Heliokopis, neutral male gnomish Wizard -------- |......| |......| |......| |......| |......| |......| .......| |......| |.@`...| |.f....| |.....$| -------- [Heliokopi the Evoker] St13 Dx6 Co7 In22 Wi5 Ch10 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 18 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 131 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 87% Ring drop chance was reduced to 92% Potion drop chance was reduced to 90% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 37673 Monster spawn increase reached its maximum at turn 88003 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3304917 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: vortex (freq bonus 6) The monster species that spawned more often: clock forest snake (freq bonus 8) The monster species that spawned more often: skeletal king (freq bonus 16) The monster species that spawned more often: tosa-ken (freq bonus 36) The monster species that spawned more often: Pete (freq bonus 7) The monster species that spawned more often: millipede (freq bonus 9) The monster species that spawned more often: Xinivrae (freq bonus 9) The monster species that spawned more often: black slime (freq bonus 16) The monster species that spawned more often: suicide dragon (freq bonus 9) The monster species that spawned more often: electric gel (freq bonus 24) The monster species that spawned more often: Ryouga Hibiki (freq bonus 8) The monster species that spawned more often: cuntgun trooper (freq bonus 7) The monster species that spawned more often: spawn of Ubbo-Sathla (freq bonus 36) The monster species that spawned more often: oread (freq bonus 14) The monster species that spawned more often: hunger hulk (freq bonus 8) The monster species that spawned more often: hidden trapdoor spider (freq bonus 36) The monster species that spawned more often: devilfish (freq bonus 22) The monster species that spawned more often: wrathfire (freq bonus 7) The monster species that spawned more often: ultramarine force fungus (freq bonus 32) The monster species that spawned more often: sulfur colony (freq bonus 10) The monster species that spawned more often: pink stalk (freq bonus 14) The monster species that never randomly spawned: undead slave master The monster species that never randomly spawned: mind mold The monster species that never randomly spawned: kamikaze faerie The monster species that never randomly spawned: sun snake The monster species that never randomly spawned: large permamimic The monster species that never randomly spawned: Shindou Saki The monster species that never randomly spawned: novel mushroom The monster species that never randomly spawned: Olog-hai mimic The monster species that never randomly spawned: blue slime The monster species that never randomly spawned: ixitxachitl The monster class that always generated with extra speed: Zouthern animal The RNG hath decreed that this item was never generated: nonintrinsical stone (gray) The RNG hath decreed that this item was never generated: ruby dragon scale mail ((null)) The RNG hath decreed that this item was never generated: pistol ((null)) The RNG hath decreed that this item was never generated: cloak of magical breathing (void cloak) The RNG hath decreed that this item was never generated: mutation (bristly) The RNG hath decreed that this item was never generated: mineral hostage chain ((null)) The RNG hath decreed that this item was generated more often: digging (iron, freq bonus 13) The RNG hath decreed that this item was generated more often: amethyst (violet, freq bonus 6) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of unspelling (weaving cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY, freq bonus 16) The RNG hath decreed that this item was generated more often: nurse uniform (white dress, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of polymorph (wired, freq bonus 146) The RNG hath decreed that this item was generated more often: pendant (looped, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of leech (hard metal, freq bonus 5) The RNG hath decreed that this item was generated more often: magic resistance (dark, freq bonus 13) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 19) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 10) The RNG hath decreed that this item was generated more often: morning star ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: confuse monster (NR 9, freq bonus 2) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet versus poison (pyramidal, freq bonus 5) The RNG hath decreed that this item was generated more often: saddle ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: switcher ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 42) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 60) The RNG hath decreed that this item was always generated cursed: fire resistance (iron) The RNG hath decreed that this item was always generated cursed: warping (MY SPUTA WILL FLOW DOWN) The RNG hath decreed that this item was always generated cursed: chemistry (brand-new) The RNG hath decreed that this item was always generated cursed: amnesia (DUAM XNAHT) The RNG hath decreed that this item was always generated cursed: bunny cake ((null)) The RNG hath decreed that this trap was always invisible: missingno trap The RNG hath decreed that this trap was generated more often: pit (freq bonus 10) Next attribute increase check would have come at turn 835 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (490) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...