Heliokopis, neutral male gnomish Wizard ---------------- ...............| |..............| .....@.$.......| |....f.........| |..$...........| -+--+-----|----- [Heliokopi the Evoker] St8 Dx14 Co7 In15 Wi10 Ch6 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Armor identification only worked 15 times out of 21 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 70% chance Scroll drop chance was reduced to 73% Ring drop chance was reduced to 90% Wand drop chance was reduced to 93% Potion drop chance was reduced to 99% Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21804 Monster spawn increase reached its maximum at turn 57856 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 565763 The monster class that cannot be genocided was trove The monster class that was spawned more often: gremlin (freq bonus 2) The monster species that spawned more often: ogre shadow thief (freq bonus 3) The monster species that spawned more often: shadow faerie (freq bonus 3) The monster species that spawned more often: exit (freq bonus 3) The monster species that spawned more often: blue-red growth (freq bonus 8) The monster species that spawned more often: charcoal force patch (freq bonus 10) The monster species that spawned more often: diamond golem (freq bonus 4) The monster species that spawned more often: anaconda (freq bonus 5) The monster species that spawned more often: beautiful girl (freq bonus 10) The monster species that spawned more often: runt shaman (freq bonus 6) The monster species that spawned more often: gnome uberwarrior (freq bonus 3) The monster species that spawned more often: frog (freq bonus 5) The monster species that spawned more often: yellow draconian (freq bonus 6) The monster species that spawned more often: lava vortex (freq bonus 8) The monster species that spawned more often: petty big gray unicorn (freq bonus 8) The monster species that spawned more often: spike fiend (freq bonus 12) The monster species that spawned more often: battery hen (freq bonus 8) The monster species that spawned more often: disbelieving potato (freq bonus 4) The monster species that spawned more often: nasty chasme (freq bonus 6) The monster species that spawned more often: Securitron MkII (freq bonus 8) The monster species that spawned more often: ninja turret (freq bonus 12) The monster species that never randomly spawned: adult lady The monster species that never randomly spawned: crying spirit The monster species that never randomly spawned: Bad Tidings The monster species that never randomly spawned: red dragonfly The monster species that never randomly spawned: Gas Kop The monster species that never randomly spawned: draugr zombie The monster species that never randomly spawned: thick disenchanter The monster species that never randomly spawned: jesed sephirah The monster species that never randomly spawned: evasive hill orc The monster species that never randomly spawned: malfunctioning babelfish The RNG hath decreed that this item was never generated: flint spear ((null)) The RNG hath decreed that this item was never generated: shimmering dragon scales ((null)) The RNG hath decreed that this item was never generated: gain health (iridescent) The RNG hath decreed that this item was never generated: resist sleep (fuzzy) The RNG hath decreed that this item was never generated: levitation (agate) The RNG hath decreed that this item was never generated: crystal plate mail ((null)) The RNG hath decreed that this item was generated more often: shotgun ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: extremely heavy iron ball ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 13) The RNG hath decreed that this item was generated more often: worthless piece of red glass (red, freq bonus 4) The RNG hath decreed that this item was generated more often: pendant (looped, freq bonus 6) The RNG hath decreed that this item was generated more often: elven spear (runed spear, freq bonus 23) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 8) The RNG hath decreed that this item was generated more often: black dress ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: adornment (wooden, freq bonus 36) The RNG hath decreed that this item was generated more often: restration (enamel, freq bonus 21) The RNG hath decreed that this item was generated more often: booze (brown, freq bonus 7) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 10) The RNG hath decreed that this item was generated more often: invisibility (brilliant blue, freq bonus 77) The RNG hath decreed that this item was generated more often: water dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: extreme power (turquoise, freq bonus 19) The RNG hath decreed that this item was generated more often: lightning (curved, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of polymorph (wired, freq bonus 10) The RNG hath decreed that this item was generated more often: ESP (muddy, freq bonus 2) The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 5) The RNG hath decreed that this item was generated more often: can of grease ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 13) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 75) The RNG hath decreed that this item was always generated cursed: polymorph (silver) The RNG hath decreed that this item was always generated cursed: helm of fear (horned helmet) The RNG hath decreed that this item was always generated cursed: locking (aluminum) The RNG hath decreed that this item was always generated cursed: skullcap (metal disk) The RNG hath decreed that this item was always generated cursed: undroppable gloves (concrete gloves) The RNG hath decreed that this trap was always invisible: antilevel trap The RNG hath decreed that this trap was generated more often: drop trap (freq bonus 2) Next attribute increase check would have come at turn 814 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (591) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - knock 1 matter 0% 100% c - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...