Heliokopis, neutral male gnomish Wizard ---------- |_.....f@| |........| .........| ---------- [Heliokopi the Evoker] St9 Dx13 Co8 In10 Wi5 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 149 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 32 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 55 Gem identification only worked 100 times out of 109 Monsters only dropped their musable items with 48% chance Scroll drop chance was reduced to 74% Ring drop chance was reduced to 95% Amulet drop chance was reduced to 11% Potion drop chance was reduced to 99% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27147 Monster spawn increase reached its maximum at turn 66287 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 2551020 The monster class that cannot be genocided was ogre Today, this monster class was always generated invisible: jabberwock The monster class that was spawned more often: rodent (freq bonus 1) The monster color that was spawned more often: gray (freq bonus 1) The monster species that spawned more often: pygmy warrior shaman (freq bonus 3) The monster species that spawned more often: Majin Buu (freq bonus 3) The monster species that spawned more often: Chaska (freq bonus 6) The monster species that spawned more often: bannik (freq bonus 3) The monster species that spawned more often: jumping fireball (freq bonus 3) The monster species that spawned more often: slow shadow (freq bonus 12) The monster species that spawned more often: evasive brown bear (freq bonus 6) The monster species that spawned more often: sulfur stalk (freq bonus 7) The monster species that spawned more often: Dynamo (freq bonus 3) The monster species that spawned more often: porter genetic engineer (freq bonus 4) The monster species that spawned more often: Yasaman (freq bonus 2) The monster species that spawned more often: Dynamo (freq bonus 8) The monster species that spawned more often: very old stone dragon (freq bonus 4) The monster species that spawned more often: guardian nymph (freq bonus 28) The monster species that spawned more often: Arabella the Tufted Asian Girl (freq bonus 3) The monster species that spawned more often: metallic laser (freq bonus 3) The monster species that spawned more often: three-headed snake (freq bonus 8) The monster species that spawned more often: kine of araw (freq bonus 10) The monster species that spawned more often: dschiim rubber (freq bonus 10) The monster species that spawned more often: voracious smasher (freq bonus 6) The monster species that never randomly spawned: pustulent force fungus The monster species that never randomly spawned: world champion The monster species that never randomly spawned: crunchy warp patch The monster species that never randomly spawned: chief monkey The monster species that never randomly spawned: silver naga hatchling The monster species that never randomly spawned: vileplume The monster species that never randomly spawned: vacuum colony The monster species that never randomly spawned: fucked-up person The monster species that never randomly spawned: The Beetle The monster species that never randomly spawned: spore warp fungus The RNG hath decreed that this item was never generated: random effects (milled) The RNG hath decreed that this item was never generated: lockout (WE WILL HURT YOU) The RNG hath decreed that this item was never generated: root password detection (XYZZY) The RNG hath decreed that this item was never generated: mushroom ((null)) The RNG hath decreed that this item was never generated: nunchiaku ((null)) The RNG hath decreed that this item was never generated: sickle ((null)) The RNG hath decreed that this item was generated more often: stygian pike ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: helmet (plumed helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 13) The RNG hath decreed that this item was generated more often: starlightstone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: platinum dragon scale shield (platinum dragonhide shield, freq bonus 18) The RNG hath decreed that this item was generated more often: silver gauntlets (even pair of gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: resurrection (1UP EXTRA LIFE GET, freq bonus 4) The RNG hath decreed that this item was generated more often: rose whip ((null), freq bonus 169) The RNG hath decreed that this item was generated more often: mirror (looking glass, freq bonus 20) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 3) The RNG hath decreed that this item was generated more often: mineral hostage chain ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: rainbow dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of fast casting (covered pair of gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: time (momentary, freq bonus 11) The RNG hath decreed that this item was generated more often: bone club ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: toxic (wasteful, freq bonus 4) The RNG hath decreed that this item was generated more often: magic mapping (shapeless, freq bonus 5) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 4) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 3) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 78) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 85) The RNG hath decreed that this item was always generated cursed: destroy armor (destructive) The RNG hath decreed that this item was always generated cursed: copper dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: lapis lazuli (blue) The RNG hath decreed that this item was always generated cursed: plugsuit (tightly fitting suit) The RNG hath decreed that this item was always generated cursed: muteness stone (gray) The RNG hath decreed that this trap was always invisible: memory trap The RNG hath decreed that this trap was generated more often: heap of shit (freq bonus 6) Next attribute increase check would have come at turn 917 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (178) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 90% 300% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...