Heliokopis, neutral male gnomish Wizard ---------- ..@......| |..f.....| |.r......| |........| |........| ---------- [Heliokopi the Evoker] St7 Dx10 Co7 In10 Wi3 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 141 Potion identification only worked 3 times out of 24 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 79 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 189 Tool identification only worked 5 times out of 28 Monsters only dropped their musable items with 87% chance Scroll drop chance was reduced to 72% Ring drop chance was reduced to 80% Wand drop chance was reduced to 84% Potion drop chance was reduced to 88% Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 31781 Monster spawn increase reached its maximum at turn 48965 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 2259589 The monster class that cannot be genocided was dragon The monster class that was spawned more often: archfiend (freq bonus 2) The monster species that spawned more often: vogon (freq bonus 4) The monster species that spawned more often: prick rat (freq bonus 4) The monster species that spawned more often: graduate (freq bonus 5) The monster species that spawned more often: fragment (freq bonus 5) The monster species that spawned more often: Juen's sexy leather pump (freq bonus 4) The monster species that spawned more often: colorful patch (freq bonus 3) The monster species that spawned more often: undead dragon (freq bonus 6) The monster species that spawned more often: bright white warp fungus (freq bonus 8) The monster species that spawned more often: drow sharpshooter (freq bonus 4) The monster species that spawned more often: samurai mole (freq bonus 8) The monster species that spawned more often: Jessica (freq bonus 6) The monster species that spawned more often: butler (freq bonus 4) The monster species that spawned more often: blue beetle (freq bonus 4) The monster species that spawned more often: azure force fungus (freq bonus 3) The monster species that spawned more often: slow mold (freq bonus 4) The monster species that spawned more often: voracious bug (freq bonus 15) The monster species that spawned more often: ancient (freq bonus 7) The monster species that spawned more often: Ann Kathrin's cuddly boot (freq bonus 4) The monster species that spawned more often: void stalk (freq bonus 5) The monster species that spawned more often: rope golem (freq bonus 3) The monster species that never randomly spawned: brain-eating ghoul The monster species that never randomly spawned: leafeon The monster species that never randomly spawned: shardstorm The monster species that never randomly spawned: tree force patch The monster species that never randomly spawned: decaying mimic The monster species that never randomly spawned: rifleman The monster species that never randomly spawned: dveikus sephirah The monster species that never randomly spawned: orange beetle The monster species that never randomly spawned: %s secret car The monster species that never randomly spawned: frenzied hell spawn The monster class that always generated with extra speed: nemese The monster class that more likely to generate with musable stuff: quantum mechanic or other scientist The RNG hath decreed that this item was never generated: helm of amnesia (crazy helmet) The RNG hath decreed that this item was never generated: chatbox cloak (weeb cloak) The RNG hath decreed that this item was never generated: punishment (VE FORBRYDERNE) The RNG hath decreed that this item was never generated: large shield ((null)) The RNG hath decreed that this item was never generated: twelve course dinner ((null)) The RNG hath decreed that this item was never generated: hyper beam (shrill) The RNG hath decreed that this item was generated more often: stinking cloud (distorted, freq bonus 20) The RNG hath decreed that this item was generated more often: youkan ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: helmet (plumed helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of misfiring (clumsy gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: large box (wooden box, freq bonus 11) The RNG hath decreed that this item was generated more often: multi shoes (rainbow boots, freq bonus 9) The RNG hath decreed that this item was generated more often: bill-guisarme (hooked polearm, freq bonus 72) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 22) The RNG hath decreed that this item was generated more often: stone of permanence (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 9) The RNG hath decreed that this item was generated more often: regeneration (moonstone, freq bonus 5) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 9) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: nasty cloak (chilling cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: droven spear (long obsidian spear, freq bonus 3) The RNG hath decreed that this item was generated more often: summon undead (black, freq bonus 11) The RNG hath decreed that this item was generated more often: silver dragon scales ((null), freq bonus 37) The RNG hath decreed that this item was always generated cursed: shotgun ((null)) The RNG hath decreed that this item was always generated cursed: alter reality (mysterious) The RNG hath decreed that this item was always generated cursed: kyrt shirt ((null)) The RNG hath decreed that this item was always generated cursed: worm tooth ((null)) The RNG hath decreed that this item was always generated cursed: diamond dragon scales ((null)) The RNG hath decreed that this trap was always invisible: glib trap The RNG hath decreed that this trap was generated more often: cancellation trap (freq bonus 5) Next attribute increase check would have come at turn 612 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (933) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...