Heliokopis, neutral male gnomish Wizard -------------- |............| |............+ |............| |......f@....| --+------#-+-- [Heliokopi the Evoker] St6 Dx17 Co10 In15 Wi8 Ch3 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 cloak of magic resistance (being worn) {4} Scrolls i - an uncursed scroll of food detection {1} j - an uncursed scroll of remove curse {1} k - a blessed scroll of enchant armor {1} p - 5 uncursed scrolls of healing {5} q - 4 uncursed scrolls of mana {4} r - 3 uncursed scrolls of phase door {3} s - 2 uncursed scrolls of standard id {2} t - an uncursed scroll of cure {1} Spellbooks l - a blessed spellbook of force bolt (0:3) {1} m - a blessed spellbook of resist poison (6:4) {1} n - a blessed spellbook of knock (0:5) {1} o - a blessed spellbook of slow monster (4:1) {1} Potions f - an uncursed potion of monster detection {1} g - an uncursed potion of gain energy {1} h - an uncursed potion of water {1} Rings d - an uncursed ring of slow digestion {1} e - an uncursed ring of teleport control {1} Wands c - an uncursed wand of nothing (0:6) {1} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 180 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 161 Ring drop chance was reduced to 82% Wand drop chance was reduced to 90% Concealing monsters were spawned underneath items 77% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 39095 Monster spawn increase reached its maximum at turn 81753 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 350450 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: pile of coins (freq bonus 1) The monster species that spawned more often: lavender spore (freq bonus 3) The monster species that spawned more often: Happosai (freq bonus 9) The monster species that spawned more often: undead archeologist (freq bonus 4) The monster species that spawned more often: osquip (freq bonus 3) The monster species that spawned more often: phase patch (freq bonus 4) The monster species that spawned more often: great red wyrm (freq bonus 2) The monster species that spawned more often: phase spore (freq bonus 8) The monster species that spawned more often: big rhaumbusun (freq bonus 5) The monster species that spawned more often: hydra-snake (freq bonus 3) The monster species that spawned more often: shan (freq bonus 5) The monster species that spawned more often: orc sergeant (freq bonus 9) The monster species that spawned more often: glass golem (freq bonus 10) The monster species that spawned more often: cave viper (freq bonus 3) The monster species that spawned more often: undead fungus (freq bonus 5) The monster species that spawned more often: slimy force patch (freq bonus 3) The monster species that spawned more often: cyan laser (freq bonus 6) The monster species that spawned more often: adult green dragon (freq bonus 4) The monster species that spawned more often: black dragon (freq bonus 12) The monster species that spawned more often: ancient plain dragon (freq bonus 8) The monster species that spawned more often: hobbit wizard (freq bonus 8) The monster species that never randomly spawned: bear clan mage The monster species that never randomly spawned: rainbow mode dragon The monster species that never randomly spawned: chuunin The monster species that never randomly spawned: evasive homunculus The monster species that never randomly spawned: ember colossus The monster species that never randomly spawned: pharao The monster species that never randomly spawned: hole spore The monster species that never randomly spawned: spore force fungus The monster species that never randomly spawned: blade of chaos The monster species that never randomly spawned: doombat The monster class that always generated with extra speed: gnome The RNG hath decreed that this item was never generated: inferno (enveloped) The RNG hath decreed that this item was never generated: healer uniform (clean white clothes) The RNG hath decreed that this item was never generated: golden dragon scales ((null)) The RNG hath decreed that this item was never generated: relocation (FUCK THE NOTELEPORT RULES) The RNG hath decreed that this item was never generated: failed training (finger-jamming) The RNG hath decreed that this item was never generated: yellow sweets ((null)) The RNG hath decreed that this item was generated more often: silver gauntlets (even pair of gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: missing cloak (shrouded cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: turquoise (green, freq bonus 7) The RNG hath decreed that this item was generated more often: high-elven warsword (runed curved sword, freq bonus 18) The RNG hath decreed that this item was generated more often: sling ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 9) The RNG hath decreed that this item was generated more often: heavy conundrum ball ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: bodyglove (tight black clothes, freq bonus 24) The RNG hath decreed that this item was generated more often: rotating chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: entrapping (blasted, freq bonus 3) The RNG hath decreed that this item was generated more often: plasteel boots (white boots, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of spray (brown burnoose, freq bonus 9) The RNG hath decreed that this item was generated more often: grappling hook (iron hook, freq bonus 6) The RNG hath decreed that this item was generated more often: message (ONA DYSHIT BOLSHE VY UMERET, freq bonus 76) The RNG hath decreed that this item was generated more often: mineral hostage chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 7) The RNG hath decreed that this item was generated more often: chaos terrain stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: chalcedon (cyan, freq bonus 5) The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 9) The RNG hath decreed that this item was always generated cursed: wax candle (candle) The RNG hath decreed that this item was always generated cursed: heavy gold ball ((null)) The RNG hath decreed that this item was always generated cursed: blacky helmet (middle-earth helmet) The RNG hath decreed that this item was always generated cursed: dwarvish mattock (broad pick) The RNG hath decreed that this item was always generated cursed: gauntlets of missing information (nondescript gloves) The RNG hath decreed that this trap was always invisible: glyph of animation The RNG hath decreed that this trap was generated more often: display trap (freq bonus 1) Next attribute increase check would have come at turn 1083 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (552) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...