Heliokopis, neutral male gnomish Wizard ----- +...| |...| |...| |.f?| +@r.| |...| ----- [Heliokopi the Evoker] St6 Dx7 Co10 In10 Wi5 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy There is a staircase up here. You see here a gold piece {0}. The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 13 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 244 Monsters only dropped their musable items with 76% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 93% Wand drop chance was reduced to 56% Amulet drop chance was reduced to 10% Potion drop chance was reduced to 78% Concealing monsters were spawned underneath items 79% of the time only Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21218 Monster spawn increase reached its maximum at turn 54110 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 273109 The monster class that cannot be genocided was vortex The monster class that was spawned more often: fungus or mold (freq bonus 1) The monster color that was spawned more often: cyan (freq bonus 2) The monster species that spawned more often: Chaska's leather pump (freq bonus 4) The monster species that spawned more often: Rodney's Sister (freq bonus 4) The monster species that spawned more often: prayer book permamimic (freq bonus 5) The monster species that spawned more often: dark juraian druid (freq bonus 6) The monster species that spawned more often: stone rattlesnake (freq bonus 12) The monster species that spawned more often: spore lichen (freq bonus 12) The monster species that spawned more often: wolf chieftain (freq bonus 6) The monster species that spawned more often: evasive atomic soldier (freq bonus 3) The monster species that spawned more often: winter wolf cub (freq bonus 8) The monster species that spawned more often: Lars the Schizophrenic (freq bonus 2) The monster species that spawned more often: fiery carcass (freq bonus 10) The monster species that spawned more often: purple dragon (freq bonus 6) The monster species that spawned more often: pale phalanx (freq bonus 3) The monster species that spawned more often: decayed spore (freq bonus 4) The monster species that spawned more often: moonbeast (freq bonus 6) The monster species that spawned more often: Detective Sergeant (freq bonus 3) The monster species that spawned more often: lava lord (freq bonus 3) The monster species that spawned more often: voltorb (freq bonus 4) The monster species that spawned more often: flying bone fish (freq bonus 18) The monster species that spawned more often: static mimic (freq bonus 5) The monster species that never randomly spawned: two of diamonds The monster species that never randomly spawned: undead mystic The monster species that never randomly spawned: giant black frog The monster species that never randomly spawned: porter inertia fungus The monster species that never randomly spawned: duck warrior The monster species that never randomly spawned: gorcrow The monster species that never randomly spawned: wrinkled force fungus The monster species that never randomly spawned: canine quylthulg The monster species that never randomly spawned: hidden warp patch The monster species that never randomly spawned: cyan force patch The monster class that more likely to generate with musable stuff: xorn The RNG hath decreed that this item was never generated: egoism (ITS ALL MINE) The RNG hath decreed that this item was never generated: bean ((null)) The RNG hath decreed that this item was never generated: remove curse (wrinkled) The RNG hath decreed that this item was never generated: loadboulder (gray) The RNG hath decreed that this item was never generated: special effects (draconian) The RNG hath decreed that this item was never generated: amulet of covetous warning (egyptian) The RNG hath decreed that this item was generated more often: respawn stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 66) The RNG hath decreed that this item was generated more often: black dragon scales ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: tourmaline (red, freq bonus 39) The RNG hath decreed that this item was generated more often: bent sable (bent sword, freq bonus 60) The RNG hath decreed that this item was generated more often: baked sweet potato ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: magic marker ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: steel whip ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 8) The RNG hath decreed that this item was generated more often: booze (brown, freq bonus 2) The RNG hath decreed that this item was generated more often: tail spikes (splash of venom, freq bonus 17) The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: fire (simmering, freq bonus 5) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 2) The RNG hath decreed that this item was generated more often: stairwell stomping boots (plateau boots, freq bonus 5) The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 4) The RNG hath decreed that this item was generated more often: halberd (angled poleaxe, freq bonus 14) The RNG hath decreed that this item was generated more often: speedbug boots (profiled boots, freq bonus 10) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 91) The RNG hath decreed that this item was always generated cursed: emerald dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: fire helmet (red helmet) The RNG hath decreed that this item was always generated cursed: failed exercise (thumb screwing) The RNG hath decreed that this item was always generated cursed: speed monster (brass) The RNG hath decreed that this item was always generated cursed: switcher ((null)) The RNG hath decreed that this trap was always invisible: recursion trap The RNG hath decreed that this trap was generated more often: trap %s (freq bonus 11) Next attribute increase check would have come at turn 398 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (427) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...