Heliokopis, neutral male gnomish Wizard ------------ ...........| |..........| |..........| |....f@....| -------- --- [Heliokopi the Evoker] St7 Dx12 Co11 In14 Wi11 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 16 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 106 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 60% chance Amulet drop chance was reduced to 63% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 61% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 34350 Monster spawn increase reached its maximum at turn 93479 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 772992 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: snake (freq bonus 1) The monster species that spawned more often: normal turret (freq bonus 18) The monster species that spawned more often: phase growth (freq bonus 2) The monster species that spawned more often: nebulous ogre (freq bonus 4) The monster species that spawned more often: armored rubber (freq bonus 4) The monster species that spawned more often: Kerstin's wooden sandal (freq bonus 4) The monster species that spawned more often: snore patch (freq bonus 6) The monster species that spawned more often: silver stalk (freq bonus 4) The monster species that spawned more often: crazy devil (freq bonus 2) The monster species that spawned more often: fucking deva (freq bonus 6) The monster species that spawned more often: The disgusting friend of Lilly's brother (freq bonus 4) The monster species that spawned more often: rust digger (freq bonus 24) The monster species that spawned more often: IWBTG apple (freq bonus 5) The monster species that spawned more often: leader badger (freq bonus 8) The monster species that spawned more often: purple worm (freq bonus 3) The monster species that spawned more often: glowing warp fungus (freq bonus 4) The monster species that spawned more often: Anti-Elbereth Administrator (freq bonus 2) The monster species that spawned more often: demon orc (freq bonus 6) The monster species that spawned more often: crimson spore (freq bonus 8) The monster species that spawned more often: difficult lead golem (freq bonus 9) The monster species that spawned more often: glib trove (freq bonus 3) The monster species that never randomly spawned: celtic leprechaun The monster species that never randomly spawned: rotated shaman The monster species that never randomly spawned: stone warp fungus The monster species that never randomly spawned: infantryman The monster species that never randomly spawned: Nina The monster species that never randomly spawned: wizard of the high council The monster species that never randomly spawned: aunt of Amy's brother The monster species that never randomly spawned: giant force ant The monster species that never randomly spawned: Baenni The monster species that never randomly spawned: undead DQ slime The RNG hath decreed that this item was never generated: light (glass) The RNG hath decreed that this item was never generated: stealth (jade) The RNG hath decreed that this item was never generated: magic mapping (shapeless) The RNG hath decreed that this item was never generated: kokken ((null)) The RNG hath decreed that this item was never generated: stun monster (octarine) The RNG hath decreed that this item was never generated: cream pie ((null)) The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: turn limit stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: cancellation (sparkly, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of fumbling (shaking cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 6) The RNG hath decreed that this item was generated more often: bronze spear ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 39) The RNG hath decreed that this item was generated more often: platinum dragon scales ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: expensive camera ((null), freq bonus 42) The RNG hath decreed that this item was generated more often: catapult ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 2) The RNG hath decreed that this item was generated more often: saddle ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of sickness resistance (sparkling, freq bonus 11) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 6) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: fur ((null), freq bonus 43) The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: amulet versus death spell (torus, freq bonus 5) The RNG hath decreed that this item was always generated cursed: cloak of conflict (politician cloak) The RNG hath decreed that this item was always generated cursed: white flower sword (flower-pommeled broadsword) The RNG hath decreed that this item was always generated cursed: time (momentary) The RNG hath decreed that this item was always generated cursed: gain ability (ruby) The RNG hath decreed that this item was always generated cursed: shimmering dragon scales ((null)) The RNG hath decreed that this trap was always invisible: statue trap The RNG hath decreed that this trap was generated more often: misfire trap (freq bonus 10) Next attribute increase check would have come at turn 499 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (238) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...