Heliokopis, neutral male gnomish Wizard -- |.- |@| |f- -- [Heliokopi the Evoker] St10 Dx6 Co14 In16 Wi8 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 5 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 8 Scroll drop chance was reduced to 80% Ring drop chance was reduced to 51% Wand drop chance was reduced to 82% Potion drop chance was reduced to 90% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 64221 Monster spawn increase reached its maximum at turn 80312 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2910084 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: angelic being (freq bonus 1) The monster species that spawned more often: giant killer bee (freq bonus 3) The monster species that spawned more often: disintegration trove (freq bonus 2) The monster species that spawned more often: ancient mercurial dragon (freq bonus 4) The monster species that spawned more often: floating permamimic (freq bonus 4) The monster species that spawned more often: Graz'zt (freq bonus 6) The monster species that spawned more often: anthrazite patch (freq bonus 10) The monster species that spawned more often: young gray dragon (freq bonus 4) The monster species that spawned more often: goyaman (freq bonus 5) The monster species that spawned more often: coffin nail (freq bonus 16) The monster species that spawned more often: hole force patch (freq bonus 10) The monster species that spawned more often: nasty warp fungus (freq bonus 3) The monster species that spawned more often: funnel net spider (freq bonus 6) The monster species that spawned more often: flying girl (freq bonus 12) The monster species that spawned more often: six of hearts (freq bonus 2) The monster species that spawned more often: shadow beast (freq bonus 4) The monster species that spawned more often: undead midget (freq bonus 8) The monster species that spawned more often: fantastic xan (freq bonus 6) The monster species that spawned more often: miner (freq bonus 3) The monster species that spawned more often: porter baluchitherium (freq bonus 8) The monster species that spawned more often: Uniform Sergeant (freq bonus 6) The monster species that never randomly spawned: creeping vine The monster species that never randomly spawned: song book mimic The monster species that never randomly spawned: pile of monster coins The monster species that never randomly spawned: sue mushroom The monster species that never randomly spawned: sepia mushroom The monster species that never randomly spawned: pile of killer coins The monster species that never randomly spawned: special stalk The monster species that never randomly spawned: imperial The monster species that never randomly spawned: undead wandkeeper The monster species that never randomly spawned: bear clan mage The monster class that always generated with extra speed: angelic being The RNG hath decreed that this item was never generated: death (long) The RNG hath decreed that this item was never generated: assault rifle ((null)) The RNG hath decreed that this item was never generated: green tea (forget-me-not) The RNG hath decreed that this item was never generated: iron saber ((null)) The RNG hath decreed that this item was never generated: water dragon scale mail ((null)) The RNG hath decreed that this item was never generated: tail spikes (splash of venom) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 40) The RNG hath decreed that this item was generated more often: stygian pike ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: out of memory helmet (masked helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: crystal plate mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of change (square, freq bonus 10) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 15) The RNG hath decreed that this item was generated more often: hand blaster ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: feminine pumps (female footwear, freq bonus 18) The RNG hath decreed that this item was generated more often: cure confusion (moldy, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 11) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 7) The RNG hath decreed that this item was generated more often: enrage (YOU AND YOUR FRIENDS ARE DEAD, freq bonus 6) The RNG hath decreed that this item was generated more often: leather gloves (old gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: droven arrow (obsidian arrow, freq bonus 4) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 20) The RNG hath decreed that this item was generated more often: deep dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: heavy elysium ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: chaos terrain stone (gray, freq bonus 7) The RNG hath decreed that this item was always generated cursed: amulet of polymorph (wired) The RNG hath decreed that this item was always generated cursed: brass dragon scale shield (brass dragonhide shield) The RNG hath decreed that this item was always generated cursed: fast forward stone (gray) The RNG hath decreed that this item was always generated cursed: flint (gray) The RNG hath decreed that this item was always generated cursed: chaos terrain stone (gray) The RNG hath decreed that this trap was always invisible: lycanthropy trap The RNG hath decreed that this trap was generated more often: limitation trap (freq bonus 18) Next attribute increase check would have come at turn 1107 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (441) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...