Heliokopis, lawful female doppelganger Foxhound Agent - ------- |.:...@.| |.....@.| |.|.....| |/......| |.$.....| --------- [Heliokopi the Recruit] St8 Dx12 Co14 In14 Wi7 Ch6 FoxDopFemLaw Dlvl:1 $0 HP20(20) Pw9(9) AC3 Exp1 T1 Latest messages Hello Heliokopis, welcome to SlashEMExtended! You are a lawful female doppelganger Foxhound Agent. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Whoops - your hands are squeezed by these gloves! The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 205 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 46 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 110 Monsters only dropped their musable items with 65% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 57% Amulet drop chance was reduced to 87% Potion drop chance was reduced to 94% Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 18509 Monster spawn increase reached its maximum at turn 63272 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 411904 The monster class that cannot be genocided was troll The monster class that was spawned more often: blob (freq bonus 3) The monster species that spawned more often: exeggcute (freq bonus 6) The monster species that spawned more often: brown draconian (freq bonus 14) The monster species that spawned more often: pale warp patch (freq bonus 14) The monster species that spawned more often: winter wolf boss (freq bonus 4) The monster species that spawned more often: spike patch (freq bonus 8) The monster species that spawned more often: lesser omochi beast (freq bonus 12) The monster species that spawned more often: phase patch (freq bonus 12) The monster species that spawned more often: platinum stalk (freq bonus 10) The monster species that spawned more often: angry watch leader (freq bonus 8) The monster species that spawned more often: giant serpent (freq bonus 4) The monster species that spawned more often: boring dragon (freq bonus 7) The monster species that spawned more often: educator (freq bonus 10) The monster species that spawned more often: greater ice cattle (freq bonus 12) The monster species that spawned more often: rock eater (freq bonus 10) The monster species that spawned more often: death mage (freq bonus 12) The monster species that spawned more often: topaz mold (freq bonus 16) The monster species that spawned more often: porter rock piercer (freq bonus 10) The monster species that spawned more often: jackal demon (freq bonus 18) The monster species that spawned more often: indigo mold (freq bonus 5) The monster species that spawned more often: leocentaur ruler (freq bonus 10) The monster species that never randomly spawned: battle maiden The monster species that never randomly spawned: porter bad egg The monster species that never randomly spawned: rawrog The monster species that never randomly spawned: ape gigans The monster species that never randomly spawned: colluded fungus The monster species that never randomly spawned: quiver slot The monster species that never randomly spawned: japanese girl The monster species that never randomly spawned: Yannick The monster species that never randomly spawned: xan The monster species that never randomly spawned: Crone Lilith The RNG hath decreed that this item was never generated: flying boots (battle boots) The RNG hath decreed that this item was never generated: weakness stone (gray) The RNG hath decreed that this item was never generated: spear ((null)) The RNG hath decreed that this item was never generated: poison (cornered) The RNG hath decreed that this item was never generated: amulet of leech (hard metal) The RNG hath decreed that this item was never generated: randomized helmet (RNG helmet) The RNG hath decreed that this item was generated more often: shield of reflection (polished silver shield, freq bonus 17) The RNG hath decreed that this item was generated more often: hippie heels (red overknees, freq bonus 11) The RNG hath decreed that this item was generated more often: yumi (long bow, freq bonus 3) The RNG hath decreed that this item was generated more often: sleepstone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: credit card ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: bag of holding (bag, freq bonus 42) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: war hat (wide metal helm, freq bonus 20) The RNG hath decreed that this item was generated more often: IC (many-wired thing, freq bonus 11) The RNG hath decreed that this item was generated more often: chalcedon (cyan, freq bonus 5) The RNG hath decreed that this item was generated more often: peanut bag ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: asian pear ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: brass dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: frost (JUGEMJUGEMGOGOUNO, freq bonus 10) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 8) The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 9) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: orthoclase (yellow, freq bonus 5) The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 5) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 19) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 2) The RNG hath decreed that this item was always generated cursed: pizza ((null)) The RNG hath decreed that this item was always generated cursed: flame shield (dark red shield) The RNG hath decreed that this item was always generated cursed: anti disintegration (doorstopping) The RNG hath decreed that this item was always generated cursed: blacky stone (gray) The RNG hath decreed that this item was always generated cursed: remove curse (PRATYAVAYAH) The RNG hath decreed that this trap was always invisible: inventory trap The RNG hath decreed that this trap was generated more often: disintegration trap (freq bonus 10) Next attribute increase check would have come at turn 376 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were telepathic You were clairvoyant (83886080) You had 1500 points of nutrition remaining You were stealthy You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Colonel Campbell, Deepthroat and The Patriots Your deity was Colonel Campbell You could not have safely prayed (151) You survived You didn't know any spells. Techniques known in the end Name Level Status liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Basic] (max Master) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye Heliokopis the Foxhound Agent...