Heliokopis, neutral male gnomish Wizard --- #.#| #.@f. ----- [Heliokopi the Evoker] St4 Dx12 Co11 In14 Wi6 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 119 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 95% chance Wand drop chance was reduced to 93% Amulet drop chance was reduced to 74% Potion drop chance was reduced to 84% Concealing monsters were spawned underneath items 95% of the time only Monster death drops spawned with only 79% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27328 Monster spawn increase reached its maximum at turn 58710 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 1250214 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: blob (freq bonus 1) The monster species that spawned more often: abyss spider (freq bonus 20) The monster species that spawned more often: japanese dragon (freq bonus 2) The monster species that spawned more often: petro warp fungus (freq bonus 10) The monster species that spawned more often: monkey zombie (freq bonus 3) The monster species that spawned more often: ghost cleric (freq bonus 7) The monster species that spawned more often: shard colony (freq bonus 4) The monster species that spawned more often: Linus the Cat (freq bonus 8) The monster species that spawned more often: petty roc (freq bonus 3) The monster species that spawned more often: Klara (freq bonus 2) The monster species that spawned more often: antimagic fungus (freq bonus 6) The monster species that spawned more often: swamp centaur (freq bonus 10) The monster species that spawned more often: devious kraken (freq bonus 6) The monster species that spawned more often: grave warrior (freq bonus 4) The monster species that spawned more often: seven of spades (freq bonus 4) The monster species that spawned more often: moldy spore (freq bonus 6) The monster species that spawned more often: black stalk (freq bonus 2) The monster species that spawned more often: persian lady (freq bonus 16) The monster species that spawned more often: martian slave (freq bonus 4) The monster species that spawned more often: ogrillon (freq bonus 6) The monster species that spawned more often: master disintegrator (freq bonus 10) The monster species that never randomly spawned: undead stand user The monster species that never randomly spawned: haunted teapot The monster species that never randomly spawned: double meanie The monster species that never randomly spawned: teal mushroom The monster species that never randomly spawned: Lamashtu The monster species that never randomly spawned: stealer permamimic The monster species that never randomly spawned: black patch The monster species that never randomly spawned: geyser lich The monster species that never randomly spawned: armed migo drone The monster species that never randomly spawned: monkey The monster class that always generated with extra speed: golem The RNG hath decreed that this item was never generated: amulet of strangulation (oval) The RNG hath decreed that this item was never generated: create victim (KESALAN PATHARAN) The RNG hath decreed that this item was never generated: horn of plenty (horn) The RNG hath decreed that this item was never generated: gray dragon scales ((null)) The RNG hath decreed that this item was never generated: transistor (three-wired thing) The RNG hath decreed that this item was never generated: bunny ear (headpiece) The RNG hath decreed that this item was generated more often: short sword ((null), freq bonus 588) The RNG hath decreed that this item was generated more often: porter (peppermint, freq bonus 2) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 20) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 13) The RNG hath decreed that this item was generated more often: chloroform (impregnated, freq bonus 16) The RNG hath decreed that this item was generated more often: bugging (wooden, freq bonus 24) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 38) The RNG hath decreed that this item was generated more often: bag of tricks (bag, freq bonus 31) The RNG hath decreed that this item was generated more often: bread ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 13) The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: white sweets ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: make visible (appearing, freq bonus 17) The RNG hath decreed that this item was generated more often: orcish guard shield (livid worped-moon shield, freq bonus 42) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: starvation stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: sleep (runed, freq bonus 3) The RNG hath decreed that this item was generated more often: elven mithril-coat ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: impossibly heavy elysium ball ((null), freq bonus 3) The RNG hath decreed that this item was always generated cursed: invisibility (brilliant blue) The RNG hath decreed that this item was always generated cursed: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA) The RNG hath decreed that this item was always generated cursed: mop ((null)) The RNG hath decreed that this item was always generated cursed: crossbow ((null)) The RNG hath decreed that this item was always generated cursed: resistance (castor bean) The RNG hath decreed that this trap was always invisible: magic trap The RNG hath decreed that this trap was generated more often: ghost world trap (freq bonus 34) Next attribute increase check would have come at turn 978 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (416) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...