Heliokopis, neutral male gnomish Wizard --- ..`| |`$.| ....| |..@| ...f| |...| ----- [Heliokopi the Evoker] St8 Dx16 Co19 In20 Wi8 Ch10 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 127 Potion identification only worked 3 times out of 14 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 126 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 77% chance Scroll drop chance was reduced to 47% Wand drop chance was reduced to 46% Potion drop chance was reduced to 92% Monster death drops spawned with only 87% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19883 Monster spawn increase reached its maximum at turn 52975 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 2733573 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: vortex (freq bonus 3) The monster species that spawned more often: green spore (freq bonus 6) The monster species that spawned more often: gangster (freq bonus 8) The monster species that spawned more often: lesser daemon (freq bonus 5) The monster species that spawned more often: Rita (freq bonus 10) The monster species that spawned more often: forsaken girl (freq bonus 8) The monster species that spawned more often: flame lord (freq bonus 5) The monster species that spawned more often: spectre fiend (freq bonus 5) The monster species that spawned more often: false stalk (freq bonus 4) The monster species that spawned more often: teal warp patch (freq bonus 5) The monster species that spawned more often: energy fungus (freq bonus 10) The monster species that spawned more often: electric rat (freq bonus 16) The monster species that spawned more often: death elemental (freq bonus 12) The monster species that spawned more often: Sebastian (freq bonus 32) The monster species that spawned more often: cloud giant (freq bonus 8) The monster species that spawned more often: maru mochi (freq bonus 14) The monster species that spawned more often: canine badger (freq bonus 4) The monster species that spawned more often: porter tiger (freq bonus 8) The monster species that spawned more often: farting boy (freq bonus 14) The monster species that spawned more often: rain-guessing dragon (freq bonus 10) The monster species that spawned more often: weird fume (freq bonus 8) The monster species that never randomly spawned: novel fungus The monster species that never randomly spawned: Katrin's combat boot The monster species that never randomly spawned: Miss Youngdragon The monster species that never randomly spawned: shrieker The monster species that never randomly spawned: psi laser The monster species that never randomly spawned: servitor of the outer gods The monster species that never randomly spawned: white beetle The monster species that never randomly spawned: inertia fungus The monster species that never randomly spawned: fetish blowdart The monster species that never randomly spawned: war asshole The RNG hath decreed that this item was never generated: stealth (jade) The RNG hath decreed that this item was never generated: Hacker's Food ((null)) The RNG hath decreed that this item was never generated: confusion (orange) The RNG hath decreed that this item was never generated: bad effect stone (gray) The RNG hath decreed that this item was never generated: finger bending (flapping) The RNG hath decreed that this item was never generated: flame shield (dark red shield) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 6) The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 6) The RNG hath decreed that this item was generated more often: assault rifle ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: fur ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: small piece of unrefined mithril (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of stat lock (straitjacket cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: anti disintegration (doorstopping, freq bonus 4) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: stomping boots (platform boots, freq bonus 7) The RNG hath decreed that this item was generated more often: chain and sickle ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 6) The RNG hath decreed that this item was generated more often: spell loss stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: soft girl sneaker ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: axe ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 10) The RNG hath decreed that this item was generated more often: kokken ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: fear resistance (branching, freq bonus 2) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 64) The RNG hath decreed that this item was always generated cursed: superscrolling (terrible) The RNG hath decreed that this item was always generated cursed: amulet of rmb loss (clicking) The RNG hath decreed that this item was always generated cursed: hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: psychic dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: healing (white) The RNG hath decreed that this trap was always invisible: fumarole The RNG hath decreed that this trap was generated more often: giant chasm (freq bonus 4) Next attribute increase check would have come at turn 226 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1560) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...