Heliokopis, neutral male gnomish Wizard ------ .....| |?...| |.... |..f.| |...@| ------ [Heliokopi the Evoker] St7 Dx13 Co12 In16 Wi6 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 141 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 530 Monsters only dropped their musable items with 88% chance Scroll drop chance was reduced to 75% Ring drop chance was reduced to 70% Wand drop chance was reduced to 91% Potion drop chance was reduced to 83% Concealing monsters were spawned underneath items 23% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 25870 Monster spawn increase reached its maximum at turn 67508 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 63745 The monster class that cannot be genocided was gnome The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 1) The monster color that was spawned more often: bright magenta (freq bonus 2) The monster species that spawned more often: werepiranha (freq bonus 8) The monster species that spawned more often: rogue horror (freq bonus 3) The monster species that spawned more often: Armed Kop Kriminologist (freq bonus 7) The monster species that spawned more often: analgesic spore (freq bonus 4) The monster species that spawned more often: chaos brother (freq bonus 4) The monster species that spawned more often: volcano lord (freq bonus 2) The monster species that spawned more often: sleep trove (freq bonus 4) The monster species that spawned more often: tsubotsubo (freq bonus 3) The monster species that spawned more often: nethack horror (freq bonus 6) The monster species that spawned more often: rolling eye (freq bonus 2) The monster species that spawned more often: four of hearts (freq bonus 3) The monster species that spawned more often: hammer of the underworld (freq bonus 6) The monster species that spawned more often: giant polar bear (freq bonus 8) The monster species that spawned more often: basher (freq bonus 5) The monster species that spawned more often: master medium wall (freq bonus 6) The monster species that spawned more often: warty patch (freq bonus 6) The monster species that spawned more often: ninetales (freq bonus 3) The monster species that spawned more often: overslept girl (freq bonus 2) The monster species that spawned more often: toxic spore (freq bonus 3) The monster species that spawned more often: harrowbark walker (freq bonus 5) The monster species that never randomly spawned: nexus mold The monster species that never randomly spawned: evasive camel The monster species that never randomly spawned: large snake The monster species that never randomly spawned: animated wooden statue The monster species that never randomly spawned: water phalanx The monster species that never randomly spawned: gold dragon worm The monster species that never randomly spawned: shitzvah sephirah The monster species that never randomly spawned: Olog-hai spikethrower The monster species that never randomly spawned: Little Marie The monster species that never randomly spawned: Jubilex The RNG hath decreed that this item was never generated: cloak of unspelling (weaving cloak) The RNG hath decreed that this item was never generated: chatter stone (gray) The RNG hath decreed that this item was never generated: apophyllite (teal) The RNG hath decreed that this item was never generated: status stone (gray) The RNG hath decreed that this item was never generated: reinforced mace ((null)) The RNG hath decreed that this item was never generated: sakura mochi ((null)) The RNG hath decreed that this item was generated more often: wedge sandals (heeled sandals, freq bonus 20) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 13) The RNG hath decreed that this item was generated more often: chest of holding (wooden container, freq bonus 19) The RNG hath decreed that this item was generated more often: baked sweet potato ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: green tea (forget-me-not, freq bonus 66) The RNG hath decreed that this item was generated more often: shuriken (throwing star, freq bonus 20) The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 16) The RNG hath decreed that this item was generated more often: banking gloves (paper gloves, freq bonus 20) The RNG hath decreed that this item was generated more often: amnesia (sparkling, freq bonus 11) The RNG hath decreed that this item was generated more often: crossbow ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: bent sable (bent sword, freq bonus 9) The RNG hath decreed that this item was generated more often: scare monster (XIXAXA XOXAXA XUXAXA, freq bonus 11) The RNG hath decreed that this item was generated more often: meatball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: remove blessing (light cyan, freq bonus 2) The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was always generated cursed: prehistoric boots (castlevania boots) The RNG hath decreed that this item was always generated cursed: helm of lawful (chain-aventailed helmet) The RNG hath decreed that this item was always generated cursed: food ration ((null)) The RNG hath decreed that this item was always generated cursed: Hawaiian shirt ((null)) The RNG hath decreed that this item was always generated cursed: bishop stone (gray) The RNG hath decreed that this trap was always invisible: sin trap The RNG hath decreed that this trap was generated more often: ghost world trap (freq bonus 1) Next attribute increase check would have come at turn 461 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (598) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...