Heliokopis, neutral male gnomish Wizard ---------------- |..............| |..............| |..............| |...rr....f....| |..........@...| |..............| |............... |..............| -- ------------- [Heliokopi the Evoker] St8 Dx7 Co12 In17 Wi7 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy An aura of evil darkness surrounds your cloak as you put it on! The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 137 Potion identification only worked 3 times out of 8 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 175 Tool identification only worked 5 times out of 8 Scroll drop chance was reduced to 70% Ring drop chance was reduced to 81% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 74% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18764 Monster spawn increase reached its maximum at turn 39525 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 424476 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: lizard (freq bonus 3) The monster species that spawned more often: %s secret car (freq bonus 10) The monster species that spawned more often: adventurer yeek (freq bonus 5) The monster species that spawned more often: giant lurker (freq bonus 16) The monster species that spawned more often: blank spore (freq bonus 10) The monster species that spawned more often: corpse hound (freq bonus 14) The monster species that spawned more often: indigo warp patch (freq bonus 32) The monster species that spawned more often: expert dark wall (freq bonus 20) The monster species that spawned more often: crater colony (freq bonus 14) The monster species that spawned more often: The Shishigami (freq bonus 32) The monster species that spawned more often: spike penetrator (freq bonus 8) The monster species that spawned more often: tomb scorpion (freq bonus 10) The monster species that spawned more often: pixie (freq bonus 8) The monster species that spawned more often: undead gnasher scorpion (freq bonus 4) The monster species that spawned more often: poison gas spore (freq bonus 32) The monster species that spawned more often: nazi mad scientist (freq bonus 4) The monster species that spawned more often: tomb creeper (freq bonus 5) The monster species that spawned more often: ogre thief (freq bonus 8) The monster species that spawned more often: winged pseudodragon (freq bonus 10) The monster species that spawned more often: burner turret (freq bonus 10) The monster species that spawned more often: blue balrog (freq bonus 6) The monster species that never randomly spawned: darkest thief The monster species that never randomly spawned: charred kogepan The monster species that never randomly spawned: harisen The monster species that never randomly spawned: tree naga hatchling The monster species that never randomly spawned: Mister Blackman The monster species that never randomly spawned: large generator The monster species that never randomly spawned: nabasleh sephirah The monster species that never randomly spawned: Greta's hugging boot The monster species that never randomly spawned: human monkey The monster species that never randomly spawned: concrete unicorn The RNG hath decreed that this item was never generated: dig (parchment) The RNG hath decreed that this item was never generated: amulet of strangulation (oval) The RNG hath decreed that this item was never generated: sodalith (blue) The RNG hath decreed that this item was never generated: speedwagon's hat ((null)) The RNG hath decreed that this item was never generated: bunny cake ((null)) The RNG hath decreed that this item was never generated: food detection (YUM YUM) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 19) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 15) The RNG hath decreed that this item was generated more often: confusing gloves (warped gloves, freq bonus 36) The RNG hath decreed that this item was generated more often: white dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of grounding (granite cloak, freq bonus 31) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of directional swap (obfuscated, freq bonus 11) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 206) The RNG hath decreed that this item was generated more often: flack helmet (green bowel, freq bonus 38) The RNG hath decreed that this item was generated more often: frost (JUGEMJUGEMGOGOUNO, freq bonus 7) The RNG hath decreed that this item was generated more often: gain intelligence (plain, freq bonus 3) The RNG hath decreed that this item was generated more often: aquamarine (green, freq bonus 5) The RNG hath decreed that this item was generated more often: silver spear ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: flack helmet (green bowel, freq bonus 2) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 5) The RNG hath decreed that this item was generated more often: mithril whip ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: elven dagger (runed dagger, freq bonus 10) The RNG hath decreed that this item was generated more often: sniper rifle ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: white sweets ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: eucalyptus leaf ((null), freq bonus 3) The RNG hath decreed that this item was always generated cursed: green dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: remove resistance (cyclic) The RNG hath decreed that this item was always generated cursed: orcish helm (iron skull cap) The RNG hath decreed that this item was always generated cursed: field boots (camouflage patterned boots) The RNG hath decreed that this item was always generated cursed: Hacker's Food ((null)) The RNG hath decreed that this trap was always invisible: turn table The RNG hath decreed that this trap was generated more often: swarm trap (freq bonus 1) Next attribute increase check would have come at turn 378 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (379) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - create monster 4 attack 4% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...