Heliokopis, neutral male gnomish Wizard -------------- |............| |...........@| |..$........f| |....%.......| -+-----+------ [Heliokopi the Evoker] St11 Dx15 Co12 In16 Wi8 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 190 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 69% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 88% Wand drop chance was reduced to 82% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 94% of the time only Monster death drops spawned with only 81% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19027 Monster spawn increase reached its maximum at turn 71615 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 922965 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: angelic being (freq bonus 3) The monster species that spawned more often: rouge jellyfish (freq bonus 5) The monster species that spawned more often: menis (freq bonus 20) The monster species that spawned more often: Jane (freq bonus 15) The monster species that spawned more often: kobold thief (freq bonus 8) The monster species that spawned more often: (ò$i (freq bonus 16) The monster species that spawned more often: Beetle McNasty (freq bonus 5) The monster species that spawned more often: malfunctioning babelfish (freq bonus 7) The monster species that spawned more often: Rosy (freq bonus 6) The monster species that spawned more often: anthrazite warp fungus (freq bonus 4) The monster species that spawned more often: chimera lizard (freq bonus 28) The monster species that spawned more often: patched lichen (freq bonus 4) The monster species that spawned more often: Roxy Greta (freq bonus 12) The monster species that spawned more often: sister of some weird guy (freq bonus 8) The monster species that spawned more often: blue-red force fungus (freq bonus 5) The monster species that spawned more often: empty creature (freq bonus 12) The monster species that spawned more often: mirror force fungus (freq bonus 10) The monster species that spawned more often: time patch (freq bonus 14) The monster species that spawned more often: baby glowing dragon (freq bonus 16) The monster species that spawned more often: smart trapper (freq bonus 16) The monster species that spawned more often: spider globe (freq bonus 8) The monster species that never randomly spawned: pony The monster species that never randomly spawned: Celia The monster species that never randomly spawned: ivory monk The monster species that never randomly spawned: gorilla The monster species that never randomly spawned: blue laser The monster species that never randomly spawned: petty tunnel wight The monster species that never randomly spawned: real nether lich The monster species that never randomly spawned: mohat The monster species that never randomly spawned: clock warp fungus The monster species that never randomly spawned: hellish lich The RNG hath decreed that this item was never generated: shield of reflection (polished silver shield) The RNG hath decreed that this item was never generated: worthless piece of pink glass (pink) The RNG hath decreed that this item was never generated: egoist cloak (prolo cloak) The RNG hath decreed that this item was never generated: frag grenade ((null)) The RNG hath decreed that this item was never generated: weakness stone (gray) The RNG hath decreed that this item was never generated: acid stream (colorful) The RNG hath decreed that this item was generated more often: manastone (gray, freq bonus 23) The RNG hath decreed that this item was generated more often: moonstone (white, freq bonus 6) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 6) The RNG hath decreed that this item was generated more often: asian pear ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 8) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 38) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 18) The RNG hath decreed that this item was generated more often: missing cloak (shrouded cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: earth (KIRJE, freq bonus 10) The RNG hath decreed that this item was generated more often: bag of digestion (bag, freq bonus 6) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of fear (horned helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: unlucky stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: timely backup (rusty, freq bonus 9) The RNG hath decreed that this item was generated more often: rotten stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 6) The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS, freq bonus 6) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 86) The RNG hath decreed that this item was always generated cursed: amulet of poison warning (splatted) The RNG hath decreed that this item was always generated cursed: fumbling (trippy) The RNG hath decreed that this item was always generated cursed: gauntlets of trap creation (spiky gloves) The RNG hath decreed that this item was always generated cursed: inferno (subsurface) The RNG hath decreed that this item was always generated cursed: force bolt (red) The RNG hath decreed that this trap was always invisible: petrification trap The RNG hath decreed that this trap was generated more often: shaft (freq bonus 6) Next attribute increase check would have come at turn 549 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (250) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 19% 300% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...