Heliokopis, neutral male gnomish Wizard --------------- |.............| ........(.<...| |.............| |....{........| |.............| -|---.--------- ,,,,,,, ####,## ################### ###-----#----- - ------.- #,,,,,,,,,,,,,%,,@# #,,..........| |......%.| ###########------.----#,#|.........| |........|############,#### |..........,,#|.........| |........|#,,,,,,,,,,,,,,,` ###|.........|###|.........| |.........,,----------,#### #,,-.........| |.........| |........|##|........|,############,#|........-- +.........| |........ ..........,,,,,,,,,,,,,,#|........| ----------- ---------- |........|###############---------- ---------- [Heliokopi the Evoker] St10 Dx15 Co24 In24 Wi10 Ch7 WizGnoMalNeu Dlvl:2 $39 HP35(35) Pw40(40) AC8 Exp2 T274 Latest messages In what direction? [hykulnjb><] The door opens. You kill the red naga hatchling! Welcome to experience level 2. You are frozen solid! What do you want to eat? [* or ,] This red naga hatchling corpse tastes terrible! You finish eating the red naga hatchling corpse. You are defrosted. You see here a scroll of phase door {1}. r - an uncursed scroll of phase door {4}. You hear bubbling water. The sewer rat bites you! [-1 -> 34] You kill the sewer rat! You see here a sewer rat corpse {20}. You hear someone cursing shoplifters. You hear the chime of a cash register. You see here a sewer rat corpse {20}. Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 6 Your max alignment was 12 You carried 0 sins Scroll identification only worked 100 times out of 153 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 27 Gem identification only worked 100 times out of 200 Monsters only dropped their musable items with 41% chance Scroll drop chance was reduced to 72% Ring drop chance was reduced to 54% Wand drop chance was reduced to 57% Amulet drop chance was reduced to 85% Potion drop chance was reduced to 89% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25786 Monster spawn increase reached its maximum at turn 37112 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 648788 The monster class that cannot be genocided was human or elf Today, this monster class was always generated invisible: turret The monster class that was spawned more often: jabberwock (freq bonus 2) The monster species that spawned more often: tentacool (freq bonus 5) The monster species that spawned more often: lava blob (freq bonus 5) The monster species that spawned more often: Katia (freq bonus 3) The monster species that spawned more often: airborne parrot (freq bonus 3) The monster species that spawned more often: wild wolf (freq bonus 8) The monster species that spawned more often: Meltem (freq bonus 6) The monster species that spawned more often: energy spore (freq bonus 6) The monster species that spawned more often: runestone permamimic (freq bonus 3) The monster species that spawned more often: mountain nymph (freq bonus 4) The monster species that spawned more often: colorful warp fungus (freq bonus 4) The monster species that spawned more often: old mercurial dragon (freq bonus 21) The monster species that spawned more often: jumping ego kraken (freq bonus 8) The monster species that spawned more often: breaker piercer (freq bonus 10) The monster species that spawned more often: burning brute (freq bonus 6) The monster species that spawned more often: rainbow mushroom (freq bonus 10) The monster species that spawned more often: paralyzing sphere (freq bonus 5) The monster species that spawned more often: kobold chieftain (freq bonus 3) The monster species that spawned more often: superdog (freq bonus 4) The monster species that spawned more often: Sarah's mocassin (freq bonus 3) The monster species that spawned more often: Bralani (freq bonus 14) The monster species that never randomly spawned: rain-guessing dragon The monster species that never randomly spawned: ifrit The monster species that never randomly spawned: oh god The monster species that never randomly spawned: hru The monster species that never randomly spawned: cheater wolf The monster species that never randomly spawned: platinum warp patch The monster species that never randomly spawned: adventurer growth The monster species that never randomly spawned: mantichris The monster species that never randomly spawned: baby domestic dragon The monster species that never randomly spawned: sulfur spore The monster class that always generated with extra speed: xan or other mythical/fantastic insect The RNG hath decreed that this item was never generated: bad effect (numbing) The RNG hath decreed that this item was never generated: fire bolt (flaming) The RNG hath decreed that this item was never generated: gauntlets of misfiring (clumsy gloves) The RNG hath decreed that this item was never generated: exercise stone (gray) The RNG hath decreed that this item was never generated: share pain (octogonal) The RNG hath decreed that this item was never generated: eerie cloak (ghostly cloak) The RNG hath decreed that this item was generated more often: dart ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cure critical wounds (roast mate, freq bonus 6) The RNG hath decreed that this item was generated more often: detect treasure (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 5) The RNG hath decreed that this item was generated more often: touchstone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: hallucination (rainbow, freq bonus 21) The RNG hath decreed that this item was generated more often: identify (wedged, freq bonus 8) The RNG hath decreed that this item was generated more often: bag of tricks (bag, freq bonus 7) The RNG hath decreed that this item was generated more often: worthless piece of orange glass (orange, freq bonus 11) The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 9) The RNG hath decreed that this item was generated more often: cyan stone (teal, freq bonus 11) The RNG hath decreed that this item was generated more often: super mantle (red mantle, freq bonus 13) The RNG hath decreed that this item was generated more often: inferno (subsurface, freq bonus 9) The RNG hath decreed that this item was generated more often: jumping (torn, freq bonus 3) The RNG hath decreed that this item was generated more often: blood dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: chainwhip ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: stun monster (octarine, freq bonus 3) The RNG hath decreed that this item was generated more often: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED, freq bonus 17) The RNG hath decreed that this item was generated more often: hyper beam (pokemon logo, freq bonus 7) The RNG hath decreed that this item was always generated cursed: bank stone (gray) The RNG hath decreed that this item was always generated cursed: repair armor (pergament) The RNG hath decreed that this item was always generated cursed: flying (winged) The RNG hath decreed that this item was always generated cursed: captcha stone (gray) The RNG hath decreed that this item was always generated cursed: clove of garlic ((null)) The RNG hath decreed that this trap was always invisible: time trap The RNG hath decreed that this trap was generated more often: falling rock trap (freq bonus 1) Next attribute increase check would have come at turn 1490 Strength training was 1 Dexterity training was 1 Wisdom training was 0 Constitution training was 2 You were magic-protected You leeched mana You had infravision You had 1723 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (192) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 98% b - resist sleep 1 protect 0% 98% c - wizard lock 2 matter 0% 98% d - slow monster 2 enchant 0% 98% Techniques known in the end Name Level Status reinforce memory 2X Prepared(0) vanish 2 R Prepared(0) appraisal 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 6 times You killed 6 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (26 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...