Heliokopis, neutral male gnomish Wizard ----------- .........| |......)..| |f....r...| +@.....r..| ----------- [Heliokopi the Evoker] St9 Dx20 Co13 In18 Wi8 Ch10 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC3 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy An aura of evil darkness surrounds your cloak as you put it on! The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 29 Wand identification only worked 3 times out of 4 Gem identification only worked 100 times out of 114 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 69% chance Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 95% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25474 Monster spawn increase reached its maximum at turn 53636 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 311400 The monster class that cannot be genocided was humanoid Today, this monster class was always generated invisible: Keystone Kop The monster class that was spawned more often: vortex (freq bonus 4) The monster species that spawned more often: gnomelin (freq bonus 16) The monster species that spawned more often: dark grue (freq bonus 11) The monster species that spawned more often: absent stalk (freq bonus 22) The monster species that spawned more often: Windows 10 (does not work) (freq bonus 16) The monster species that spawned more often: giant pink rat (freq bonus 6) The monster species that spawned more often: teal warp fungus (freq bonus 18) The monster species that spawned more often: crappy brat (freq bonus 10) The monster species that spawned more often: black bat (freq bonus 20) The monster species that spawned more often: maia fighter (freq bonus 7) The monster species that spawned more often: twilight vampire (freq bonus 11) The monster species that spawned more often: tinker gnome (freq bonus 48) The monster species that spawned more often: old gray dragon (freq bonus 5) The monster species that spawned more often: lsd trove (freq bonus 5) The monster species that spawned more often: volt warp patch (freq bonus 18) The monster species that spawned more often: lava lover (freq bonus 12) The monster species that spawned more often: deep draconian (freq bonus 12) The monster species that spawned more often: Natalje's plateau sandal (freq bonus 14) The monster species that spawned more often: ill force fungus (freq bonus 12) The monster species that spawned more often: female assassin (freq bonus 10) The monster species that spawned more often: secluded mushroom (freq bonus 22) The monster species that never randomly spawned: Paul The monster species that never randomly spawned: stalking grandmaster lichen The monster species that never randomly spawned: paralyzing sphere The monster species that never randomly spawned: giant mottled termite The monster species that never randomly spawned: five of clubs The monster species that never randomly spawned: pink jelly The monster species that never randomly spawned: racoon dog drunker The monster species that never randomly spawned: smart trove The monster species that never randomly spawned: rot walker The monster species that never randomly spawned: orange beetle The RNG hath decreed that this item was never generated: disintegration (solid) The RNG hath decreed that this item was never generated: practice (insulating) The RNG hath decreed that this item was never generated: K-ration ((null)) The RNG hath decreed that this item was never generated: kelp frond ((null)) The RNG hath decreed that this item was never generated: helm of fear (horned helmet) The RNG hath decreed that this item was never generated: deafness stone (gray) The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 20) The RNG hath decreed that this item was generated more often: troll leather armor ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dwarvish mattock (broad pick, freq bonus 21) The RNG hath decreed that this item was generated more often: sleepstone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: leather cloak ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: rainbow dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: kokken ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 6) The RNG hath decreed that this item was generated more often: stomping boots (platform boots, freq bonus 9) The RNG hath decreed that this item was generated more often: levitation (agate, freq bonus 4) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: gain intelligence (plain, freq bonus 8) The RNG hath decreed that this item was generated more often: force armor (gemstone-adorned clothing, freq bonus 5) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of reflection (hexagonal, freq bonus 11) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 3) The RNG hath decreed that this item was generated more often: poison (mum, freq bonus 7) The RNG hath decreed that this item was generated more often: golden dragon scale shield (golden dragonhide shield, freq bonus 3) The RNG hath decreed that this item was always generated cursed: printed shirt ((null)) The RNG hath decreed that this item was always generated cursed: torch ((null)) The RNG hath decreed that this item was always generated cursed: special camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was always generated cursed: enlightenment (swirly) The RNG hath decreed that this item was always generated cursed: psybeam (psionic) The RNG hath decreed that this trap was always invisible: low effect trap The RNG hath decreed that this trap was generated more often: egomonster trap (freq bonus 5) Next attribute increase check would have come at turn 533 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (154) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...