Heliokopis, neutral male gnomish Wizard --------- |.......| |.......| |..{....| |..@....| |..f....| |.......| |.......| |.......| |.......| |......`. --------- [Heliokopi the Evoker] St11 Dx15 Co9 In10 Wi8 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 153 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 48 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 60% chance Scroll drop chance was reduced to 94% Ring drop chance was reduced to 26% Potion drop chance was reduced to 76% Concealing monsters were spawned underneath items 95% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26071 Monster spawn increase reached its maximum at turn 41668 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 682214 The monster class that cannot be genocided was ogre The monster class that was spawned more often: zombie (freq bonus 1) The monster species that spawned more often: fake mold (freq bonus 6) The monster species that spawned more often: kagero cuttie (freq bonus 6) The monster species that spawned more often: Judge Fire (freq bonus 2) The monster species that spawned more often: barbie (freq bonus 5) The monster species that spawned more often: undead rocker (freq bonus 5) The monster species that spawned more often: brain golem (freq bonus 5) The monster species that spawned more often: teamkiller (freq bonus 4) The monster species that spawned more often: gravity growth (freq bonus 4) The monster species that spawned more often: dark archer (freq bonus 5) The monster species that spawned more often: full-elf ranger (freq bonus 6) The monster species that spawned more often: grey centipede (freq bonus 8) The monster species that spawned more often: fencer (freq bonus 6) The monster species that spawned more often: mud runner (freq bonus 3) The monster species that spawned more often: baby ruby dragon (freq bonus 14) The monster species that spawned more often: airplane (freq bonus 2) The monster species that spawned more often: black spore (freq bonus 5) The monster species that spawned more often: baby voltigore (freq bonus 44) The monster species that spawned more often: green mushroom patch (freq bonus 3) The monster species that spawned more often: gorgon (freq bonus 3) The monster species that spawned more often: life stealer (freq bonus 4) The monster species that never randomly spawned: saberfish The monster species that never randomly spawned: black draconian The monster species that never randomly spawned: spider magus The monster species that never randomly spawned: iron wolf The monster species that never randomly spawned: lesser intrinsic eating mimic The monster species that never randomly spawned: hunter bee The monster species that never randomly spawned: archfiend of Gilfer The monster species that never randomly spawned: upper spirit The monster species that never randomly spawned: huge pile of evasive coins The monster species that never randomly spawned: earth hound The RNG hath decreed that this item was never generated: amulet of insomnia (awakening) The RNG hath decreed that this item was never generated: nurse uniform (white dress) The RNG hath decreed that this item was never generated: free hand bug stone (gray) The RNG hath decreed that this item was never generated: draining (ceramic) The RNG hath decreed that this item was never generated: sturdy plateau boot for girls ((null)) The RNG hath decreed that this item was never generated: dark magic whistle (whistle) The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 18) The RNG hath decreed that this item was generated more often: insect squasher ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 20) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of premature death (evil cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 36) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 35) The RNG hath decreed that this item was generated more often: elementalism (4OFAE OF9 SCC9, freq bonus 20) The RNG hath decreed that this item was generated more often: time stop (untouchable, freq bonus 6) The RNG hath decreed that this item was generated more often: worm tooth ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: stone of fainting (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: teleportation (silver, freq bonus 3) The RNG hath decreed that this item was generated more often: auto shotgun ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: detect monsters (leather, freq bonus 9) The RNG hath decreed that this item was generated more often: tail spikes (splash of venom, freq bonus 10) The RNG hath decreed that this item was generated more often: scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: create monster (turquoise, freq bonus 8) The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 5) The RNG hath decreed that this item was always generated cursed: school uniform ((null)) The RNG hath decreed that this item was always generated cursed: rubber hose ((null)) The RNG hath decreed that this item was always generated cursed: haste self (purple) The RNG hath decreed that this item was always generated cursed: lock pick ((null)) The RNG hath decreed that this item was always generated cursed: aklys (thonged club) The RNG hath decreed that this trap was always invisible: girliness trap The RNG hath decreed that this trap was generated more often: cancellation trap (freq bonus 2) Next attribute increase check would have come at turn 156 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (184) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...