Heliokopis, neutral male gnomish Wizard -----.------- |.....f...... |....@......| |...c.......| |.......?...| |........$..| |..........%| -##-#---#---- [Heliokopi the Evoker] St3 Dx12 Co12 In11 Wi4 Ch8 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 3 Monsters only dropped their musable items with 17% chance Scroll drop chance was reduced to 83% Ring drop chance was reduced to 38% Wand drop chance was reduced to 77% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 11% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 39530 Monster spawn increase reached its maximum at turn 52475 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1331854 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: kobold (freq bonus 1) The monster species that spawned more often: disgusting warp fungus (freq bonus 3) The monster species that spawned more often: purple stalk (freq bonus 8) The monster species that spawned more often: group gnome lord (freq bonus 4) The monster species that spawned more often: suicide king (freq bonus 4) The monster species that spawned more often: platinum mold (freq bonus 10) The monster species that spawned more often: reflection (freq bonus 7) The monster species that spawned more often: winged-demon (freq bonus 4) The monster species that spawned more often: vanishing point (freq bonus 4) The monster species that spawned more often: bully (freq bonus 6) The monster species that spawned more often: devious false friend (freq bonus 6) The monster species that spawned more often: disgusting growth (freq bonus 6) The monster species that spawned more often: young adult rainbow dragon (freq bonus 6) The monster species that spawned more often: petty kobold shaman (freq bonus 2) The monster species that spawned more often: adventurer colony (freq bonus 7) The monster species that spawned more often: animated wedge sandal (freq bonus 6) The monster species that spawned more often: wolf chieftain (freq bonus 2) The monster species that spawned more often: funnel net spider (freq bonus 6) The monster species that spawned more often: blue mushroom patch (freq bonus 4) The monster species that spawned more often: evasive enclave stormtrooper (freq bonus 14) The monster species that spawned more often: taker spore (freq bonus 11) The monster species that never randomly spawned: old psychic dragon The monster species that never randomly spawned: gas spore The monster species that never randomly spawned: Little Marie The monster species that never randomly spawned: greener frog The monster species that never randomly spawned: Gloeckle The monster species that never randomly spawned: earth demon The monster species that never randomly spawned: grey giant The monster species that never randomly spawned: ten of diamonds The monster species that never randomly spawned: undead cavewoman The monster species that never randomly spawned: hobgoblin The RNG hath decreed that this item was never generated: restore ability (light brown) The RNG hath decreed that this item was never generated: root password detection (XYZZY) The RNG hath decreed that this item was never generated: quarterstaff (staff) The RNG hath decreed that this item was never generated: carrot ((null)) The RNG hath decreed that this item was never generated: iron shoes (hard shoes) The RNG hath decreed that this item was never generated: disarming (wet) The RNG hath decreed that this item was generated more often: cloak of spray (brown burnoose, freq bonus 24) The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 5) The RNG hath decreed that this item was generated more often: glass hostage chain ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: Jolt Cola (illegal, freq bonus 15) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: tail spikes (splash of venom, freq bonus 6) The RNG hath decreed that this item was generated more often: chloroform (impregnated, freq bonus 283) The RNG hath decreed that this item was generated more often: polymorph (ivory, freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 33) The RNG hath decreed that this item was generated more often: copper dragon scales ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 6) The RNG hath decreed that this item was generated more often: sleep (mottled, freq bonus 7) The RNG hath decreed that this item was generated more often: sentient high-heeled shoes (irregular boots, freq bonus 9) The RNG hath decreed that this item was generated more often: elven toga ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: droven spear (long obsidian spear, freq bonus 18) The RNG hath decreed that this item was generated more often: troll leather armor ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: memory loss stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: purple dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: opal (white, freq bonus 11) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 99) The RNG hath decreed that this item was always generated cursed: map level (crumbling) The RNG hath decreed that this item was always generated cursed: helm of teleport control (space helmet) The RNG hath decreed that this item was always generated cursed: vibroblade (gray short sword) The RNG hath decreed that this item was always generated cursed: gain constitution (opal) The RNG hath decreed that this item was always generated cursed: C-ration ((null)) The RNG hath decreed that this trap was always invisible: web The RNG hath decreed that this trap was generated more often: trap door (freq bonus 4) Next attribute increase check would have come at turn 731 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (224) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...