Heliokopis, neutral male gnomish Wizard ------- |...f.# |..@..# |..$.°a.| ---.----- [Heliokopi the Evoker] St7 Dx8 Co16 In10 Wi12 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy An aura of evil darkness surrounds your cloak as you put it on! The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 112 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 8 Potion drop chance was reduced to 91% Monster death drops spawned with only 80% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 49701 Monster spawn increase reached its maximum at turn 120611 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 550824 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: kobold (freq bonus 1) The monster species that spawned more often: hedrow warrior (freq bonus 4) The monster species that spawned more often: novice ranger (freq bonus 8) The monster species that spawned more often: voltorb (freq bonus 8) The monster species that spawned more often: dull fungus (freq bonus 4) The monster species that spawned more often: sleeper vortex (freq bonus 2) The monster species that spawned more often: animal antics (freq bonus 8) The monster species that spawned more often: four-footed snake (freq bonus 8) The monster species that spawned more often: baby plain dragon (freq bonus 2) The monster species that spawned more often: wailing beast (freq bonus 8) The monster species that spawned more often: Cthugha, the Living Flame (freq bonus 6) The monster species that spawned more often: pterodactyl (freq bonus 8) The monster species that spawned more often: bloodthirsty vampire (freq bonus 3) The monster species that spawned more often: writhing mass of primal chaos (freq bonus 3) The monster species that spawned more often: zombified lion (freq bonus 6) The monster species that spawned more often: Iris flax (freq bonus 4) The monster species that spawned more often: health trove (freq bonus 10) The monster species that spawned more often: mediator (freq bonus 7) The monster species that spawned more often: translucent fungus (freq bonus 4) The monster species that spawned more often: moon-elf (freq bonus 3) The monster species that spawned more often: firefly (freq bonus 2) The monster species that never randomly spawned: fat roper The monster species that never randomly spawned: apprentice dark wall The monster species that never randomly spawned: bloodthirster The monster species that never randomly spawned: Friederike The monster species that never randomly spawned: volt warp patch The monster species that never randomly spawned: hunger vortex The monster species that never randomly spawned: petty scarecrow The monster species that never randomly spawned: great karmic wyrm The monster species that never randomly spawned: Uberjaquio The monster species that never randomly spawned: time warp patch The RNG hath decreed that this item was never generated: safeguard suit (orange suit) The RNG hath decreed that this item was never generated: nasty cloak (chilling cloak) The RNG hath decreed that this item was never generated: alchemy smock (apron) The RNG hath decreed that this item was never generated: egoism (ITS ALL MINE) The RNG hath decreed that this item was never generated: iron bar ((null)) The RNG hath decreed that this item was never generated: helm of telepathy (visored helmet) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 20) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: identify (wedged, freq bonus 6) The RNG hath decreed that this item was generated more often: boat oar ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: numbness (constricting, freq bonus 41) The RNG hath decreed that this item was generated more often: egostone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: elven gauntlets (faded mittens, freq bonus 29) The RNG hath decreed that this item was generated more often: Jolt Cola (illegal, freq bonus 9) The RNG hath decreed that this item was generated more often: inventory loss stone (gray, freq bonus 23) The RNG hath decreed that this item was generated more often: gauntlets of reflection (mirrored gloves, freq bonus 42) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 3) The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: stone of cursing (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 73) The RNG hath decreed that this item was generated more often: increase accuracy (clay, freq bonus 11) The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 3) The RNG hath decreed that this item was generated more often: droven greatsword (large obsidian sword, freq bonus 18) The RNG hath decreed that this item was generated more often: rotating chain ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: poison (mum, freq bonus 11) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 4) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 8) The RNG hath decreed that this item was always generated cursed: clone monster (radiating) The RNG hath decreed that this item was always generated cursed: droven plate mail (crested black plate) The RNG hath decreed that this item was always generated cursed: chrysocolla (cyan) The RNG hath decreed that this item was always generated cursed: warding (YOU DO NOT GO PAST AT ME) The RNG hath decreed that this item was always generated cursed: randomized helmet (RNG helmet) The RNG hath decreed that this trap was always invisible: escalating trap The RNG hath decreed that this trap was generated more often: map trap (freq bonus 15) Next attribute increase check would have come at turn 303 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (203) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 90% 300% d - create monster 4 attack 90% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...