Heliokopis, neutral male gnomish Wizard --------- ---- ........| |.@..........| |..f.........| +..........rr| ----.........| ---------- [Heliokopi the Evoker] St5 Dx14 Co14 In15 Wi3 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 304 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 80% Ring drop chance was reduced to 75% Amulet drop chance was reduced to 77% Potion drop chance was reduced to 94% Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26365 Monster spawn increase reached its maximum at turn 71626 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 177952 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: imp or minor demon (freq bonus 1) The monster species that spawned more often: guardian of the mountains (freq bonus 2) The monster species that spawned more often: citykiller turret (freq bonus 3) The monster species that spawned more often: devilfish (freq bonus 8) The monster species that spawned more often: water mold (freq bonus 4) The monster species that spawned more often: instadeath vortex (freq bonus 15) The monster species that spawned more often: desert robber (freq bonus 10) The monster species that spawned more often: phase colony (freq bonus 3) The monster species that spawned more often: horror archer (freq bonus 3) The monster species that spawned more often: Undead Kaptain (freq bonus 4) The monster species that spawned more often: nothronychus (freq bonus 6) The monster species that spawned more often: black bat (freq bonus 4) The monster species that spawned more often: cold corpse (freq bonus 2) The monster species that spawned more often: healing mushroom (freq bonus 8) The monster species that spawned more often: huge pile of killer coins (freq bonus 6) The monster species that spawned more often: phase cat (freq bonus 10) The monster species that spawned more often: werecockatrice (freq bonus 3) The monster species that spawned more often: tin golem (freq bonus 8) The monster species that spawned more often: skeletal rat (freq bonus 2) The monster species that spawned more often: Tinanya (freq bonus 12) The monster species that spawned more often: porter phaser stalk (freq bonus 4) The monster species that never randomly spawned: haunted spirit The monster species that never randomly spawned: giant brown tick The monster species that never randomly spawned: segfaulter The monster species that never randomly spawned: novice pretty magical girl The monster species that never randomly spawned: petro centipede The monster species that never randomly spawned: korean lady The monster species that never randomly spawned: kogepan The monster species that never randomly spawned: azure draconian The monster species that never randomly spawned: Juen's wedge sandal The monster species that never randomly spawned: ant lieutenant The RNG hath decreed that this item was never generated: knife ((null)) The RNG hath decreed that this item was never generated: brass dragon scale shield (brass dragonhide shield) The RNG hath decreed that this item was never generated: helm of jamming (radio helmet) The RNG hath decreed that this item was never generated: roller blade (roller boots) The RNG hath decreed that this item was never generated: clay chain ((null)) The RNG hath decreed that this item was never generated: toxic (holed) The RNG hath decreed that this item was generated more often: ghostly stone (gray, freq bonus 45) The RNG hath decreed that this item was generated more often: bread ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 3) The RNG hath decreed that this item was generated more often: helm of bad alignment (hydra helmet, freq bonus 24) The RNG hath decreed that this item was generated more often: gnomish helm (little red hat, freq bonus 11) The RNG hath decreed that this item was generated more often: school uniform ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 29) The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 6) The RNG hath decreed that this item was generated more often: magic device stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 5) The RNG hath decreed that this item was generated more often: wind (timber, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of safeguard (orange visored helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: flintlock ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of no-fliction (boxing gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: worm tooth ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: dwarvish mithril-coat ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: helmet (plumed helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: cardboard fan ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 25) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 47) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 43) The RNG hath decreed that this item was always generated cursed: sprig of wolfsbane ((null)) The RNG hath decreed that this item was always generated cursed: oilskin sack (bag) The RNG hath decreed that this item was always generated cursed: catapult ((null)) The RNG hath decreed that this item was always generated cursed: scare monster (XIXAXA XOXAXA XUXAXA) The RNG hath decreed that this item was always generated cursed: flying boots (battle boots) The RNG hath decreed that this trap was always invisible: bolt trap The RNG hath decreed that this trap was generated more often: glue trap (freq bonus 2) Next attribute increase check would have come at turn 386 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (155) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - create monster 4 attack 37% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...