Heliokopis, neutral male gnomish Wizard -------- |...fF.| |...@..+ -------- [Heliokopi the Evoker] St5 Dx19 Co16 In10 Wi8 Ch9 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw29(29) AC4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 28 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 170 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 48% chance Scroll drop chance was reduced to 85% Ring drop chance was reduced to 63% Amulet drop chance was reduced to 81% Potion drop chance was reduced to 82% Concealing monsters were spawned underneath items 89% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21264 Monster spawn increase reached its maximum at turn 47333 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 822852 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: giant humanoid (freq bonus 3) The monster species that spawned more often: x3 jelly (freq bonus 4) The monster species that spawned more often: high ninja (freq bonus 7) The monster species that spawned more often: PDP-11 (freq bonus 6) The monster species that spawned more often: petty kobold thief (freq bonus 5) The monster species that spawned more often: swamp hydra (freq bonus 5) The monster species that spawned more often: Annemarie's girl shoe (freq bonus 8) The monster species that spawned more often: kender (freq bonus 8) The monster species that spawned more often: Anastasia the Sweet Blonde (freq bonus 16) The monster species that spawned more often: Nyogtha, the Thing that Should not Be (freq bonus 14) The monster species that spawned more often: harrowbark walker (freq bonus 30) The monster species that spawned more often: hairy spore (freq bonus 4) The monster species that spawned more often: tome of nether wrath (freq bonus 8) The monster species that spawned more often: death clan (freq bonus 10) The monster species that spawned more often: little pisaca (freq bonus 7) The monster species that spawned more often: frozen incineration (freq bonus 5) The monster species that spawned more often: epidote warp patch (freq bonus 12) The monster species that spawned more often: dementia turret (freq bonus 6) The monster species that spawned more often: tap mimic (freq bonus 7) The monster species that spawned more often: undead korsair (freq bonus 10) The monster species that spawned more often: satyr (freq bonus 20) The monster species that never randomly spawned: butler The monster species that never randomly spawned: Sesshoumaru, Youkai Lord of the West The monster species that never randomly spawned: adult sarkany The monster species that never randomly spawned: sputa-flowing woman The monster species that never randomly spawned: antimagic warp fungus The monster species that never randomly spawned: dwarf thief The monster species that never randomly spawned: blue-green mushroom The monster species that never randomly spawned: undead pokemon The monster species that never randomly spawned: undead wizard The monster species that never randomly spawned: totally bad spore The RNG hath decreed that this item was never generated: lightning (curved) The RNG hath decreed that this item was never generated: amulet of teleport control (transitory) The RNG hath decreed that this item was never generated: engraving stone (gray) The RNG hath decreed that this item was never generated: detect unseen (violet) The RNG hath decreed that this item was never generated: quarterstaff (staff) The RNG hath decreed that this item was never generated: orcish dagger (crude dagger) The RNG hath decreed that this item was generated more often: speed boots (combat boots, freq bonus 5) The RNG hath decreed that this item was generated more often: mutation (iffy, freq bonus 8) The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: spike ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: shield of reflection (polished silver shield, freq bonus 7) The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 9) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 41) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 12) The RNG hath decreed that this item was generated more often: loadboulder (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 3) The RNG hath decreed that this item was generated more often: BFG ammo ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: ice beam (nebulous, freq bonus 2) The RNG hath decreed that this item was generated more often: caltrop ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: fruit ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: quiz helm (deformed helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: cold resistance (brass, freq bonus 5) The RNG hath decreed that this item was generated more often: moonstone (white, freq bonus 4) The RNG hath decreed that this item was generated more often: special effects (draconian, freq bonus 32) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 19) The RNG hath decreed that this item was always generated cursed: silver bullet ((null)) The RNG hath decreed that this item was always generated cursed: frilled apron (apron) The RNG hath decreed that this item was always generated cursed: chain and sickle ((null)) The RNG hath decreed that this item was always generated cursed: dwarvish short sword (broad short sword) The RNG hath decreed that this item was always generated cursed: copying (ITAINO ITAINO TONDEKE) The RNG hath decreed that this trap was always invisible: ventilator The RNG hath decreed that this trap was generated more often: elemental portal (freq bonus 1) Next attribute increase check would have come at turn 786 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (277) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...