Heliokopis, neutral male gnomish Wizard --------- |f......| |@......+ |X......| --------- [Heliokopi the Evoker] St9 Dx12 Co9 In21 Wi11 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 118 Potion identification only worked 3 times out of 7 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 42 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 105 Tool identification only worked 5 times out of 15 Scroll drop chance was reduced to 84% Ring drop chance was reduced to 90% Wand drop chance was reduced to 77% Amulet drop chance was reduced to 56% Potion drop chance was reduced to 87% Monster death drops spawned with only 98% chance Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 54320 Monster spawn increase reached its maximum at turn 89528 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 368742 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: rodent (freq bonus 2) The monster species that spawned more often: real light hound (freq bonus 10) The monster species that spawned more often: locustod (freq bonus 4) The monster species that spawned more often: undead politician (freq bonus 14) The monster species that spawned more often: yochlol (freq bonus 24) The monster species that spawned more often: undead amazon (freq bonus 14) The monster species that spawned more often: Arle Nadja (freq bonus 4) The monster species that spawned more often: demonic sandman (freq bonus 4) The monster species that spawned more often: gnome king (freq bonus 6) The monster species that spawned more often: fetid defiler (freq bonus 6) The monster species that spawned more often: karmic fungus (freq bonus 6) The monster species that spawned more often: ferrous growth (freq bonus 10) The monster species that spawned more often: soulless shadow (freq bonus 8) The monster species that spawned more often: undead ice mage (freq bonus 16) The monster species that spawned more often: Lilly (freq bonus 6) The monster species that spawned more often: adventurer naga (freq bonus 42) The monster species that spawned more often: amusing type (freq bonus 7) The monster species that spawned more often: boa constrictor (freq bonus 10) The monster species that spawned more often: Victoria's high-heeled sandal (freq bonus 8) The monster species that spawned more often: darker grue (freq bonus 4) The monster species that spawned more often: frost bird (freq bonus 3) The monster species that never randomly spawned: Cherub The monster species that never randomly spawned: health trove The monster species that never randomly spawned: star byakhee The monster species that never randomly spawned: jungle ape The monster species that never randomly spawned: long roper The monster species that never randomly spawned: fiend of Slaanesh The monster species that never randomly spawned: nexus naga The monster species that never randomly spawned: Peeer The monster species that never randomly spawned: Carina's profiled combat boot The monster species that never randomly spawned: cultist The RNG hath decreed that this item was never generated: bullshit (YOU STEPPED INTO A HEAP OF SHIT) The RNG hath decreed that this item was never generated: scare monster (XIXAXA XOXAXA XUXAXA) The RNG hath decreed that this item was never generated: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) The RNG hath decreed that this item was never generated: star rod (rod) The RNG hath decreed that this item was never generated: transistor (three-wired thing) The RNG hath decreed that this item was never generated: dizzy helmet (rotating helmet) The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 19) The RNG hath decreed that this item was generated more often: cyan dragon scale mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: sky-high heels (roman sandals, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of matador (gaberdine, freq bonus 105) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 88) The RNG hath decreed that this item was generated more often: frost (JUGEMJUGEMGOGOUNO, freq bonus 8) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 7) The RNG hath decreed that this item was generated more often: wax candle (candle, freq bonus 6) The RNG hath decreed that this item was generated more often: lucern hammer (pronged polearm, freq bonus 15) The RNG hath decreed that this item was generated more often: torch ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: nasty stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: sakura mochi ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: wind (timber, freq bonus 15) The RNG hath decreed that this item was generated more often: gain health (iridescent, freq bonus 11) The RNG hath decreed that this item was generated more often: nasty cloak (chilling cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: silver dragon scale shield (silver dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 3) The RNG hath decreed that this item was generated more often: water dragon scale shield (water dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: magic missile (steel, freq bonus 11) The RNG hath decreed that this item was always generated cursed: silver gauntlets (even pair of gloves) The RNG hath decreed that this item was always generated cursed: leather jacket ((null)) The RNG hath decreed that this item was always generated cursed: stone dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: senzu ((null)) The RNG hath decreed that this item was always generated cursed: confuse monster (orange) The RNG hath decreed that this trap was always invisible: magical device trap The RNG hath decreed that this trap was generated more often: burning trap (freq bonus 2) Next attribute increase check would have come at turn 355 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (610) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...