Heliokopis, neutral male gnomish Wizard ---------- --........-- ...........+ | |..........| |.... .....@...... | --..f.....-- ---------- [Heliokopi the Evoker] St9 Dx14 Co10 In14 Wi6 Ch7 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 182 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 57% chance Scroll drop chance was reduced to 71% Ring drop chance was reduced to 96% Wand drop chance was reduced to 93% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 61483 Monster spawn increase reached its maximum at turn 100290 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 1714878 The monster class that cannot be genocided was troll The monster class that was spawned more often: humanoid (freq bonus 2) The monster species that spawned more often: big flying baby (freq bonus 9) The monster species that spawned more often: The Shishigami (freq bonus 9) The monster species that spawned more often: tome of nether wrath (freq bonus 3) The monster species that spawned more often: giant ebony ant (freq bonus 7) The monster species that spawned more often: adventurer growth (freq bonus 16) The monster species that spawned more often: lsd trove (freq bonus 8) The monster species that spawned more often: rapidash (freq bonus 8) The monster species that spawned more often: edderkop (freq bonus 8) The monster species that spawned more often: phase spider (freq bonus 6) The monster species that spawned more often: fanatic minion (freq bonus 6) The monster species that spawned more often: penitent (freq bonus 3) The monster species that spawned more often: Moving Twitch (freq bonus 12) The monster species that spawned more often: adult gentleman (freq bonus 14) The monster species that spawned more often: skeletal spider (freq bonus 3) The monster species that spawned more often: colluded stalk (freq bonus 3) The monster species that spawned more often: invisible CC (freq bonus 8) The monster species that spawned more often: angry watch leader (freq bonus 8) The monster species that spawned more often: queen bee (freq bonus 4) The monster species that spawned more often: ogre mummy (freq bonus 12) The monster species that spawned more often: pellet mage (freq bonus 5) The monster species that never randomly spawned: wild pig The monster species that never randomly spawned: frightening creep The monster species that never randomly spawned: colorful spore The monster species that never randomly spawned: giant spider The monster species that never randomly spawned: spotted jelly The monster species that never randomly spawned: giant blue termite The monster species that never randomly spawned: blighting skeleton The monster species that never randomly spawned: volcano dragon The monster species that never randomly spawned: orc champion The monster species that never randomly spawned: Mousse The RNG hath decreed that this item was never generated: orihalcyon gauntlets (fighting gloves) The RNG hath decreed that this item was never generated: anti caster cloak (second-hand cloak) The RNG hath decreed that this item was never generated: force bolt (red) The RNG hath decreed that this item was never generated: golden dragon scales ((null)) The RNG hath decreed that this item was never generated: star rod (rod) The RNG hath decreed that this item was never generated: sapphire dragon scale shield (sapphire dragonhide shield) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 2) The RNG hath decreed that this item was generated more often: stomping boots (platform boots, freq bonus 39) The RNG hath decreed that this item was generated more often: amnesia (acrylic, freq bonus 22) The RNG hath decreed that this item was generated more often: amulet of warp dimension (hazy, freq bonus 7) The RNG hath decreed that this item was generated more often: beartrap ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 6) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 10) The RNG hath decreed that this item was generated more often: dark elven bow (black runed bow, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 8) The RNG hath decreed that this item was generated more often: numbness (flowing, freq bonus 6) The RNG hath decreed that this item was generated more often: dark elven dagger (black runed dagger, freq bonus 11) The RNG hath decreed that this item was generated more often: laser swatter ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: slime (slimy, freq bonus 11) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 17) The RNG hath decreed that this item was generated more often: silver mace ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: blue lightsaber (lightsaber, freq bonus 7) The RNG hath decreed that this item was generated more often: super mantle (red mantle, freq bonus 2) The RNG hath decreed that this item was generated more often: heavy conundrum ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: summon boss (MONST DOT C AINT BIG ENOUGH, freq bonus 6) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 11) The RNG hath decreed that this item was always generated cursed: crystal boots (glass boots) The RNG hath decreed that this item was always generated cursed: amulet versus poison (pyramidal) The RNG hath decreed that this item was always generated cursed: tail spikes (splash of venom) The RNG hath decreed that this item was always generated cursed: gain intelligence (plain) The RNG hath decreed that this item was always generated cursed: flood (AQUE BRAGH) The RNG hath decreed that this trap was always invisible: magic portal The RNG hath decreed that this trap was generated more often: banana trap (freq bonus 8) Next attribute increase check would have come at turn 723 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (359) You survived Spells known in the end Name Level Category Fail Memory a - resist sleep 1 protect 0% 100% b - detect food 2 divine 0% 100% c - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...