Heliokopis, neutral male gnomish Wizard ------- |...<.| |.....| |...f.| |..F`@| -----+- [Heliokopi the Evoker] St12 Dx19 Co17 In21 Wi14 Ch11 WizGnoMalNeu Dlvl:1 $16 HP16(16) Pw30(30) AC4 Exp1 T6 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. You see here 16 gold pieces {0}. 16 gold pieces. You displaced your kitten. You see here a statue of an ungenomold {30}. You hear a door open. The kitten just misses the spore lichen. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 26 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 169 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 61% chance Scroll drop chance was reduced to 70% Ring drop chance was reduced to 81% Wand drop chance was reduced to 95% Potion drop chance was reduced to 17% Monster death drops spawned with only 89% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 30619 Monster spawn increase reached its maximum at turn 77649 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 241173 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: golem (freq bonus 2) The monster species that spawned more often: Vilea's sister (freq bonus 5) The monster species that spawned more often: normal vortex (freq bonus 9) The monster species that spawned more often: giant ship rat (freq bonus 10) The monster species that spawned more often: electro charger (freq bonus 8) The monster species that spawned more often: windscreen eraser (freq bonus 7) The monster species that spawned more often: dementor troll (freq bonus 6) The monster species that spawned more often: hellish jellyfish (freq bonus 6) The monster species that spawned more often: tear patch (freq bonus 5) The monster species that spawned more often: rafflesia (freq bonus 6) The monster species that spawned more often: green ooze (freq bonus 3) The monster species that spawned more often: yora chick (freq bonus 3) The monster species that spawned more often: Antonia's leather pump (freq bonus 4) The monster species that spawned more often: labyrinth trapper (freq bonus 4) The monster species that spawned more often: faunungol (freq bonus 6) The monster species that spawned more often: dissolved undead potato (freq bonus 10) The monster species that spawned more often: censor (freq bonus 5) The monster species that spawned more often: clay colony (freq bonus 24) The monster species that spawned more often: iron piercer (freq bonus 4) The monster species that spawned more often: silver draconian (freq bonus 8) The monster species that spawned more often: stalking ore lichen (freq bonus 16) The monster species that never randomly spawned: Olog-hai psychic The monster species that never randomly spawned: giant green bat The monster species that never randomly spawned: hulk The monster species that never randomly spawned: cat man The monster species that never randomly spawned: giant silver bat The monster species that never randomly spawned: apocalyptic jabberwock The monster species that never randomly spawned: large mimic The monster species that never randomly spawned: green worm The monster species that never randomly spawned: vampire bat The monster species that never randomly spawned: wax bee The RNG hath decreed that this item was never generated: cancellation (platinum) The RNG hath decreed that this item was never generated: taming (PRIRUTSENIE) The RNG hath decreed that this item was never generated: antimagic (KARSUS) The RNG hath decreed that this item was never generated: amulet of insomnia (awakening) The RNG hath decreed that this item was never generated: two-handed flail ((null)) The RNG hath decreed that this item was never generated: jagged star ((null)) The RNG hath decreed that this item was generated more often: blood dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: directional swap stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: share pain (octogonal, freq bonus 23) The RNG hath decreed that this item was generated more often: toxic (holed, freq bonus 69) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 17) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 8) The RNG hath decreed that this item was generated more often: diode (two-wired thing, freq bonus 6) The RNG hath decreed that this item was generated more often: talc (gray, freq bonus 30) The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: tooled horn (horn, freq bonus 18) The RNG hath decreed that this item was generated more often: insulate (long, freq bonus 7) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet versus death spell (torus, freq bonus 11) The RNG hath decreed that this item was generated more often: resist petrification (rocky, freq bonus 8) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 4) The RNG hath decreed that this item was generated more often: leech (andalusite, freq bonus 8) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 55) The RNG hath decreed that this item was always generated cursed: paralysis (automatic) The RNG hath decreed that this item was always generated cursed: boots of safeguard (orange boots) The RNG hath decreed that this item was always generated cursed: starvation stone (gray) The RNG hath decreed that this item was always generated cursed: roller blade (roller boots) The RNG hath decreed that this item was always generated cursed: robe of weakness (green robe) The RNG hath decreed that this trap was always invisible: rust trap The RNG hath decreed that this trap was generated more often: sin trap (freq bonus 1) Next attribute increase check would have come at turn 248 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1494 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (162) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...