Heliokopis, neutral male gnomish Wizard ########## ------ ------------ #,,,,,,,,,,+....| |..........| ##################### ------------,#|....| |..........|#,,,,,,,,,^,,,,,,,,,,# .GGGGGGooo.|,#|.{..| |..........|#,###------#---,,,,,,# |GoGGGooGGo|,,.....| |...........,##,,.......<.-#####,# |GoooGGGGoo|,#|....| |..........|###,#|.............|,# cooGGGooooo@,,.....| -----.------#,,`#|.............|,# |GGGoooGGGG|,#|....| #,# ##,## |.............|,###############,--#---#----#,,-....| #,# #,,`# |.............|,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,#|....| ##,# ##,## |..............,,,,,,,,,,,,,,,,,,,,,,,########------ #,,# #,,,# ---------------,,---------- ###,##^#### ----.--##,## #,,|.$......|##,,,##,# |......,,,# #,,|........-,,,####,# |.....|#########################,,|........|,,,#---.---- |....>-,,,,,,,,,,,,,,,,,,,,,,,,,,,|........+,,,,|.>....| |.....|###########################|.......-- ##,.......| ------- --------- ##|......| -------- [Heliokopi the Thaumaturge] St10 Dx20 Co17 In24 Wi9 Ch11 WizGnoMalNeu Dlvl:4 $48 HP73(84) Pw93(93) AC3 Exp6 T1384 Latest messages The magic missile hits you! [-4 -> 77] The novice rogue zaps a wand of magic missile! The magic missile hits you! [-2 -> 76] You kill the novice rogue! You see here a wand of magic missile {1}. R - a wand of magic missile {1}. Really attack the land spider? [yn] (n) In what direction? [hykulnjb><] The door opens. You enter a killer room! This is actually an ADOM tension room. The man from mars wields a curved sword {16}! The man from mars swings her curved sword. The man from mars hits you! [-11 -> 73] The uncommon orc Engulfer picks up a scroll {1}. The gnome wields a sling {2}! The gnome wields a crossbow {20}! Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 18 You carried 0 sins Scroll identification only worked 100 times out of 315 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 137 Ring drop chance was reduced to 59% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 91% of the time only Number of artifacts generated was 2 Number of fake artifacts generated was 0 Monster spawn increase started at turn 47275 Monster spawn increase reached its maximum at turn 96366 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 229648 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: imp or minor demon (freq bonus 1) The monster species that spawned more often: ice regent (freq bonus 2) The monster species that spawned more often: female assassin (freq bonus 12) The monster species that spawned more often: stygian doll blowdart (freq bonus 2) The monster species that spawned more often: cortex (freq bonus 9) The monster species that spawned more often: pale warp patch (freq bonus 3) The monster species that spawned more often: white force fungus (freq bonus 3) The monster species that spawned more often: night-drake (freq bonus 7) The monster species that spawned more often: scruffy looking hobbit (freq bonus 6) The monster species that spawned more often: bound spirit (freq bonus 12) The monster species that spawned more often: pink warp patch (freq bonus 4) The monster species that spawned more often: charred phalanx (freq bonus 2) The monster species that spawned more often: kagami mochi (freq bonus 3) The monster species that spawned more often: white unicorn (freq bonus 2) The monster species that spawned more often: undead goff (freq bonus 12) The monster species that spawned more often: merciless eel (freq bonus 12) The monster species that spawned more often: serpent-necked lioness (freq bonus 3) The monster species that spawned more often: colorless force fungus (freq bonus 4) The monster species that spawned more often: magic snake (freq bonus 8) The monster species that spawned more often: hellcat (freq bonus 8) The monster species that spawned more often: busy-looking merchant (freq bonus 10) The monster species that never randomly spawned: old water dragon The monster species that never randomly spawned: wallaby The monster species that never randomly spawned: plasma fungus The monster species that never randomly spawned: Pre-Crisis Mike Tyson The monster species that never randomly spawned: mana force fungus The monster species that never randomly spawned: demonic entity The monster species that never randomly spawned: cold person The monster species that never randomly spawned: solar creeper The monster species that never randomly spawned: hungry dead The monster species that never randomly spawned: doom knight The RNG hath decreed that this item was never generated: polymorph (silver) The RNG hath decreed that this item was never generated: wind (timber) The RNG hath decreed that this item was never generated: cloak of fumbling (shaking cloak) The RNG hath decreed that this item was never generated: iron saber ((null)) The RNG hath decreed that this item was never generated: andalusite (radiant) The RNG hath decreed that this item was never generated: silver dragon scale shield (silver dragonhide shield) The RNG hath decreed that this item was generated more often: sleep (I AM SO FUCKING TIRED, freq bonus 18) The RNG hath decreed that this item was generated more often: silver chakram (silver circular blade, freq bonus 7) The RNG hath decreed that this item was generated more often: charm monster (magenta, freq bonus 10) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 7) The RNG hath decreed that this item was generated more often: spined ball ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: high-elven helm (runed helm, freq bonus 32) The RNG hath decreed that this item was generated more often: melon ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of insulation (long overcoat, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of spray (brown burnoose, freq bonus 37) The RNG hath decreed that this item was generated more often: deep dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: luckstone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: nether beam (crashbug, freq bonus 3) The RNG hath decreed that this item was generated more often: sickness (fizzy, freq bonus 2) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of amnesia (crazy helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: healing (purple-red, freq bonus 14) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 12) The RNG hath decreed that this item was generated more often: spear ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 3) The RNG hath decreed that this item was always generated cursed: orcish spear (crude spear) The RNG hath decreed that this item was always generated cursed: wakame ((null)) The RNG hath decreed that this item was always generated cursed: freezing boots (side zip boots) The RNG hath decreed that this item was always generated cursed: bigscript helm (great helmet) The RNG hath decreed that this item was always generated cursed: boots of swimming (fin boots) The RNG hath decreed that this trap was always invisible: random message trap The RNG hath decreed that this trap was generated more often: falling nastystone trap (freq bonus 2) Next attribute increase check would have come at turn 2189 Strength training was 15 Dexterity training was 0 Wisdom training was 3 Constitution training was -3 You had reduced magic cancellation. (769) You leeched mana You had infravision You had 1431 points of nutrition remaining You were stealthy You would have been given a second chance Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 87% b - resist poison 1 protect 0% 87% c - light 1 divine 0% 87% d - create monster 4 attack 0% 287% Techniques known in the end Name Level Status reinforce memory 6X Prepared(0) vanish 6 R Prepared(0) appraisal 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) draw energy 4X Prepared(0) power surge 2X Prepared(0) Voluntary challenges You eaten 7 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 49 times You killed 34 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (47 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (22 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...