Heliokopis, neutral male gnomish Wizard ---------------- |..............| |...$.......f..| |............@.| - -----------.-- [Heliokopi the Evoker] St9 Dx12 Co18 In15 Wi8 Ch12 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 7 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 92% Ring drop chance was reduced to 95% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 40% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 99% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19509 Monster spawn increase reached its maximum at turn 73565 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 486780 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: xorn (freq bonus 1) The monster species that spawned more often: graduate kobold (freq bonus 4) The monster species that spawned more often: undead locksmith (freq bonus 2) The monster species that spawned more often: bullywug shaman (freq bonus 7) The monster species that spawned more often: meowth (freq bonus 4) The monster species that spawned more often: Giulia (freq bonus 4) The monster species that spawned more often: petty vampire (freq bonus 8) The monster species that spawned more often: crystal patch (freq bonus 5) The monster species that spawned more often: master vampire (freq bonus 10) The monster species that spawned more often: vulture (freq bonus 3) The monster species that spawned more often: theme cow (freq bonus 3) The monster species that spawned more often: volcano giant (freq bonus 6) The monster species that spawned more often: frog (freq bonus 3) The monster species that spawned more often: hobbit wizard (freq bonus 3) The monster species that spawned more often: fox spirit (freq bonus 3) The monster species that spawned more often: gnoll matriarch (freq bonus 3) The monster species that spawned more often: teasing nymph (freq bonus 6) The monster species that spawned more often: petty adom horror (freq bonus 6) The monster species that spawned more often: very old rainbow dragon (freq bonus 4) The monster species that spawned more often: smart penetrator (freq bonus 3) The monster species that spawned more often: string-tanga prostitute (freq bonus 12) The monster species that never randomly spawned: burner turret The monster species that never randomly spawned: death metal drummer The monster species that never randomly spawned: shade The monster species that never randomly spawned: sucking fiend The monster species that never randomly spawned: wolf chieftain The monster species that never randomly spawned: black beetle The monster species that never randomly spawned: huge girl The monster species that never randomly spawned: green firebird The monster species that never randomly spawned: jade monk The monster species that never randomly spawned: soviet The monster class that always generated with extra speed: unicorn or horse The RNG hath decreed that this item was never generated: helm of teleport control (space helmet) The RNG hath decreed that this item was never generated: food ration ((null)) The RNG hath decreed that this item was never generated: full plate mail ((null)) The RNG hath decreed that this item was never generated: enchant weapon (DAIYEN FOOELS) The RNG hath decreed that this item was never generated: worthless piece of orange glass (orange) The RNG hath decreed that this item was never generated: jumping (torn) The RNG hath decreed that this item was generated more often: porter (peppermint, freq bonus 33) The RNG hath decreed that this item was generated more often: practice (insulating, freq bonus 16) The RNG hath decreed that this item was generated more often: magic candle (candle, freq bonus 27) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 72) The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 17) The RNG hath decreed that this item was generated more often: helm of sensory deprivation (tight helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: ugh memory to create inventory window ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: sky dragon scale mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: boots of displacement (hugging boots, freq bonus 7) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 20) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 12) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 11) The RNG hath decreed that this item was generated more often: clairvoyance (dark blue, freq bonus 10) The RNG hath decreed that this item was generated more often: leech (andalusite, freq bonus 72) The RNG hath decreed that this item was generated more often: Ayanami wrapping ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 2) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 5) The RNG hath decreed that this item was generated more often: pasta ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 45) The RNG hath decreed that this item was always generated cursed: fast forward stone (gray) The RNG hath decreed that this item was always generated cursed: frag grenade ((null)) The RNG hath decreed that this item was always generated cursed: elven mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: special mop ((null)) The RNG hath decreed that this item was always generated cursed: gain mana (DAMN IT) The RNG hath decreed that this trap was always invisible: inertia trap The RNG hath decreed that this trap was generated more often: sin trap (freq bonus 2) Next attribute increase check would have come at turn 136 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (79) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 37% 300% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...