Heliokopis, neutral male gnomish Wizard ----------- +.......... |.........| ?........| |.........| .@f.......| |.........| |.........| |.........| |.......%.+ --.-------- [Heliokopi the Evoker] St12 Dx13 Co13 In16 Wi8 Ch10 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 174 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 15 Monsters only dropped their musable items with 62% chance Scroll drop chance was reduced to 66% Ring drop chance was reduced to 84% Amulet drop chance was reduced to 71% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 90% of the time only Monster death drops spawned with only 79% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 31050 Monster spawn increase reached its maximum at turn 69480 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 713601 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: archfiend (freq bonus 1) The monster species that spawned more often: Tomoka Kayahara (freq bonus 4) The monster species that spawned more often: Keystone Policeman (freq bonus 4) The monster species that spawned more often: unrepentant undead (freq bonus 24) The monster species that spawned more often: intelligent penetrator (freq bonus 8) The monster species that spawned more often: small healing permamimic (freq bonus 4) The monster species that spawned more often: small group kobold (freq bonus 6) The monster species that spawned more often: larva imp (freq bonus 3) The monster species that spawned more often: giant brown toad (freq bonus 20) The monster species that spawned more often: giant zombie (freq bonus 3) The monster species that spawned more often: betrayed maia (freq bonus 6) The monster species that spawned more often: alien spore (freq bonus 3) The monster species that spawned more often: surly looking dwarf (freq bonus 2) The monster species that spawned more often: bouldergon (freq bonus 4) The monster species that spawned more often: hole force fungus (freq bonus 4) The monster species that spawned more often: eastern rainbowfly (freq bonus 9) The monster species that spawned more often: greater basilisk (freq bonus 9) The monster species that spawned more often: The Grand Lunar (freq bonus 4) The monster species that spawned more often: dark potato (freq bonus 4) The monster species that spawned more often: Gunnhild's General Store (freq bonus 3) The monster species that spawned more often: gnoph-keh (freq bonus 7) The monster species that never randomly spawned: glare fungus The monster species that never randomly spawned: permamimic hivemind The monster species that never randomly spawned: green slime The monster species that never randomly spawned: clapper snake The monster species that never randomly spawned: lygrog The monster species that never randomly spawned: evasive gray wolf The monster species that never randomly spawned: blaster turret The monster species that never randomly spawned: weresoldierant The monster species that never randomly spawned: Mania The monster species that never randomly spawned: blue-green spore The RNG hath decreed that this item was never generated: ugh memory to create inventory window ((null)) The RNG hath decreed that this item was never generated: clouds (VOLARE) The RNG hath decreed that this item was never generated: peanut bag ((null)) The RNG hath decreed that this item was never generated: cure serious wounds (cacao) The RNG hath decreed that this item was never generated: x'mas cake ((null)) The RNG hath decreed that this item was never generated: magic lamp (lamp) The RNG hath decreed that this item was generated more often: droven plate mail (crested black plate, freq bonus 9) The RNG hath decreed that this item was generated more often: shuriken (throwing star, freq bonus 6) The RNG hath decreed that this item was generated more often: teleportation (iridium, freq bonus 6) The RNG hath decreed that this item was generated more often: auto destruct stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 89) The RNG hath decreed that this item was generated more often: disintegration beam (bursting, freq bonus 53) The RNG hath decreed that this item was generated more often: wine (violet-red, freq bonus 6) The RNG hath decreed that this item was generated more often: worthless piece of yellow glass (yellow, freq bonus 20) The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of regeneration (vivid, freq bonus 4) The RNG hath decreed that this item was generated more often: kelp frond ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: nonintrinsical stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 2) The RNG hath decreed that this item was generated more often: graphite (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: incorrectly adjusted helmet (mechanical helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: low effect stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of protection (tattered cape, freq bonus 8) The RNG hath decreed that this item was generated more often: teleportation (iridium, freq bonus 9) The RNG hath decreed that this item was generated more often: egoism (enviable, freq bonus 10) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 86) The RNG hath decreed that this item was always generated cursed: water walking boots (jungle boots) The RNG hath decreed that this item was always generated cursed: printed shirt ((null)) The RNG hath decreed that this item was always generated cursed: straitjacket (long-sleeved jacket) The RNG hath decreed that this item was always generated cursed: failed exercise (thumb screwing) The RNG hath decreed that this item was always generated cursed: fire resistance (iron) The RNG hath decreed that this trap was always invisible: famine trap The RNG hath decreed that this trap was generated more often: totter trap (freq bonus 8) Next attribute increase check would have come at turn 1492 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (761) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...