Heliokopis, neutral male gnomish Wizard -- .. . . . -.- - f@..| |.°.. |...| ----- [Heliokopi the Evoker] St7 Dx13 Co16 In22 Wi10 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 142 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 49 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 52% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 92% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 50% Potion drop chance was reduced to 90% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21701 Monster spawn increase reached its maximum at turn 50633 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 249760 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: blob (freq bonus 1) The monster species that spawned more often: petty leprechaun elder (freq bonus 3) The monster species that spawned more often: grandmaster mystic (freq bonus 24) The monster species that spawned more often: reaper patch (freq bonus 6) The monster species that spawned more often: adventurer force patch (freq bonus 6) The monster species that spawned more often: elemental particle (freq bonus 6) The monster species that spawned more often: camine spider (freq bonus 7) The monster species that spawned more often: centaur (freq bonus 5) The monster species that spawned more often: petty dark shape (freq bonus 4) The monster species that spawned more often: barnacle covered golem (freq bonus 4) The monster species that spawned more often: spiller Olog-hai (freq bonus 8) The monster species that spawned more often: tu-tara oathbreaker (freq bonus 6) The monster species that spawned more often: humanlike dragon (freq bonus 9) The monster species that spawned more often: Dispater (freq bonus 4) The monster species that spawned more often: emperor mimic (freq bonus 2) The monster species that spawned more often: chloroform penetrator (freq bonus 6) The monster species that spawned more often: Sadachiyo, the sexually ambiguous Ninja (freq bonus 4) The monster species that spawned more often: envenomed lady (freq bonus 4) The monster species that spawned more often: flower girl (freq bonus 6) The monster species that spawned more often: baby black dragon (freq bonus 8) The monster species that spawned more often: venomous nymph (freq bonus 3) The monster species that never randomly spawned: butler The monster species that never randomly spawned: adult orange dragon The monster species that never randomly spawned: fucker troll The monster species that never randomly spawned: ferrous warp fungus The monster species that never randomly spawned: small door mimic The monster species that never randomly spawned: polar wolf The monster species that never randomly spawned: hard blue jelly The monster species that never randomly spawned: binder The monster species that never randomly spawned: dark warp fungus The monster species that never randomly spawned: wainrider The RNG hath decreed that this item was never generated: confusion resistance (signet) The RNG hath decreed that this item was never generated: cancellation (shining) The RNG hath decreed that this item was never generated: disenchantment stone (gray) The RNG hath decreed that this item was never generated: black aestivalis (runed broadsword) The RNG hath decreed that this item was never generated: electric sword ((null)) The RNG hath decreed that this item was never generated: shimmering dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 25) The RNG hath decreed that this item was generated more often: cyan dragon scale shield (cyan dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: spinel (violet, freq bonus 74) The RNG hath decreed that this item was generated more often: axe ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: elysium hostage chain ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 18) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID, freq bonus 13) The RNG hath decreed that this item was generated more often: fortune cookie ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of leech (hard metal, freq bonus 5) The RNG hath decreed that this item was generated more often: see invisible (magenta, freq bonus 9) The RNG hath decreed that this item was generated more often: lycanthropy (doggy, freq bonus 10) The RNG hath decreed that this item was generated more often: beartrap ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: aojiru (greenish-blue, freq bonus 11) The RNG hath decreed that this item was generated more often: boots of weakness (torn boots, freq bonus 3) The RNG hath decreed that this item was generated more often: stone of no return (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: levitation (floating, freq bonus 2) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 25) The RNG hath decreed that this item was always generated cursed: antimatter bullet ((null)) The RNG hath decreed that this item was always generated cursed: freeze sphere (hardcover) The RNG hath decreed that this item was always generated cursed: striped shirt ((null)) The RNG hath decreed that this item was always generated cursed: lenses ((null)) The RNG hath decreed that this item was always generated cursed: tsurugi (long samurai sword) The RNG hath decreed that this trap was always invisible: engraving trap The RNG hath decreed that this trap was generated more often: sudden confusion trap (freq bonus 1) Next attribute increase check would have come at turn 1137 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (182) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...