Heliokopis, neutral male gnomish Wizard . . . ---.-.---- |........| |...f....| |....@.... |........| |........| ---------- [Heliokopi the Evoker] St7 Dx10 Co8 In21 Wi8 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 185 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 82% Amulet drop chance was reduced to 51% Potion drop chance was reduced to 99% Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26839 Monster spawn increase reached its maximum at turn 75629 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 921564 The monster class that cannot be genocided was dragon The monster class that was spawned more often: cockatrice (freq bonus 1) The monster species that spawned more often: blink force patch (freq bonus 2) The monster species that spawned more often: fairy moogle (freq bonus 8) The monster species that spawned more often: plasma spore (freq bonus 2) The monster species that spawned more often: shapeshifter (freq bonus 4) The monster species that spawned more often: ice wyrm (freq bonus 2) The monster species that spawned more often: giant white dragonfly (freq bonus 3) The monster species that spawned more often: greater demonic quylthulg (freq bonus 2) The monster species that spawned more often: brown icky thing (freq bonus 8) The monster species that spawned more often: waterspout (freq bonus 16) The monster species that spawned more often: noduchi (freq bonus 3) The monster species that spawned more often: mana hound (freq bonus 16) The monster species that spawned more often: telephone dragon (freq bonus 4) The monster species that spawned more often: alchemist (freq bonus 4) The monster species that spawned more often: Lukas's bodyguard (freq bonus 10) The monster species that spawned more often: black jelly (freq bonus 4) The monster species that spawned more often: enginah sephirah (freq bonus 56) The monster species that spawned more often: radiant spirit (freq bonus 2) The monster species that spawned more often: russian lycanthrope (freq bonus 3) The monster species that spawned more often: chaos brother (freq bonus 6) The monster species that spawned more often: giant error (freq bonus 4) The monster species that never randomly spawned: bramble stalk The monster species that never randomly spawned: nhtng horror The monster species that never randomly spawned: slime The monster species that never randomly spawned: baby rainbow dragon The monster species that never randomly spawned: beige warp fungus The monster species that never randomly spawned: disenchanter growth The monster species that never randomly spawned: weapon trapper The monster species that never randomly spawned: money transporter The monster species that never randomly spawned: petty numb fly The monster species that never randomly spawned: hidden trove The RNG hath decreed that this item was never generated: Uruk-hai shield (white-handed shield) The RNG hath decreed that this item was never generated: jumpsuit (silver clothes) The RNG hath decreed that this item was never generated: cloak of death (deadly cloak) The RNG hath decreed that this item was never generated: frag grenade ((null)) The RNG hath decreed that this item was never generated: citrine (yellow) The RNG hath decreed that this item was never generated: disarming (wet) The RNG hath decreed that this item was generated more often: stun monster (octarine, freq bonus 37) The RNG hath decreed that this item was generated more often: petrify (petrified, freq bonus 12) The RNG hath decreed that this item was generated more often: helm of telepathy (visored helmet, freq bonus 97) The RNG hath decreed that this item was generated more often: gauntlets of trap creation (spiky gloves, freq bonus 25) The RNG hath decreed that this item was generated more often: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED, freq bonus 77) The RNG hath decreed that this item was generated more often: freeze sphere (hardcover, freq bonus 3) The RNG hath decreed that this item was generated more often: short sword ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 18) The RNG hath decreed that this item was generated more often: enchant weapon (DAIYEN FOOELS, freq bonus 3) The RNG hath decreed that this item was generated more often: heavy elysium ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: general candle (candle, freq bonus 8) The RNG hath decreed that this item was generated more often: gold chain ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 10) The RNG hath decreed that this item was generated more often: mineral hostage chain ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: shit stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 4) The RNG hath decreed that this item was generated more often: limitation boots (velcro boots, freq bonus 8) The RNG hath decreed that this item was generated more often: entrapping (blasted, freq bonus 3) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 42) The RNG hath decreed that this item was always generated cursed: porter (peppermint) The RNG hath decreed that this item was always generated cursed: superscroller stone (gray) The RNG hath decreed that this item was always generated cursed: shotgun shell ((null)) The RNG hath decreed that this item was always generated cursed: youkan ((null)) The RNG hath decreed that this item was always generated cursed: hunger (topaz) The RNG hath decreed that this trap was always invisible: time trap The RNG hath decreed that this trap was generated more often: glass bolt trap (freq bonus 1) Next attribute increase check would have come at turn 993 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (539) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...