Heliokopis, neutral male gnomish Wizard -.--------- |.........| |.@.......| |.f.$.....- |$........... |............| |............| -------------- [Heliokopi the Evoker] St5 Dx10 Co15 In14 Wi12 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 44 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 19 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 44% chance Scroll drop chance was reduced to 97% Ring drop chance was reduced to 85% Wand drop chance was reduced to 96% Concealing monsters were spawned underneath items 65% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16854 Monster spawn increase reached its maximum at turn 32053 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 1214316 The monster class that cannot be genocided was centaur The monster class that was spawned more often: centaur (freq bonus 1) The monster species that spawned more often: groper (freq bonus 8) The monster species that spawned more often: mail worm (freq bonus 4) The monster species that spawned more often: Nils (freq bonus 8) The monster species that spawned more often: dark gray patch (freq bonus 6) The monster species that spawned more often: waterspout (freq bonus 8) The monster species that spawned more often: multi-hued naga hatchling (freq bonus 3) The monster species that spawned more often: Rhan-Tegoth (freq bonus 2) The monster species that spawned more often: triceratops (freq bonus 2) The monster species that spawned more often: electro shocker (freq bonus 5) The monster species that spawned more often: red snake (freq bonus 8) The monster species that spawned more often: gorgon beetle (freq bonus 3) The monster species that spawned more often: ice toad (freq bonus 16) The monster species that spawned more often: horse (freq bonus 5) The monster species that spawned more often: submachine nymph (freq bonus 6) The monster species that spawned more often: demon orc (freq bonus 4) The monster species that spawned more often: thunder hammer (freq bonus 8) The monster species that spawned more often: shimmering stalk (freq bonus 8) The monster species that spawned more often: porter block stalk (freq bonus 3) The monster species that spawned more often: glare mushroom (freq bonus 20) The monster species that spawned more often: counselor (freq bonus 3) The monster species that never randomly spawned: nightly force fungus The monster species that never randomly spawned: nasty eye The monster species that never randomly spawned: bright blue colony The monster species that never randomly spawned: venom turret The monster species that never randomly spawned: giant mayfly The monster species that never randomly spawned: rust smasher The monster species that never randomly spawned: educator The monster species that never randomly spawned: modem 3 The monster species that never randomly spawned: fathien elite The monster species that never randomly spawned: spiker The RNG hath decreed that this item was never generated: fire resistance (iron) The RNG hath decreed that this item was never generated: evil gloves (fatal gloves) The RNG hath decreed that this item was never generated: jumping boots (hiking boots) The RNG hath decreed that this item was never generated: no skill (shattering) The RNG hath decreed that this item was never generated: voulge (pole cleaver) The RNG hath decreed that this item was never generated: sliming (straight) The RNG hath decreed that this item was generated more often: ensnaring (cryptolocker, freq bonus 6) The RNG hath decreed that this item was generated more often: healing (bamboo, freq bonus 11) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 17) The RNG hath decreed that this item was generated more often: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES, freq bonus 53) The RNG hath decreed that this item was generated more often: amulet versus stone (lunate, freq bonus 15) The RNG hath decreed that this item was generated more often: shit stone (gray, freq bonus 35) The RNG hath decreed that this item was generated more often: cancellation (platinum, freq bonus 15) The RNG hath decreed that this item was generated more often: droven plate mail (crested black plate, freq bonus 23) The RNG hath decreed that this item was generated more often: starvation (underestimated, freq bonus 6) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 73) The RNG hath decreed that this item was generated more often: resurrection (1UP EXTRA LIFE GET, freq bonus 11) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 5) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: bent sable (bent sword, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of premature death (evil cloak, freq bonus 47) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of magic resistance (rare, freq bonus 5) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 8) The RNG hath decreed that this item was generated more often: orcish cloak (coarse mantelet, freq bonus 3) The RNG hath decreed that this item was generated more often: stone chain ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 13) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 7) The RNG hath decreed that this item was always generated cursed: wooden flute (flute) The RNG hath decreed that this item was always generated cursed: amnesia (sparkling) The RNG hath decreed that this item was always generated cursed: superscroller stone (gray) The RNG hath decreed that this item was always generated cursed: chaos terrain (TIGHT SPANDEX SHIRT) The RNG hath decreed that this item was always generated cursed: helm of safeguard (orange visored helmet) The RNG hath decreed that this trap was always invisible: training trap The RNG hath decreed that this trap was generated more often: earthquake trap (freq bonus 2) Next attribute increase check would have come at turn 1048 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (389) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - create monster 4 attack 52% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...