Heliokopis, neutral male gnomish Wizard ----------- |.........| |.........| |.........| |.........| |....f....| |...@.....| ----------- [Heliokopi the Evoker] St7 Dx17 Co18 In18 Wi7 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 114 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 23% chance Ring drop chance was reduced to 78% Wand drop chance was reduced to 94% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 61% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 45795 Monster spawn increase reached its maximum at turn 65262 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 91728 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: vampire (freq bonus 1) The monster species that spawned more often: ferrous stalk (freq bonus 4) The monster species that spawned more often: old blue dragon (freq bonus 2) The monster species that spawned more often: Axel (freq bonus 12) The monster species that spawned more often: sue lich (freq bonus 5) The monster species that spawned more often: multicolor grue (freq bonus 3) The monster species that spawned more often: quiver slot (freq bonus 18) The monster species that spawned more often: sapphire golem (freq bonus 8) The monster species that spawned more often: electric mage (freq bonus 6) The monster species that spawned more often: hydrochloric acid cloud (freq bonus 10) The monster species that spawned more often: Bear-Man packleader (freq bonus 18) The monster species that spawned more often: alienated ufo part (freq bonus 6) The monster species that spawned more often: volareon (freq bonus 6) The monster species that spawned more often: fearow (freq bonus 2) The monster species that spawned more often: malicious leprechaun (freq bonus 6) The monster species that spawned more often: kappa king (freq bonus 7) The monster species that spawned more often: sizzle naga (freq bonus 8) The monster species that spawned more often: young woman (freq bonus 20) The monster species that spawned more often: blunderbore (freq bonus 4) The monster species that spawned more often: plush bear golem (freq bonus 6) The monster species that spawned more often: peacock (freq bonus 3) The monster species that never randomly spawned: twisted sylph The monster species that never randomly spawned: shan The monster species that never randomly spawned: antimagic growth The monster species that never randomly spawned: rabid jackal The monster species that never randomly spawned: wine village ogre The monster species that never randomly spawned: two-headed ogre The monster species that never randomly spawned: wood elf mage The monster species that never randomly spawned: blink spore The monster species that never randomly spawned: gremlin deathsucker The monster species that never randomly spawned: wooden force fungus The monster class that always generated with extra speed: elemental The RNG hath decreed that this item was never generated: grappling hook (iron hook) The RNG hath decreed that this item was never generated: quite heavy iron ball ((null)) The RNG hath decreed that this item was never generated: stealth (jade) The RNG hath decreed that this item was never generated: aklys (thonged club) The RNG hath decreed that this item was never generated: shield ((null)) The RNG hath decreed that this item was never generated: bill-guisarme (hooked polearm) The RNG hath decreed that this item was generated more often: purple dragon scale mail ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: solar beam (beaming, freq bonus 7) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 17) The RNG hath decreed that this item was generated more often: magictorch (khaki, freq bonus 8) The RNG hath decreed that this item was generated more often: sapphire dragon scale shield (sapphire dragonhide shield, freq bonus 112) The RNG hath decreed that this item was generated more often: relocation (FUCK THE NOTELEPORT RULES, freq bonus 204) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: bank stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 2) The RNG hath decreed that this item was generated more often: fur ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 8) The RNG hath decreed that this item was generated more often: tidal wave (tolkienian, freq bonus 8) The RNG hath decreed that this item was generated more often: inventory loss stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: punishment (edgy, freq bonus 5) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: exercise stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: droven crossbow (spider-legged crossbow, freq bonus 10) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 11) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 6) The RNG hath decreed that this item was always generated cursed: dark elven mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: halite (white) The RNG hath decreed that this item was always generated cursed: amulet of polymorph (wired) The RNG hath decreed that this item was always generated cursed: helm of detect monsters (golden helmet) The RNG hath decreed that this item was always generated cursed: futon swatter ((null)) The RNG hath decreed that this trap was always invisible: intrinsic loss trap The RNG hath decreed that this trap was generated more often: bigscript trap (freq bonus 3) Next attribute increase check would have come at turn 1024 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (280) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...