Heliokopis, neutral male gnomish Wizard -------- |......| |......+ |....@f| -------- [Heliokopi the Evoker] St8 Dx13 Co17 In20 Wi5 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 30 Gem identification only worked 100 times out of 111 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 79% chance Amulet drop chance was reduced to 92% Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 77840 Monster spawn increase reached its maximum at turn 102080 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 497553 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: troll (freq bonus 3) The monster species that spawned more often: dragonkin broodmaster (freq bonus 5) The monster species that spawned more often: adanrog (freq bonus 9) The monster species that spawned more often: rolling eye (freq bonus 9) The monster species that spawned more often: chaos knight (freq bonus 6) The monster species that spawned more often: battering giant (freq bonus 12) The monster species that spawned more often: Windows Vista (freq bonus 5) The monster species that spawned more often: jounin (freq bonus 10) The monster species that spawned more often: Kostchtchie (freq bonus 6) The monster species that spawned more often: scrawny cat (freq bonus 6) The monster species that spawned more often: undead camperstriker (freq bonus 10) The monster species that spawned more often: reaper colony (freq bonus 8) The monster species that spawned more often: death metal freak (freq bonus 10) The monster species that spawned more often: heaven smasher (freq bonus 6) The monster species that spawned more often: software engineer (freq bonus 10) The monster species that spawned more often: corpse fish (freq bonus 6) The monster species that spawned more often: dwarf thief (freq bonus 24) The monster species that spawned more often: large brain eater (freq bonus 14) The monster species that spawned more often: Joker Black (freq bonus 5) The monster species that spawned more often: maelstorm (freq bonus 10) The monster species that spawned more often: muk (freq bonus 12) The monster species that never randomly spawned: orc The monster species that never randomly spawned: Andreas The monster species that never randomly spawned: glowing spore The monster species that never randomly spawned: giant grey termite The monster species that never randomly spawned: M-A production unit mark V The monster species that never randomly spawned: Glareth The monster species that never randomly spawned: drunk jet guy The monster species that never randomly spawned: land urchin The monster species that never randomly spawned: monkey mummy The monster species that never randomly spawned: plasma mold The RNG hath decreed that this item was never generated: boots of displacement (hugging boots) The RNG hath decreed that this item was never generated: turn undead (copper) The RNG hath decreed that this item was never generated: bag of tricks (bag) The RNG hath decreed that this item was never generated: elementalism (4OFAE OF9 SCC9) The RNG hath decreed that this item was never generated: silver shield ((null)) The RNG hath decreed that this item was never generated: mummy wrapping ((null)) The RNG hath decreed that this item was generated more often: extra healing (bronze, freq bonus 18) The RNG hath decreed that this item was generated more often: stinking cloud (distorted, freq bonus 69) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 8) The RNG hath decreed that this item was generated more often: hugging boot ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: corrosion (heavy metal, freq bonus 15) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 27) The RNG hath decreed that this item was generated more often: club ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: blood loss (romantic, freq bonus 20) The RNG hath decreed that this item was generated more often: sky dragon scale shield (sky dragonhide shield, freq bonus 13) The RNG hath decreed that this item was generated more often: lump of royal jelly ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: silver bullet ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: heavy glass ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 9) The RNG hath decreed that this item was generated more often: needle ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: slow digestion (steel, freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of fast casting (covered pair of gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of time (weird cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of warmth (metal cloak, freq bonus 21) The RNG hath decreed that this item was always generated cursed: magictorch (khaki) The RNG hath decreed that this item was always generated cursed: helm of fear (horned helmet) The RNG hath decreed that this item was always generated cursed: high stilettos (block-heeled boots) The RNG hath decreed that this item was always generated cursed: baseball bat ((null)) The RNG hath decreed that this item was always generated cursed: quiz helm (deformed helmet) The RNG hath decreed that this trap was always invisible: fumbling trap The RNG hath decreed that this trap was generated more often: caster trap (freq bonus 1) Next attribute increase check would have come at turn 479 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (444) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...