randomly spawned: thick potato The monster species that never randomly spawned: dark figure The monster species that never randomly spawned: kobold polluter The monster species that never randomly spawned: two-headed giant The monster species that never randomly spawned: Arabella's high-heeled lady shoe The monster species that never randomly spawned: Kop Katcher The monster species that never randomly spawned: balance drake The monster species that never randomly spawned: drow The monster species that never randomly spawned: shayateen lord The monster species that never randomly spawned: ninja fighter The RNG hath decreed that this item was never generated: torch ((null)) The RNG hath decreed that this item was never generated: spined ball ((null)) The RNG hath decreed that this item was never generated: troll hide (disgusting cloak) The RNG hath decreed that this item was never generated: frost (JUGEMJUGEMGOGOUNO) The RNG hath decreed that this item was never generated: amulet of flying (convex) The RNG hath decreed that this item was never generated: weakness stone (gray) The RNG hath decreed that this item was generated more often: solar beam (beaming, freq bonus 17) The RNG hath decreed that this item was generated more often: dark magic whistle (whistle, freq bonus 19) The RNG hath decreed that this item was generated more often: haste self (purple, freq bonus 2) The RNG hath decreed that this item was generated more often: adom cloak (mysterious cloak, freq bonus 23) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 18) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 24) The RNG hath decreed that this item was generated more often: cardboard fan ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: time (ticking, freq bonus 9) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: identify (KERNOD WEL, freq bonus 3) The RNG hath decreed that this item was generated more often: dented pot ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: pick-axe ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: disintegration beam (bursting, freq bonus 10) The RNG hath decreed that this item was generated more often: blank paper (plain, freq bonus 6) The RNG hath decreed that this item was generated more often: helmet (plumed helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 11) The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 4) The RNG hath decreed that this item was generated more often: conundrum nunchiaku ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: mass murder (ENEMATZU MEMALEZU, freq bonus 6) The RNG hath decreed that this item was always generated cursed: stun self (trembling) The RNG hath decreed that this item was always generated cursed: sin (TU HAI DEVIATO DAL PERCORSO MORTALE) The RNG hath decreed that this item was always generated cursed: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) The RNG hath decreed that this item was always generated cursed: tallow candle (candle) The RNG hath decreed that this item was always generated cursed: deafness stone (gray) The RNG hath decreed that this trap was always invisible: ntll The RNG hath decreed that this trap was generated more often: hate trap (freq bonus 20) Next attribute increase check would have come at turn 626 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (850) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - create monster 4 attack 19% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...