Heliokopis, neutral male gnomish Wizard - --- ----- |.......f.. |........@| ----------- [Heliokopi the Evoker] St9 Dx11 Co8 In19 Wi10 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 151 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 21 Scroll drop chance was reduced to 83% Ring drop chance was reduced to 63% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 99% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 31061 Monster spawn increase reached its maximum at turn 72886 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 4881850 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: nymph (freq bonus 1) The monster species that spawned more often: mean growth (freq bonus 20) The monster species that spawned more often: porter mimic (freq bonus 4) The monster species that spawned more often: kith dragon (freq bonus 4) The monster species that spawned more often: Ina (freq bonus 8) The monster species that spawned more often: slimebeth (freq bonus 16) The monster species that spawned more often: Fuma Monou, Dragon of Earth (freq bonus 4) The monster species that spawned more often: mana fungus (freq bonus 6) The monster species that spawned more often: sabre-toothed cat (freq bonus 5) The monster species that spawned more often: Calcifer (freq bonus 2) The monster species that spawned more often: porter xorn (freq bonus 3) The monster species that spawned more often: The Headless Horseman (freq bonus 16) The monster species that spawned more often: mountain springy (freq bonus 8) The monster species that spawned more often: trip leprechaun (freq bonus 4) The monster species that spawned more often: young adult orange dragon (freq bonus 5) The monster species that spawned more often: great hell wyrm (freq bonus 4) The monster species that spawned more often: thunder caller (freq bonus 2) The monster species that spawned more often: hard boiled eggman (freq bonus 5) The monster species that spawned more often: undead flayer (freq bonus 6) The monster species that spawned more often: burning eye (freq bonus 2) The monster species that spawned more often: weremindflayer (freq bonus 6) The monster species that never randomly spawned: nasty monster The monster species that never randomly spawned: ember colossus The monster species that never randomly spawned: Mailie The monster species that never randomly spawned: abominable The monster species that never randomly spawned: guranguta The monster species that never randomly spawned: Robur, the Conqueror The monster species that never randomly spawned: eye druj The monster species that never randomly spawned: grave wight The monster species that never randomly spawned: Fanny's buckled sandal The monster species that never randomly spawned: šÁ ý>·˜í/ The RNG hath decreed that this item was never generated: disintegration (solid) The RNG hath decreed that this item was never generated: cyan dragon scale shield (cyan dragonhide shield) The RNG hath decreed that this item was never generated: fumble boots (riding boots) The RNG hath decreed that this item was never generated: confuse monster (orange) The RNG hath decreed that this item was never generated: nunchiaku ((null)) The RNG hath decreed that this item was never generated: huge chunk of meat ((null)) The RNG hath decreed that this item was generated more often: unfair stilettos (beautiful heels, freq bonus 44) The RNG hath decreed that this item was generated more often: bone club ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 9) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 26) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of second chance (tetraedrical, freq bonus 2) The RNG hath decreed that this item was generated more often: message (ONA DYSHIT BOLSHE VY UMERET, freq bonus 9) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 6) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 18) The RNG hath decreed that this item was generated more often: level stone (gray, freq bonus 50) The RNG hath decreed that this item was generated more often: magic missile (steel, freq bonus 8) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 10) The RNG hath decreed that this item was generated more often: acid (white, freq bonus 13) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 8) The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: morganite (pink, freq bonus 4) The RNG hath decreed that this item was generated more often: cure numbness (opaque, freq bonus 4) The RNG hath decreed that this item was generated more often: black halberd (black polearm, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of weak magic (weaksauce, freq bonus 7) The RNG hath decreed that this item was always generated cursed: cocoa (nettle) The RNG hath decreed that this item was always generated cursed: ring mail ((null)) The RNG hath decreed that this item was always generated cursed: whispering helmet (spired helmet) The RNG hath decreed that this item was always generated cursed: stone of fainting (gray) The RNG hath decreed that this item was always generated cursed: oil (murky) The RNG hath decreed that this trap was always invisible: cooling trap The RNG hath decreed that this trap was generated more often: blade wire (freq bonus 1) Next attribute increase check would have come at turn 308 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (566) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - create monster 4 attack 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...