Heliokopis, neutral male gnomish Wizard ------------ |..........| +$........@+ |.........f| |......F...| ...........| ------------ [Heliokopi the Evoker] St4 Dx9 Co11 In8 Wi6 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 112 Monsters only dropped their musable items with 96% chance Wand drop chance was reduced to 99% Amulet drop chance was reduced to 10% Potion drop chance was reduced to 95% Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 51970 Monster spawn increase reached its maximum at turn 72189 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 93184 The monster class that cannot be genocided was rodent The monster class that was spawned more often: dragon (freq bonus 1) The monster species that spawned more often: Graz'zt (freq bonus 18) The monster species that spawned more often: athena protector (freq bonus 10) The monster species that spawned more often: navi (freq bonus 6) The monster species that spawned more often: werekraken (freq bonus 12) The monster species that spawned more often: hairy growth (freq bonus 4) The monster species that spawned more often: Kop Kommissioner (freq bonus 6) The monster species that spawned more often: brown firebird (freq bonus 3) The monster species that spawned more often: stalking venom lichen (freq bonus 4) The monster species that spawned more often: noxious warp fungus (freq bonus 3) The monster species that spawned more often: Sven (freq bonus 3) The monster species that spawned more often: twisted sylph (freq bonus 8) The monster species that spawned more often: dwarf ruler (freq bonus 12) The monster species that spawned more often: poison spinner (freq bonus 16) The monster species that spawned more often: shining piercer (freq bonus 3) The monster species that spawned more often: shadow (freq bonus 8) The monster species that spawned more often: addict (freq bonus 4) The monster species that spawned more often: ice spawn (freq bonus 6) The monster species that spawned more often: bright white patch (freq bonus 12) The monster species that spawned more often: gl turret (freq bonus 3) The monster species that spawned more often: clock forest spider (freq bonus 3) The monster species that never randomly spawned: venomeon The monster species that never randomly spawned: fake mold The monster species that never randomly spawned: greater earth elemental The monster species that never randomly spawned: adult lindworm The monster species that never randomly spawned: mirkwood ogre The monster species that never randomly spawned: fire lady The monster species that never randomly spawned: elven shade The monster species that never randomly spawned: gecko mummy The monster species that never randomly spawned: blue-green warp patch The monster species that never randomly spawned: angsty gnome The RNG hath decreed that this item was never generated: stick of dynamite (red stick) The RNG hath decreed that this item was never generated: lava (LETS FAIL AND ROLL) The RNG hath decreed that this item was never generated: hydra bow ((null)) The RNG hath decreed that this item was never generated: paralysis (automatic) The RNG hath decreed that this item was never generated: shades of grey stone (gray) The RNG hath decreed that this item was never generated: tin opener ((null)) The RNG hath decreed that this item was generated more often: bad luck (acyclic, freq bonus 16) The RNG hath decreed that this item was generated more often: enchant weapon (DAIYEN FOOELS, freq bonus 11) The RNG hath decreed that this item was generated more often: psychic dragon scale shield (psychic dragonhide shield, freq bonus 77) The RNG hath decreed that this item was generated more often: lembas wafer ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: enlighten (faded, freq bonus 5) The RNG hath decreed that this item was generated more often: banishing fear (fearsome, freq bonus 21) The RNG hath decreed that this item was generated more often: bamboo spear ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: bec de corbin (beaked polearm, freq bonus 8) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of warp dimension (hazy, freq bonus 7) The RNG hath decreed that this item was generated more often: trap creation (TOP SECRET DO NOT READ, freq bonus 11) The RNG hath decreed that this item was generated more often: cheese ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: full healing (black, freq bonus 14) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: egoist cloak (prolo cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: crystal ball (glass orb, freq bonus 9) The RNG hath decreed that this item was generated more often: blank paper (plain, freq bonus 9) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 79) The RNG hath decreed that this item was always generated cursed: elven toga ((null)) The RNG hath decreed that this item was always generated cursed: battle staff ((null)) The RNG hath decreed that this item was always generated cursed: iron bar ((null)) The RNG hath decreed that this item was always generated cursed: urine (manky) The RNG hath decreed that this item was always generated cursed: detect foot (stinking) The RNG hath decreed that this trap was always invisible: fumarole The RNG hath decreed that this trap was generated more often: falling rock trap (freq bonus 2) Next attribute increase check would have come at turn 489 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (443) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...