Heliokopis, neutral male gnomish Wizard --------- ----(......| +..........| |...`......| ...........| |..f.$.....| |...@......| #..........| --#-.......| , --#-.-- - [Heliokopi the Evoker] St8 Dx12 Co16 In17 Wi8 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 112 Potion identification only worked 3 times out of 7 Wand identification only worked 3 times out of 13 Armor identification only worked 15 times out of 36 Spellbook identification only worked 2 times out of 13 Monsters only dropped their musable items with 81% chance Scroll drop chance was reduced to 73% Ring drop chance was reduced to 66% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 53% Potion drop chance was reduced to 59% Concealing monsters were spawned underneath items 51% of the time only Monster death drops spawned with only 89% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 45340 Monster spawn increase reached its maximum at turn 68940 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 798969 The monster class that cannot be genocided was vortex The monster class that was spawned more often: jabberwock (freq bonus 1) The monster species that spawned more often: lictor (freq bonus 6) The monster species that spawned more often: animated atsuzoko boot (freq bonus 6) The monster species that spawned more often: gnome on crack (freq bonus 4) The monster species that spawned more often: goat of Mendes (freq bonus 10) The monster species that spawned more often: undead otaku (freq bonus 10) The monster species that spawned more often: unknown mimic (freq bonus 4) The monster species that spawned more often: young blue dragon (freq bonus 8) The monster species that spawned more often: slut (freq bonus 6) The monster species that spawned more often: activist (freq bonus 2) The monster species that spawned more often: criminal scumbag (freq bonus 3) The monster species that spawned more often: gnome thief (freq bonus 3) The monster species that spawned more often: Rame Duck (freq bonus 6) The monster species that spawned more often: Jumbo the Elephant (freq bonus 2) The monster species that spawned more often: Rat-Egoman (freq bonus 12) The monster species that spawned more often: giant wand trove (freq bonus 16) The monster species that spawned more often: Manuela's whore boot (freq bonus 4) The monster species that spawned more often: clock stalk (freq bonus 3) The monster species that spawned more often: Father Dagon (freq bonus 3) The monster species that spawned more often: Ludgera's sneaker (freq bonus 5) The monster species that spawned more often: translator (freq bonus 4) The monster species that never randomly spawned: decayed mold The monster species that never randomly spawned: High-elf rogue The monster species that never randomly spawned: stone bug The monster species that never randomly spawned: dead fish The monster species that never randomly spawned: gluing blob The monster species that never randomly spawned: houndoom The monster species that never randomly spawned: Soft Sarah The monster species that never randomly spawned: wolf chieftain The monster species that never randomly spawned: Martin The monster species that never randomly spawned: star dragon The RNG hath decreed that this item was never generated: mare trident ((null)) The RNG hath decreed that this item was never generated: restration (enamel) The RNG hath decreed that this item was never generated: amulet of warp dimension (hazy) The RNG hath decreed that this item was never generated: acid (measured) The RNG hath decreed that this item was never generated: emerald (green) The RNG hath decreed that this item was never generated: stone of no return (gray) The RNG hath decreed that this item was generated more often: failed training (finger-jamming, freq bonus 4) The RNG hath decreed that this item was generated more often: dark elven arrow (black runed arrow, freq bonus 27) The RNG hath decreed that this item was generated more often: citrine (yellow, freq bonus 6) The RNG hath decreed that this item was generated more often: debugging (terminal, freq bonus 2) The RNG hath decreed that this item was generated more often: stone dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: talc (gray, freq bonus 79) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 6) The RNG hath decreed that this item was generated more often: crystal boots (glass boots, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 18) The RNG hath decreed that this item was generated more often: egostone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: tourmaline (red, freq bonus 8) The RNG hath decreed that this item was generated more often: engraving stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 6) The RNG hath decreed that this item was generated more often: reinforced mace ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: banking gloves (paper gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of fumbling (shaking cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: shotgun ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 10) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 6) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 85) The RNG hath decreed that this item was always generated cursed: charging (stellar) The RNG hath decreed that this item was always generated cursed: quarterstaff (staff) The RNG hath decreed that this item was always generated cursed: sakura mochi ((null)) The RNG hath decreed that this item was always generated cursed: uninformation stone (gray) The RNG hath decreed that this item was always generated cursed: anger helm (tribal helmet) The RNG hath decreed that this trap was always invisible: bank trap The RNG hath decreed that this trap was generated more often: automatic vulnerability trap (freq bonus 7) Next attribute increase check would have come at turn 257 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (590) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...