Heliokopis, neutral male gnomish Wizard --# |@f #,# #,# [Heliokopi the Evoker] St9 Dx10 Co17 In20 Wi9 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy An aura of evil darkness surrounds your cloak as you put it on! There is a staircase up here. You see here a boulder {9000}. The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 196 Potion identification only worked 3 times out of 5 Amulet identification only worked 15 times out of 25 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 188 Scroll drop chance was reduced to 93% Ring drop chance was reduced to 99% Wand drop chance was reduced to 94% Potion drop chance was reduced to 65% Concealing monsters were spawned underneath items 66% of the time only Monster death drops spawned with only 40% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 40508 Monster spawn increase reached its maximum at turn 92428 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 153608 The monster class that cannot be genocided was mimic The monster class that was spawned more often: fungus or mold (freq bonus 1) The monster color that was spawned more often: gray (freq bonus 1) The monster species that spawned more often: tanuki (freq bonus 7) The monster species that spawned more often: lazy turret (freq bonus 6) The monster species that spawned more often: Mizuki Rashoujin (freq bonus 8) The monster species that spawned more often: invisible badguy (freq bonus 8) The monster species that spawned more often: shadow stalker (freq bonus 24) The monster species that spawned more often: chaos lizard (freq bonus 3) The monster species that spawned more often: The King of the Awgwas (freq bonus 4) The monster species that spawned more often: toxic colony (freq bonus 2) The monster species that spawned more often: disgusting force fungus (freq bonus 20) The monster species that spawned more often: fire vortex (freq bonus 8) The monster species that spawned more often: poison gas turret (freq bonus 8) The monster species that spawned more often: bog creature (freq bonus 16) The monster species that spawned more often: super bottle (freq bonus 8) The monster species that spawned more often: phantasm (freq bonus 6) The monster species that spawned more often: stone stalker (freq bonus 3) The monster species that spawned more often: pope (freq bonus 6) The monster species that spawned more often: shocking sphere (freq bonus 2) The monster species that spawned more often: Kira (freq bonus 10) The monster species that spawned more often: black naga hatchling (freq bonus 5) The monster species that spawned more often: purple unicorn (freq bonus 4) The monster species that never randomly spawned: master rogue The monster species that never randomly spawned: irresistible growth The monster species that never randomly spawned: nightly force patch The monster species that never randomly spawned: vacuum colony The monster species that never randomly spawned: petty statue gargoyle The monster species that never randomly spawned: munchkin The monster species that never randomly spawned: radiant mold The monster species that never randomly spawned: arctis inhabitant The monster species that never randomly spawned: force couatl The monster species that never randomly spawned: occult warlock The RNG hath decreed that this item was never generated: scythe ((null)) The RNG hath decreed that this item was never generated: enchant armor (ZELGO MER) The RNG hath decreed that this item was never generated: cure blindness (TIRACLE RAMICAL RELRAMI LUE) The RNG hath decreed that this item was never generated: halberd (angled poleaxe) The RNG hath decreed that this item was never generated: laser swatter ((null)) The RNG hath decreed that this item was never generated: spike ((null)) The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: chaos terrain stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 13) The RNG hath decreed that this item was generated more often: orange dragon scale shield (orange dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 6) The RNG hath decreed that this item was generated more often: white dragon scales ((null), freq bonus 49) The RNG hath decreed that this item was generated more often: muteness stone (gray, freq bonus 25) The RNG hath decreed that this item was generated more often: special effects (draconian, freq bonus 28) The RNG hath decreed that this item was generated more often: ice box of waterproofing (cooling box, freq bonus 6) The RNG hath decreed that this item was generated more often: cotton ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 9) The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 2) The RNG hath decreed that this item was generated more often: inferno (subsurface, freq bonus 11) The RNG hath decreed that this item was generated more often: increase accuracy (clay, freq bonus 11) The RNG hath decreed that this item was generated more often: deep dragon scale shield (deep dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 13) The RNG hath decreed that this item was generated more often: deep dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: unskilled stone (gray, freq bonus 8) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 13) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 35) The RNG hath decreed that this item was always generated cursed: bunny ear (headpiece) The RNG hath decreed that this item was always generated cursed: fixing (complete) The RNG hath decreed that this item was always generated cursed: weak sight stone (gray) The RNG hath decreed that this item was always generated cursed: ugh memory to create inventory window ((null)) The RNG hath decreed that this item was always generated cursed: nasty cloak (chilling cloak) The RNG hath decreed that this trap was always invisible: warp zone The RNG hath decreed that this trap was generated more often: loudspeaker (freq bonus 1) Next attribute increase check would have come at turn 2157 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (218) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...