Heliokopis, neutral male gnomish Wizard ---------- |........| .........| |F...(.f@| ---------- [Heliokopi the Evoker] St6 Dx18 Co17 In11 Wi8 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 376 Potion identification only worked 3 times out of 18 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 32 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 196 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 87% chance Ring drop chance was reduced to 76% Wand drop chance was reduced to 94% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 85% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23958 Monster spawn increase reached its maximum at turn 34996 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 95542 The monster class that cannot be genocided was mimic The monster class that was spawned more often: imp or minor demon (freq bonus 3) The monster species that spawned more often: taker warp patch (freq bonus 7) The monster species that spawned more often: naga magus (freq bonus 6) The monster species that spawned more often: giant white tick (freq bonus 12) The monster species that spawned more often: gnashing mumak (freq bonus 8) The monster species that spawned more often: baby mercurial dragon (freq bonus 20) The monster species that spawned more often: timid troll (freq bonus 5) The monster species that spawned more often: marilith girlfriend (freq bonus 16) The monster species that spawned more often: scarlet sentai (freq bonus 6) The monster species that spawned more often: Kisuke (freq bonus 12) The monster species that spawned more often: escalator monster (freq bonus 4) The monster species that spawned more often: Schalotte (freq bonus 5) The monster species that spawned more often: platinum stalk (freq bonus 5) The monster species that spawned more often: cave kobold (freq bonus 20) The monster species that spawned more often: leprechaun wizard (freq bonus 10) The monster species that spawned more often: %s ufo (freq bonus 6) The monster species that spawned more often: sticky force fungus (freq bonus 5) The monster species that spawned more often: sloppy patch (freq bonus 5) The monster species that spawned more often: lesser hell-beast (freq bonus 4) The monster species that spawned more often: shard patch (freq bonus 10) The monster species that spawned more often: hishi mochi (freq bonus 5) The monster species that never randomly spawned: Antonia's leather pump The monster species that never randomly spawned: guts golem The monster species that never randomly spawned: chaos mutant The monster species that never randomly spawned: drow The monster species that never randomly spawned: nasty warp fungus The monster species that never randomly spawned: topaz fungus The monster species that never randomly spawned: armored larva The monster species that never randomly spawned: sue mushroom The monster species that never randomly spawned: man-bat The monster species that never randomly spawned: Inu Yasha The RNG hath decreed that this item was never generated: black halberd (black polearm) The RNG hath decreed that this item was never generated: lock pick ((null)) The RNG hath decreed that this item was never generated: amulet of depetrify (charmed) The RNG hath decreed that this item was never generated: levitation (agate) The RNG hath decreed that this item was never generated: torch ((null)) The RNG hath decreed that this item was never generated: amulet of regeneration (vivid) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 24) The RNG hath decreed that this item was generated more often: dimmer helmet (complete helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: bag of holding (bag, freq bonus 25) The RNG hath decreed that this item was generated more often: youkan ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: lightning (curved, freq bonus 5) The RNG hath decreed that this item was generated more often: practice (insulating, freq bonus 6) The RNG hath decreed that this item was generated more often: message (ONA DYSHIT BOLSHE VY UMERET, freq bonus 25) The RNG hath decreed that this item was generated more often: platinum dragon scales ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: curse (color changing, freq bonus 9) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: stun monster (octarine, freq bonus 8) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 2) The RNG hath decreed that this item was generated more often: bad luck (acyclic, freq bonus 11) The RNG hath decreed that this item was generated more often: resistance (DESREVER TSEPMET, freq bonus 5) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 14) The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 85) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of change (square, freq bonus 7) The RNG hath decreed that this item was generated more often: stone dragon scales ((null), freq bonus 74) The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 9) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 57) The RNG hath decreed that this item was always generated cursed: bardiche (long poleaxe) The RNG hath decreed that this item was always generated cursed: down level (silvervine) The RNG hath decreed that this item was always generated cursed: heavy clay ball ((null)) The RNG hath decreed that this item was always generated cursed: enlighten (faded) The RNG hath decreed that this item was always generated cursed: candy bar ((null)) The RNG hath decreed that this trap was always invisible: item teleporter The RNG hath decreed that this trap was generated more often: blade trap (freq bonus 5) Next attribute increase check would have come at turn 440 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (77) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...