Heliokopis, neutral male gnomish Wizard ----- +$..| |...| |@..| |.f.. |...| -.--- . . . . . --- [Heliokopi the Evoker] St5 Dx10 Co9 In21 Wi11 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 20 Gem identification only worked 100 times out of 171 Tool identification only worked 5 times out of 8 Wand drop chance was reduced to 83% Amulet drop chance was reduced to 53% Potion drop chance was reduced to 97% Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 31710 Monster spawn increase reached its maximum at turn 87757 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 230880 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: snake (freq bonus 2) The monster species that spawned more often: ruby warp fungus (freq bonus 24) The monster species that spawned more often: real deathmold (freq bonus 14) The monster species that spawned more often: Lara (freq bonus 8) The monster species that spawned more often: novice shaman (freq bonus 10) The monster species that spawned more often: elder fox (freq bonus 4) The monster species that spawned more often: long roper (freq bonus 3) The monster species that spawned more often: Miss Being Moose (freq bonus 10) The monster species that spawned more often: sunflower (freq bonus 5) The monster species that spawned more often: ochre jelly (freq bonus 6) The monster species that spawned more often: goblin wizard (freq bonus 4) The monster species that spawned more often: nasty monster (freq bonus 20) The monster species that spawned more often: disrupter turret (freq bonus 3) The monster species that spawned more often: red crab (freq bonus 5) The monster species that spawned more often: translator (freq bonus 5) The monster species that spawned more often: Nora (freq bonus 5) The monster species that spawned more often: maulotaur (freq bonus 4) The monster species that spawned more often: mean nurse (freq bonus 4) The monster species that spawned more often: antimagic growth (freq bonus 5) The monster species that spawned more often: Elven Master Rogue (freq bonus 4) The monster species that spawned more often: rogue elephant (freq bonus 7) The monster species that never randomly spawned: chill The monster species that never randomly spawned: alseides The monster species that never randomly spawned: Agone The monster species that never randomly spawned: pit lich The monster species that never randomly spawned: stronger gnome warrior The monster species that never randomly spawned: iron lich The monster species that never randomly spawned: enchantress The monster species that never randomly spawned: sadistic lady The monster species that never randomly spawned: blending nymph The monster species that never randomly spawned: porcupine The RNG hath decreed that this item was never generated: cheese ((null)) The RNG hath decreed that this item was never generated: large box (wooden box) The RNG hath decreed that this item was never generated: cure critical wounds (roast mate) The RNG hath decreed that this item was never generated: chemistry set (box of obscure-looking glass devices) The RNG hath decreed that this item was never generated: fedora ((null)) The RNG hath decreed that this item was never generated: splint mail ((null)) The RNG hath decreed that this item was generated more often: shocking sphere (insulated, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of thirst (echo helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: orthoclase (yellow, freq bonus 13) The RNG hath decreed that this item was generated more often: immobility (YOU AINT GETTING OUT OF HERE ALIVE, freq bonus 16) The RNG hath decreed that this item was generated more often: dwarvish mattock (broad pick, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 6) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: create monster (LEP GEX VEN ZEA, freq bonus 11) The RNG hath decreed that this item was generated more often: bow ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: elysium hostage chain ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: BFG ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 5) The RNG hath decreed that this item was generated more often: helm of thirst (echo helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: nastiness (forking, freq bonus 4) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: worthless piece of white glass (white, freq bonus 5) The RNG hath decreed that this item was generated more often: death (long, freq bonus 4) The RNG hath decreed that this item was generated more often: tinfoil helmet (aluminium helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: dream eater (tapered, freq bonus 9) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 3) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 19) The RNG hath decreed that this item was always generated cursed: wonder (elven-lettered) The RNG hath decreed that this item was always generated cursed: bath towel ((null)) The RNG hath decreed that this item was always generated cursed: corrosion (heavy metal) The RNG hath decreed that this item was always generated cursed: nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: droven bow (spider-legged bow) The RNG hath decreed that this trap was always invisible: relocation trap The RNG hath decreed that this trap was generated more often: giant chasm (freq bonus 4) Next attribute increase check would have come at turn 913 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (163) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...