Heliokopis, neutral male gnomish Wizard --------- |......q. |..$....| |.@f....| --------- [Heliokopi the Evoker] St5 Dx10 Co8 In19 Wi3 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 241 Potion identification only worked 3 times out of 13 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 47% chance Ring drop chance was reduced to 89% Wand drop chance was reduced to 82% Amulet drop chance was reduced to 20% Potion drop chance was reduced to 88% Monster death drops spawned with only 85% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 12629 Monster spawn increase reached its maximum at turn 25379 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1255990 The monster class that cannot be genocided was dog or other canine Today, this monster class was always generated invisible: imp or minor demon The monster class that was spawned more often: humanoid (freq bonus 1) The monster species that spawned more often: babau (freq bonus 3) The monster species that spawned more often: blood sprout (freq bonus 2) The monster species that spawned more often: really dangerous growth (freq bonus 3) The monster species that spawned more often: metroid queen (freq bonus 3) The monster species that spawned more often: box jellyfish (freq bonus 3) The monster species that spawned more often: reddish warp fungus (freq bonus 5) The monster species that spawned more often: rust digger (freq bonus 6) The monster species that spawned more often: wood elf tracker (freq bonus 2) The monster species that spawned more often: black naga hatchling (freq bonus 2) The monster species that spawned more often: caveman (freq bonus 10) The monster species that spawned more often: prayer book mimic (freq bonus 5) The monster species that spawned more often: trap growth (freq bonus 48) The monster species that spawned more often: young adult yellow dragon (freq bonus 4) The monster species that spawned more often: Kovvelkov (freq bonus 8) The monster species that spawned more often: black warp patch (freq bonus 8) The monster species that spawned more often: sand rat (freq bonus 5) The monster species that spawned more often: hidden dwarven wizard (freq bonus 4) The monster species that spawned more often: condemned one (freq bonus 28) The monster species that spawned more often: timeless guardian (freq bonus 5) The monster species that spawned more often: flying water demon (freq bonus 3) The monster species that never randomly spawned: gravity growth The monster species that never randomly spawned: mana stalk The monster species that never randomly spawned: greater stun monster The monster species that never randomly spawned: rage scythe The monster species that never randomly spawned: Rock Lee The monster species that never randomly spawned: giant copper dragonfly The monster species that never randomly spawned: hell hound The monster species that never randomly spawned: honey bee The monster species that never randomly spawned: taker force fungus The monster species that never randomly spawned: ent The RNG hath decreed that this item was never generated: gauntlets of steel (steel gloves) The RNG hath decreed that this item was never generated: stoning (CURSED TIN OF COCKATRICE MEAT) The RNG hath decreed that this item was never generated: blank paper (plain) The RNG hath decreed that this item was never generated: amulet of poison warning (splatted) The RNG hath decreed that this item was never generated: fire boots (hot boots) The RNG hath decreed that this item was never generated: roller blade (roller boots) The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: sin (TU HAI DEVIATO DAL PERCORSO MORTALE, freq bonus 65) The RNG hath decreed that this item was generated more often: grappling hook (iron hook, freq bonus 14) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: poisonous cloak (dirty rag, freq bonus 20) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 7) The RNG hath decreed that this item was generated more often: really heavy iron ball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: anger helm (tribal helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: urine (manky, freq bonus 18) The RNG hath decreed that this item was generated more often: pizza ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: boogeyman helmet (frequent helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: gauntlets of fumbling (padded gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: covelline (black, freq bonus 11) The RNG hath decreed that this item was generated more often: jasper (red, freq bonus 6) The RNG hath decreed that this item was generated more often: IC (many-wired thing, freq bonus 5) The RNG hath decreed that this item was generated more often: beartrap ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: droven lance (obsidian lance, freq bonus 11) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 7) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 73) The RNG hath decreed that this item was always generated cursed: mummy wrapping ((null)) The RNG hath decreed that this item was always generated cursed: practice (insulating) The RNG hath decreed that this item was always generated cursed: two-handed flail ((null)) The RNG hath decreed that this item was always generated cursed: god-o-meter (highly-complicated electronic device) The RNG hath decreed that this item was always generated cursed: synthetic sandals (korean sandals) The RNG hath decreed that this trap was always invisible: glyph of massive damage The RNG hath decreed that this trap was generated more often: low effect trap (freq bonus 12) Next attribute increase check would have come at turn 601 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (224) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...